07-11-2013, 12:31 AM | #41 |
Join Date: Feb 2013
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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right now i am using steam-linux in debian and games like tfc,tf2,work really great. i need FF on steam-linux.
thanks |
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07-13-2013, 05:12 AM | #42 | |
Join Date: Dec 2012
Gametype: Capture the Flag Posts Rated Helpful 3 Times
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Quote:
I know a couple guys on that site that'll help out really nicely. but I gotta warn ya, they charge for their work; because one dude is having financial problems. Last edited by nergal; 07-13-2013 at 05:13 AM. |
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07-13-2013, 01:31 PM | #43 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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1 reason they don't have the moeny to fund a pure for non profit game.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! Last edited by WiFiDi; 07-13-2013 at 01:32 PM. |
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09-04-2013, 10:56 AM | #44 | |
Join Date: Dec 2012
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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Quote:
Last edited by Dylstew; 09-04-2013 at 10:57 AM. |
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11-03-2013, 11:13 AM | #45 | |
Fortress Forever Staff
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Just upping the textures and modifying the vmt would break the lighting from the normal maps, I believe. It wasn't reliable in the old tests I did. Plus, just upresing textures wouldn't be enough to truly revamp FF's visuals. The best thing to do would be to make all new textures and materials, and then retexture every map while also overhauling them to bring them up to a higher level of quality, from textures to lighting to props and details...it would take time, but in the end it would be awesome to have a better looking FF, and preferably one that's slightly more consistent. And that's just the maps... |
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11-03-2013, 01:54 PM | #46 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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But really, it'd be nice to see an example of an FF map that had this done just to see if it'd be worth it to do the same for all maps. |
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11-03-2013, 03:09 PM | #47 | |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Quote:
I found that changing the vmt was sufficient but I had to modify the normal map scale at the same time and I remember finding that the settings weren't all that intuitive. |
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11-13-2013, 06:16 PM | #48 |
Join Date: Oct 2013
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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It might be a good idea to do this change sooner rather than later.
I found out this past weekend that Valve shut down their older content servers and now only SteamPipe is operational. This means that HLDSUpdateTool no longer works. |
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11-13-2013, 08:28 PM | #49 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-28-2014, 10:14 PM | #50 |
D&A Member
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05-08-2014, 04:17 PM | #51 |
FFcrab
Join Date: May 2008
Location: Poland
Class/Position: Spectator Gametype: Fragfest (Sometimes without "r".) Affiliations: LCD Posts Rated Helpful 4 Times
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Excuse me if I ask about it in wrong topic.
So what will be the focus of the next FF release, will it be on Steam since you got greenlit? Also, this Team Fortress Source crap got moved to Source 2013 o; Last edited by MatiZ; 05-08-2014 at 04:18 PM. |
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05-08-2014, 09:00 PM | #52 |
#FF.Pickup Dictator
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Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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FFWillNeverGreenlit
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05-08-2014, 10:47 PM | #53 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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Squeek left, and you're all fat.
Sorry, games not going anywhere.
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Currently equipped: Rad Scarf of liberating happiness. |
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05-09-2014, 03:32 PM | #54 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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wow burn
WhenVolvoWillFF I'm probably gonna make some global lua scripts this weekend out of boredom, and I'm planning on making a system that let's you rate maps. (And later, I'd probably add in support for it to fully replace the map voting system with a cooler looking one that shows the votes.) anyone care nope kthxbye
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gg ff not ded ff very much alive |
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05-09-2014, 04:37 PM | #55 |
NeoNL
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Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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nope
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3 members found this post helpful. |
05-09-2014, 08:07 PM | #56 |
I like to spam binds
Beta Tester
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Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Can we get access to the source code and all those betas?
Cause if squeek is gone I'd like to give spy a grappling hook for 2.47 |
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05-09-2014, 10:30 PM | #57 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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l2bhopb4doingshit
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05-10-2014, 12:15 PM | #58 |
FFcrab
Join Date: May 2008
Location: Poland
Class/Position: Spectator Gametype: Fragfest (Sometimes without "r".) Affiliations: LCD Posts Rated Helpful 4 Times
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So squeek is not under any communication? Great...
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05-17-2014, 01:09 AM | #59 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I exist; I'm just a giant dumb.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 05-17-2014 at 01:09 AM. |
3 members found this post helpful. |
05-17-2014, 01:55 AM | #60 |
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__________________
Currently equipped: Rad Scarf of liberating happiness. |
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