Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 06-26-2008, 03:21 AM   #1
R00Kie
Kawaii! ルーキー
Lua Team
Wiki Team
Fortress Forever Staff
 
R00Kie's Avatar
 
Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random
Gametype: CTF
Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas
Posts Rated Helpful 82 Times
[BETA]ff_reflection









ff_reflection_b1 - Download

No longer being worked on~ VMF File here for anyone who wants to pick this up

VMF file - Download

Update - sorry about the broken link and thanks for the support squeek

Last edited by R00Kie; 07-31-2009 at 07:08 PM.
R00Kie is offline   Reply With Quote


Old 06-26-2008, 04:00 AM   #2
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
Looks nice, will check out soon
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 06-26-2008, 09:20 AM   #3
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
hey my 1 week in goodfellas friend

I was always wondering what the hell you were doing in my steam friend's list with "Source SDK" all the time.

I'll try out your new map soon....but based from the screenshots, it needs more juice to it
Gator- is offline   Reply With Quote


Old 06-26-2008, 09:42 AM   #4
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 348 Times
Send a message via AIM to squeek.
Nothing beats sonic_b1. Or does it?
__________________
Support FF:
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 06-26-2008, 05:31 PM   #5
BlisTer
Fortress Forever Staff
 
BlisTer's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 4 Times
some nice curvature in the 2nd screenshot. other first impressions is that some textures seem repetitive and, as gator said, needs more juice overall. Keep it up!
__________________
Support FF:
untils you cry for the mercy like little shaven squirrel in my eating pot. - deathstriker666
BlisTer is offline   Reply With Quote


Old 06-26-2008, 09:52 PM   #6
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 348 Times
Send a message via AIM to squeek.
After running around on this with gator, you need to tighten up a lot of areas. The map is basically undefendable unless you put all 4 people in the FR. The layout is unique and interesting, though. Just need to change it up to make some more defendable front-line positions.
__________________
Support FF:
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 06-26-2008, 11:37 PM   #7
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
Map has potential! Very interesting unique layout, good work. You need to work on your lighting as the white lights are dull and unrealistic. In the flagroom, you can add more of those cave lights up top and get rid of the white lights. Try scaling the texture on the rock to 1.00 since 0.25 makes it seem repetitive. The main entrance room is wide and opened; try to modify it so it is easier to defend on the front line. Keep working on it and make it look nice: displacement the rocks in the yard, add some lights to the front of the base, squeeze some juice, juice, and more juice until it looks interesting. I would also suggest you to tweak you light_environment entity. If you need help don't forget to IM me Oh yea, it's gonna be interesting watching your opponents (and your offense) through the glass!

P.S. the map's 360 outlook serves well for racing in the yard - I raped squeek multiple times in our deadly buggy race Sadly, he ended up dead in a fatal car crash R.I.P. buddy

P.S.S. ... whats with the weird random building outside in the yard? Sniping? Oh..

Last edited by Gator-; 06-26-2008 at 11:45 PM.
Gator- is offline   Reply With Quote


Old 06-27-2008, 02:15 AM   #8
Matt
Offical Pain In Your Ass.
 
Matt's Avatar
 
Join Date: May 2008
Location: New Hampshire, USA
Class/Position: D-Soilder O-Scout
Gametype: The fun kind
Affiliations: Or. FYC
Posts Rated Helpful 1 Times
Send a message via AIM to Matt
playing around with this map i must quot a famous movie...

"where gonna need a bigger server"
Matt is offline   Reply With Quote


Old 07-22-2008, 02:47 AM   #9
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Send me your files so I can get up on the AE DL site. Your DL link went bad.
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Old 07-23-2008, 10:23 PM   #10
FF|Skyrider
HL2Files Site Manager
 
FF|Skyrider's Avatar
 
Join Date: May 2007
Location: Netherlands
Posts Rated Helpful 0 Times
Send a message via AIM to FF|Skyrider Send a message via MSN to FF|Skyrider Send a message via Yahoo to FF|Skyrider
"Invalid Quickkey. This error has been forwarded to MediaFire's development team."

Please send the d/l link to me so I can mirror it .
FF|Skyrider is offline   Reply With Quote


Old 07-25-2008, 05:14 AM   #11
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Can anybody get me the zip/rar what ever for this map?
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Old 07-25-2008, 05:38 AM   #12
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 348 Times
Send a message via AIM to squeek.
http://www.ffpickup.com/files/ff_reflection_b1.rar
__________________
Support FF:
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 07-25-2008, 10:17 AM   #13
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
thanks
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Old 07-31-2009, 02:51 PM   #14
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Quote:
Originally Posted by R00Ki3 View Post
i don't have time or interest to release final versions of maps nobody will play anyway, lol.
R00ki3 I was serious, send me your .vmf if your not gonna continue the map and I will! However, until further notice I'm removing this map from the FF Community Map Pack
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 07-31-2009, 07:10 PM   #15
R00Kie
Kawaii! ルーキー
Lua Team
Wiki Team
Fortress Forever Staff
 
R00Kie's Avatar
 
Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random
Gametype: CTF
Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas
Posts Rated Helpful 82 Times
Original post updated with link to the vmf for anyone who cares to pickup this map.
__________________
Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ]
Beta: [ Argon ] [ Reflection ] [ Urbantag ]
Lua: [ game_rules ]
R00Kie is offline   Reply With Quote


Old 07-31-2009, 07:14 PM   #16
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Awesome! If no one else picks this up by the time I finish the maps I have going right now, I will.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.