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Old 11-17-2014, 08:26 PM   #181
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i can dance all day try n hit me try n hit me
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Old 11-18-2014, 12:04 AM   #182
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Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault.
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Old 11-18-2014, 12:18 AM   #183
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Quote:
Originally Posted by XPelargos View Post
Awesome destroy rollout, gonna practice that sweet move.

And let's not forget. Sure, it may be a team game, but it's always Oreo's fault.
Yeah I was gonna say, definitely Oreos fault.
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Old 12-01-2014, 12:17 AM   #184
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Old 12-01-2014, 09:47 PM   #185
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I call h4x.
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Old 12-02-2014, 10:15 PM   #186
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huehuehue
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Old 12-04-2014, 02:53 AM   #187
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i clicked on the thread saw u and was like why do i think this is gonna be on here

and i hit that shit right on point
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Old 01-13-2015, 04:11 AM   #188
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This seemed cooler in the moment. Oh well.

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Old 01-13-2015, 05:19 AM   #189
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Still pretty cool in this moment as well.
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Old 01-13-2015, 06:43 AM   #190
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Hey, that was neat
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Old 01-13-2015, 02:22 PM   #191
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That 1 medpack.
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Old 01-13-2015, 09:58 PM   #192
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It's the sign he's about to do a sweet move.
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Old 01-20-2015, 11:28 PM   #193
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Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.
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Old 01-21-2015, 07:32 PM   #194
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Originally Posted by AfterShock View Post
Medpacks actually add +1 weight to the medic when you are holding them, so tossing them makes you go like 0.1% faster.
??? Is this true??? Is this the same for bags too? Is that why some people drop a bag outside their spawn every run on offense - to be fasteR??????????????????????????

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Old 01-21-2015, 07:50 PM   #195
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Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.
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Old 01-21-2015, 07:59 PM   #196
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Nah I do that out of habit, mostly to prevent an EMP's damage and to make sure the bag left over when I die leaves the least amount of metal for the enemy Engi to keep their gun/disp up.
Death bag contents are universal, doesn't matter how much you tossed or picked up.
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Old 01-22-2015, 09:44 PM   #197
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But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?
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Old 01-22-2015, 10:09 PM   #198
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But the anti-EMP thing is still legit, right?

And can you weigh in on weight of bags too, Aftershock?
The anti-EMP thing is legit, more-so for classes that discard cells or rockets. If I remember right, tossable medpacks actually use cells as ammo, so medics don't discard them, which means that EMPs do less damage to medics that have thrown all their medpacks.

Weight isn't a thing.
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Old 01-23-2015, 05:53 AM   #199
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I'm shocked! Aftershocked that is. Ban plox.

Thanks for the info about the medpack cells though. Pretty cool.

EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?

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Old 01-23-2015, 07:06 PM   #200
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EDIT: If weight isn't a thing then why do HWguys get bounced less by rockets and stuff?
Special case.
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