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Forum: General Discussion 12-29-2006, 05:01 PM
Replies: 8,708
Views: 653,120
Posted By o_saltydog
Shouldn't you be working on the mod?

Shouldn't you be working on the mod?
Forum: General Discussion 12-18-2006, 05:36 PM
Replies: 8,708
Views: 653,120
Posted By o_saltydog
The anticipation is just not there anymore when I...

The anticipation is just not there anymore when I click on the link to the FF website. I think because unlike before, I know that there will be nothing new there when it loads. :(
Forum: General Discussion 11-14-2006, 06:30 PM
Replies: 8,708
Views: 653,120
Posted By o_saltydog
I hope that the "Forever" part of the Fortress...

I hope that the "Forever" part of the Fortress name does not mean Forever in developement.
Forum: General Discussion 07-08-2005, 03:49 PM
Replies: 304
Views: 182,746
Posted By o_saltydog
I was going to post a big long post about my TFC...

I was going to post a big long post about my TFC days, but then I realized that it is all just a drunken blur.
I was told I had a lot of fun with the mod though :?
Glad to see the FF team is going...
Forum: Mapping 06-18-2005, 07:53 AM
Replies: 29
Views: 4,373
Posted By o_saltydog
I am still learning how to use hammer. This was...

I am still learning how to use hammer.
This was a map idea I would like to see made, I have no way of making it myself I was just throwing it out there.
Someone jump in and make it, I would love to...
Forum: Mapping 06-16-2005, 11:41 PM
Replies: 44
Views: 9,418
Posted By o_saltydog
I can see it just fine. I don't think it's too...

I can see it just fine. I don't think it's too dark. Looks brighter than ETF's version I think.
Forum: Mapping 06-16-2005, 05:45 AM
Replies: 11
Views: 3,190
Posted By o_saltydog
Actually that is going to be quite helpfull Nemo,...

Actually that is going to be quite helpfull Nemo, I am still having the hardest time getting this to work for me. Models either don't show up or they look like crap.
I will reserve 100% judgement on...
Forum: Mapping 06-16-2005, 05:40 AM
Replies: 29
Views: 4,373
Posted By o_saltydog
Wondering if this is doable in FF. (Heaven and Hell)

Map idea I was toying with for unreal2003

Heaven and Hell
A vertical map instead of the usual horizontal ones.
Red team is based in hell and Blue in heaven.
Some sort of neutral level...
Forum: General Discussion 06-12-2005, 12:50 AM
Replies: 646
Views: 105,106
Posted By o_saltydog
I am guilty of that. I always steal people's...

I am guilty of that. I always steal people's artwork to make myself wallpapers.
The original artists should feel flattered though, not angry.
Forum: General Discussion 06-10-2005, 10:59 PM
Replies: 646
Views: 105,106
Posted By o_saltydog
http://img134.echo.cx/img134/9160/scoutwall7bi.th....

http://img134.echo.cx/img134/9160/scoutwall7bi.th.jpg (http://img134.echo.cx/my.php?image=scoutwall7bi.jpg)
Forum: General Discussion 06-10-2005, 07:14 AM
Replies: 8
Views: 2,722
Posted By o_saltydog
FF flag model contest

A little bird told me that the FF team was holding a flag model contest.
Here is my submission...
www.metalpallets.com/old/uo/flag.avi

For those to lazy to DL...
Forum: Mapping 06-09-2005, 10:16 PM
Replies: 572
Poll: Amped Map
Views: 77,146
Posted By o_saltydog
Whew, I would have hated to see a map that nice...

Whew, I would have hated to see a map that nice looking just fall off the planet!
Forum: General Discussion 06-07-2005, 06:45 AM
Replies: 71
Views: 11,368
Posted By o_saltydog
Loved the media update, thank you. Again GJ 1...

