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#1 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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ff_sonic
I've had this map on my computer more than a year, finally got around to releasing it. __________________________________________________ **UPDATE** 2-17-2013
Thanks to everyone who helped test, played the previous versions, and helped with lua. I hope you enjoy it. ![]() __________________________________________________ ![]() ![]() ![]() ![]() Download:
Old Version Download:
Last edited by R00Kie; 02-18-2013 at 04:53 PM. Reason: Update |
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#2 |
G9-
D&A Member
Join Date: Sep 2007
Location: Florida
Class/Position: D Solly,Engy Gametype: ALL Posts Rated Helpful 0 Times
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Looks cool, can't wait tot try it.
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#3 |
Keep On Keepin' On
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I remember another version of this, idk if it was yours, but this one is nice.
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#4 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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Yeah, but only a few people saw it.
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#5 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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I got to see it, forgot which server was running it
Will check this out
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#6 |
Join Date: Jan 2009
Posts Rated Helpful 0 Times
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WoW nice map.
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#7 |
your mother and sisters
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this map is very fun i tested it with the map maker himself it would rape for a 2v2
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#8 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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Played it today for the first time, it was a pub enviroment.
I don't think this map was designed for a pub environment, so these opinions would be for making a pub style map of a similar style. The Ring: Problem: many attempts at dropping security are thwarted by the button itself. This makes the map very D-friendly, as the defense only has to prevent a player from making a free jump. -players cannot pass through the ring on an unsuccessful attempt. Possible solutions: Increase the diameter of the ring. This would give a larger margin of error to the offense, thus lowering the bar on the precision and practice required to clear the ring. Prevent the ring from clipping players. This solution would not lower the bar on the requisite abilities to disable the security, but it would remove the drawback of being stopped on an unsuccessful jump. Open an additional route to the flag or Enable a second security button, in an easily defended location This would give the offensive players option the option of disabling security for the quick grab, or to slug it out with the defense for the security or the flag. --------------- Of course it's a WIP, and all the superficial stuff is bound to change, but that is my experience from the 30 minute session today. IMO, in it's current form, it's a cute map for 2v2s, but not conducive to a larger game. Edit: Loved the concept, very fun and very original (to FF) |
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#9 | |
I am Redeye for anything.
Join Date: Oct 2008
Location: Sacramento California
Class/Position: Def NG Gametype: Capture the Flag Affiliations: [TALOS] Posts Rated Helpful 0 Times
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Quote:
I like this maps potential. We have been running it since release, I like the look, and the pace. I have to completely dissagree with you mono, I think that map is all about Offensive Rape. With the accelerator ramps, and the Ginourmus corners, and fluid movement, I had a hell of a time stopping scouts and meds from getting that ring. SG was a joke on that map. I went demo, had some success, but still couldn't stop him. I like the map, because I think its a map that is gonna make people set up Defense differently than before. I was thinking, you would need a hw at the corner/turn, demo on flag, sg and disp up top and below. I don't know about 2v2. I think D with that is nigh impossible with the speed of movement. I for one, look foward to thinking about defense in a different/new way, so I can move the skills I learn from this map to others. I really like it GJ> ![]() |
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#10 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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I'd look forward to playing it more to reevaluate.
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#11 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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...gimme your .vmf righ' now! Really though, it seems this map had nice feedback and great potential. Again will remove from the map pack tho.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 07-31-2009 at 03:54 PM. |
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#12 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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this only needs a few value adjustments and simple fixes i can get a final in no time
__________________
Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ] Beta: [ Argon ] [ Reflection ] [ Urbantag ] Lua: [ game_rules ] |
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#13 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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*UPDATE* *UPDATE* *UPDATE*
Refer to original post for update news. That took about as long as i expected, but I'm on valve time so it's not bad considering. Any additional links would be appreciated. Enjoy the map. Also, would an admin kindly change the name to just ff_sonic and remove the (beta) tag? Thank you.
__________________
Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ] Beta: [ Argon ] [ Reflection ] [ Urbantag ] Lua: [ game_rules ] Last edited by R00Kie; 02-17-2013 at 06:31 AM. |
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#14 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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An exceptionally attractive and fun map. Real fun the couple times I played it. Great stuff rookie.
__________________
Currently equipped: Rad Scarf of liberating happiness. |
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#15 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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I definitely like this version better. It feels more compact, easier to get to the other side and +1 internets for labelling the grenade restocking areas.
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#16 | |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Quote:
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#17 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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Thank you Elmo
__________________
Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ] Beta: [ Argon ] [ Reflection ] [ Urbantag ] Lua: [ game_rules ] |
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#19 | |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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Quote:
__________________
Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ] Beta: [ Argon ] [ Reflection ] [ Urbantag ] Lua: [ game_rules ] |
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#20 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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i think the 1 thing missing is astectically it doesn't make you feel like sonic. in otherwards make it feel like im playing on a sonic world.
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