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Old 02-21-2013, 04:42 PM   #1
NeonLight
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Zutalors

Fun TFC map modernized for FF aimed around 3v3 or 4v4. Small enough yard that a conc isn't needed unless you want to go batts. A jump pad can be placed on top of the bridge so you could use that instead.

Yard:



To the right of Front Door is the Ramp Room:



If you shoot the button above the doorway it activates the lift and opens the ceiling doors for a brief moment.



If you go left from the Front Door you reach the Double Ramps:



There are two transitions that go between Ramp Room and Double Ramps, high and low:




And here is the flagroom with the ceiling exit:



You can download the updated version here.

Last edited by NeonLight; 03-02-2013 at 03:00 PM.
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Old 02-21-2013, 04:42 PM   #2
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Beta2: 3/2/13

-Made it Offense (Blue) vs Defense (Red) till a later time.
-Better optimization.
-Clip on top of the bridge to walk across without falling through
-Made the random parts of the bridge inclines illusionary so you can trimp normally now. It is much easier to get to batts from them now.
-Two seperate Defense spawns, ramp room is Soldier and Engineer, double ramps is Demo and HWG.
-Added Door Frames for more choke points.
-Minimal texture changes in the yard
-Double Ramp bag moved inside spawn
-Both defensive bags respawn a tad bit faster (35 seconds) and give more health and armor (50 health 100 armor up from 35/75)

Last edited by NeonLight; 03-02-2013 at 05:08 AM.
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Old 02-21-2013, 06:43 PM   #3
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It looks so dark.

Neat layout though.
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Old 02-22-2013, 01:48 AM   #4
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Excellent 2v2/3v3 map from TFC, looking forward to playing it during early days/late nights when we can only get small games going!

Wasn't this a map in UGC 5v5? I seem to remember playing it in 5v5.
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Old 02-22-2013, 02:15 AM   #5
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I saw this being played in a pickup and although the no lighting thing put me off from it at first, when you actually play the map or see people playing it, it looks and feels nice. I can't wait to see future versions of this map as it has potential.
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Old 03-02-2013, 04:57 AM   #6
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Quote:
Originally Posted by oaties View Post
Excellent 2v2/3v3 map from TFC, looking forward to playing it during early days/late nights when we can only get small games going!

Wasn't this a map in UGC 5v5? I seem to remember playing it in 5v5.
Yep was a UGC 5v5 map, seems like it'll work nicely in FF as a 3v3 or 4v4 map.
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Old 03-02-2013, 12:17 PM   #7
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Add spawns and re-release please
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Old 03-02-2013, 03:32 PM   #8
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Add spawns and re-release please
Just don't spawn as a Red Offense class and you don't have to worry ;|
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Old 03-07-2013, 01:00 PM   #9
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Played this last night. Map feels out of scale, kind of like the rock2 port (though not as bad as that). Also, getting in and out of the water near the flag is problematic. Might have to do with the scale.
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Old 04-10-2013, 03:26 AM   #10
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link is broken.
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