Loved the media update, thank you. Again GJ
1 question though. Napalm has flames that burn well after the initial blast.
The sound byte did not offer that. Is this a work in progress?
Forum: General Discussion 06-06-2005, 03:48 PM
Replies: 21
Views: 3,699
Posted By o_saltydog
http://img10.echo.cx/img10/7233/esrb4nb.jpg...

http://img10.echo.cx/img10/7233/esrb4nb.jpg (http://www.imageshack.us)
Forum: General Discussion 05-23-2005, 06:05 AM
Replies: 62
Views: 11,050
Posted By o_saltydog
I am just thanking the gods above for an update. ...

I am just thanking the gods above for an update.
Thanks guys! new updates look kick ass!!!
Forum: Mapping 04-11-2005, 05:11 AM
Replies: 6
Views: 2,816
Posted By o_saltydog
Thanks!. Editing the QC was still failing for me....

Thanks!. Editing the QC was still failing for me.
Luckily I stumbled across the HL2 compile tools on the ERC from the SDK docs. Worked perfect. Thanks for the tip, even if you sound slightly annoyed...
Forum: Mapping 04-09-2005, 06:28 AM
Replies: 6
Views: 2,816
Posted By o_saltydog
This is bugging me to no end. So I got the SMD...

This is bugging me to no end.
So I got the SMD exporter and that seems to work fine.
My max model is exported to a .SMD file
I use studiomdl to try and convert it but it wants a QC file to tell it...
Forum: General Discussion 04-07-2005, 03:36 PM
Replies: 86
Views: 16,715
Posted By o_saltydog
Heh ya I did this post before I did that. ...

Heh ya I did this post before I did that. Probably should have come back here and edited this post.
Forum: General Discussion 04-07-2005, 07:51 AM
Replies: 42
Views: 6,242
Posted By o_saltydog
My lame attempt at combining my 2 favorite FF...

My lame attempt at combining my 2 favorite FF images to date...
http://www.metalpallets.com/OLD/ff.jpg

If someone could tell me an easy way to get just the text to the
fore ground I would...
Forum: General Discussion 04-07-2005, 06:50 AM
Replies: 86
Views: 16,715
Posted By o_saltydog
Can you make bg_medsnipdemo.jpg with a black...

Can you make bg_medsnipdemo.jpg with a black background?
I really hate using white as a background but teh pic is soooooooo sexay!!
Forum: Mapping 04-07-2005, 06:00 AM
Replies: 33
Views: 5,416
Posted By o_saltydog
Someone make a new version of "The 9th valley"...

Someone make a new version of "The 9th valley" minus the flag choke point.
I used to love that map but everyone complained about the flag choke point.
Forum: Mapping 04-07-2005, 05:51 AM
Replies: 6
Views: 2,816
Posted By o_saltydog
How does one import a 3ds max mesh as a mdl?

I hope this has not been posted here yet. ( I did a search)
What I want to do is create prop_static stuff in 3d studio max and import it into hammer. I can't figure this out with google. I was...
Forum: Mapping 04-05-2005, 07:36 PM
Replies: 6
Views: 2,566
Posted By o_saltydog
Yup you are right, did some more digging around. ...

Yup you are right, did some more digging around.
the only email he lists is SuperGunn@hotmail.com.
You don't happen to have any email other than that on him do you?
I might just scrap this idea...
Forum: Mapping 03-31-2005, 05:44 AM
Replies: 572
Poll: Amped Map
Views: 77,146
Posted By o_saltydog
Awsome looking map. Bad name The name does...

Awsome looking map.
Bad name
The name does not do it justice, if it plays as good as it looks I would rename it!
I would give the rock walls a little more depth as well.
Forum: Mapping 03-31-2005, 05:41 AM
Replies: 6
Views: 2,566
Posted By o_saltydog
Where can we find a old tf map maker?

I have a favorite map of mine 40% completed but I do not want to release it until I have the original map creators OK.
I have tried all of his listed emails but they are dead links.
If you guys...
Showing results 1 to 25 of 26

 
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