Fortress Forever

Go Back   Fortress Forever > Community > Fortress Media

Reply
 
Thread Tools Display Modes
Old 11-17-2014, 09:26 PM   #181
the_cake
Beta Tester
 
Join Date: Jul 2008
Posts Rated Helpful 144 Times
i can dance all day try n hit me try n hit me
the_cake is offline   Reply With Quote


Old 11-18-2014, 01:04 AM   #182
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault.
XPelargos is offline   Reply With Quote


Old 11-18-2014, 01:18 AM   #183
FDA_Approved
Beta Tester
 
FDA_Approved's Avatar
 
Join Date: Nov 2011
Gametype: Capture the Flag
Posts Rated Helpful 293 Times
Quote:
Originally Posted by XPelargos View Post
Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault.
Yeah I was gonna say, definitely Oreos fault.
__________________
Currently equipped: Rad Scarf of liberating happiness.
FDA_Approved is offline   Reply With Quote


Old 12-01-2014, 01:17 AM   #184
NeonLight
NeoNL
Wiki Team
Beta Tester
 
Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic
Gametype: AvD
Affiliations: +M|M+ -RS
Posts Rated Helpful 170 Times
NeonLight is offline   Reply With Quote


1 members found this post helpful.
Old 12-01-2014, 10:47 PM   #185
Ricey
UI Designer
Front-End Developer
Fortress Forever Staff
 
Ricey's Avatar
 
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng
Gametype: CTF 9v9
Affiliations: .gr , smr
Posts Rated Helpful 46 Times
I call h4x.
__________________
Support FF:
Maps : Haste |Scrummage |Mulch_Trench
Voltage | Exchange Classic | Fortsake
ricecakes: I demand SGs get a buff
squeek.: buy it a gym membership


'I have an eye for design' - Kube 2014
Ricey is offline   Reply With Quote


Old 12-02-2014, 11:15 PM   #186
TonyCip
shloomp
Beta Tester
 
TonyCip's Avatar
 
Join Date: Mar 2008
Location: UHEUHEUHUEH
Class/Position: hhehehheh
Gametype: uAEHUAHEHUHUA
Affiliations: [S&N] [2D2C] +M|M+ ^vi
Posts Rated Helpful 2 Times
huehuehue
__________________
http://forums.fortress-forever.com/image.php?type=sigpic&userid=13673&dateline=124060  8118
TonyCip is offline   Reply With Quote


1 members found this post helpful.
Old 12-04-2014, 03:53 AM   #187
Oreoman
 
Join Date: Oct 2010
Class/Position: Scooooooooot/NG
Gametype: Capture the Flag
Affiliations: [SNAFU], ^HeLL
Posts Rated Helpful 3 Times
Quote:
Originally Posted by Voss View Post
i clicked on the thread saw u and was like why do i think this is gonna be on here

and i hit that shit right on point
Oreoman is offline   Reply With Quote


Old 01-13-2015, 05:11 AM   #188
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
This seemed cooler in the moment. Oh well.

__________________
#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington

Last edited by squeek.; 01-13-2015 at 05:11 AM.
squeek. is offline   Reply With Quote


Old 01-13-2015, 06:19 AM   #189
FDA_Approved
Beta Tester
 
FDA_Approved's Avatar
 
Join Date: Nov 2011
Gametype: Capture the Flag
Posts Rated Helpful 293 Times
Still pretty cool in this moment as well.
__________________
Currently equipped: Rad Scarf of liberating happiness.
FDA_Approved is offline   Reply With Quote


Old 01-13-2015, 07:43 AM   #190
homie in reboks'
 
homie in reboks''s Avatar
 
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic
Affiliations: ( ir :: ) iv| K^ †
Posts Rated Helpful 80 Times
Hey, that was neat
__________________
homie in reboks' is offline   Reply With Quote


Old 01-13-2015, 03:22 PM   #191
AirTrek
Freedom of Movement
 
AirTrek's Avatar
 
Join Date: Apr 2014
Gametype: Attack and Defend
Posts Rated Helpful 21 Times
That 1 medpack.
__________________
˙·٠•●My customs●•٠·˙

AirTrek is offline   Reply With Quote


Old 01-13-2015, 10:58 PM   #192
the_cake
Beta Tester
 
Join Date: Jul 2008
Posts Rated Helpful 144 Times
It's the sign he's about to do a sweet move.
the_cake is offline   Reply With Quote


Old 01-21-2015, 12:28 AM   #193
AfterShock
Fortress Forever Staff
 
AfterShock's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 45 Times
Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.
AfterShock is offline   Reply With Quote


Old 01-21-2015, 08:32 PM   #194
AirTrek
Freedom of Movement
 
AirTrek's Avatar
 
Join Date: Apr 2014
Gametype: Attack and Defend
Posts Rated Helpful 21 Times
Quote:
Originally Posted by AfterShock View Post
Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.
??? Is this true??? Is this the same for bags too? Is that why some people drop a bag outside their spawn every run on offense - to be fasteR??????????????????????????

m1ndBlowN
__________________
˙·٠•●My customs●•٠·˙

AirTrek is offline   Reply With Quote


Old 01-21-2015, 08:50 PM   #195
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 01-21-2015, 08:59 PM   #196
FDA_Approved
Beta Tester
 
FDA_Approved's Avatar
 
Join Date: Nov 2011
Gametype: Capture the Flag
Posts Rated Helpful 293 Times
Quote:
Originally Posted by KubeDawg View Post
Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.
Death bag contents are universal, doesn't matter how much you tossed or picked up.
__________________
Currently equipped: Rad Scarf of liberating happiness.

Last edited by FDA_Approved; 01-21-2015 at 09:00 PM.
FDA_Approved is offline   Reply With Quote


Old 01-22-2015, 10:44 PM   #197
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?
XPelargos is offline   Reply With Quote


Old 01-22-2015, 11:09 PM   #198
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Quote:
Originally Posted by XPelargos View Post
But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?
The anti-EMP thing is legit, more-so for classes that discard cells or rockets. If I remember right, tossable medpacks actually use cells as ammo, so medics don't discard them, which means that EMPs do less damage to medics that have thrown all their medpacks.

Weight isn't a thing.
__________________
#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington

Last edited by squeek.; 01-22-2015 at 11:12 PM.
squeek. is offline   Reply With Quote


Old 01-23-2015, 06:53 AM   #199
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
I'm shocked! Aftershocked that is. Ban plox.

Thanks for the info about the medpack cells though. Pretty cool.

EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?

Last edited by XPelargos; 01-23-2015 at 06:54 AM.
XPelargos is offline   Reply With Quote


Old 01-23-2015, 08:06 PM   #200
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Quote:
Originally Posted by XPelargos View Post
EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?
Special case.
__________________
#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 3 (0 members and 3 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:19 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.