01-08-2011, 05:53 AM | #1 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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FF_Hollow_b3
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- Last edited by GambiT; 01-18-2011 at 02:46 AM. Reason: new beta |
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01-08-2011, 06:20 AM | #2 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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Looks great!
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01-08-2011, 11:28 AM | #3 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
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01-08-2011, 11:34 AM | #4 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
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Can't wait to check it out.
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[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN |
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01-08-2011, 11:35 AM | #5 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Brush isn't centered, like the one in the blue base.
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
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01-08-2011, 03:42 PM | #6 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Brush work is great, textures are good, its a nice small/nice map very good job.
-do a .res file with the 116 custom textures or pakrat it -make the map brighter inside the bases -add some ambient sounds -change the textures properties to shine/ glow a bit at least the trims and metals Last edited by zE; 01-08-2011 at 03:59 PM. |
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01-08-2011, 03:59 PM | #7 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
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yea, damn RES, this is what happens when you release a map while drunk. go LSU!!
anyway, i just wanted the dimensions tested, i was throwing this whole damn map away. lighting was a quick and easy way to release it. 1. RES 2. masks for the textures(already done, just didnt add to vmt or include with release) 3. no announcement when security is de-activated 4. lighting
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- Last edited by GambiT; 01-08-2011 at 04:02 PM. Reason: change something |
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01-08-2011, 08:33 PM | #8 |
Tealeaf
Beta Tester
Join Date: Dec 2007
Location: Scotland
Affiliations: fo! Posts Rated Helpful 1 Times
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Hollow! finally!
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01-08-2011, 10:22 PM | #9 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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looks solid
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01-08-2011, 10:28 PM | #10 |
D&A Member
Beta Tester Join Date: Sep 2007
Location: England , a small village outside dustbowl
Class/Position: Def: Sol/demo , Offy : Scout Gametype: CTF Affiliations: Leader of [:)] Fraghappy Posts Rated Helpful 0 Times
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Oh dear...
i just gasmed |
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01-09-2011, 04:48 AM | #11 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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new beta, no longer use "use" to deactivate security, just touch it.
still tweeking the lights. let me know if you come across any problems
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-09-2011, 05:12 AM | #12 | |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Quote:
/More of a general rant about all maps with security |
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01-09-2011, 11:03 PM | #13 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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i don't seen that being a nobuild area, placing a disp there, to me, is added defense. besides you can see all the way down the hallway to the button from the loft, soooo you should have no problem taking it out.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-13-2011, 10:53 PM | #14 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
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OP updated, hasn't been released yet as i'm going to redo the yard tonight.
i am having a problem with warning cluster portal saw into cluster portal: thoughts?
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-13-2011, 11:22 PM | #15 |
I like Ceyx
Beta Tester
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too dark, id like to run around in it... screenshots can be deceiving. ive never played hollow for tfc so id like to see it! release!
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hef Last edited by Lynus; 01-13-2011 at 11:37 PM. |
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01-13-2011, 11:46 PM | #16 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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yea, i haven't worked on the lighting outside yet, i'm going to redo the yard.
i'm pretty happy with the lighting in the base, just a few tweeks and its done
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-18-2011, 01:15 AM | #17 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Link for b3 D: ?
Last edited by zE; 01-18-2011 at 01:16 AM. |
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01-18-2011, 02:46 AM | #18 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
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ok, check OP...
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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