PDA

View Full Version : Mapping


Pages : 1 2 3 4 [5] 6 7

  1. Rotating at 45 Degrees?
  2. Escape Map Suggestions
  3. Ambient Generic troubles and bugs
  4. FF-specific map properties?
  5. Hunted Partie Deux!
  6. Map Start Camera before Spawn
  7. Map Optimization FPS
  8. Map Requests (Just Curious)
  9. Sound Effects
  10. Chokepoints/Doorways
  11. fog question
  12. Thomas' map thread- updated Sept 8th with Steam crash error :(
  13. Quick Question (HL1)
  14. ff_conquistador
  15. How to stop map Intro Music?
  16. Since the mod is coming soon, FGD PLZ?
  17. ff_hold (WIP)
  18. My Next Map: ff_mist?
  19. Juggernaut Idea
  20. OLD QWTFers would know this map
  21. Setting in game models and resupplys
  22. Getting FF into Hammer.
  23. How to Make FF Maps
  24. Somone please make these old school QWTF maps
  25. Need a mapper for a WFH
  26. Functions for lua files
  27. ff_Schtop
  28. map request: ff_skillbox
  29. Creating a skill map..quad/invinc?
  30. "Infinite Packs" from ff_dm
  31. Lua Commands
  32. ladders?
  33. info_ff_teamspawn angle not working properly?
  34. Gametype for Deathmatch no Teamplay? lua line plz?
  35. The TFC Border Control Maps
  36. Soccer map? (Not Push)
  37. Displacement Architecture
  38. Conc versions of current maps in FF
  39. DEVELOPERS: func_ladder praise from a noob mapper :)
  40. Changing Team Colors
  41. Start Fade Pixels and End Face Pixels
  42. Mapping FAQ Thread
  43. Looking through the FF textures...
  44. [lua scripting] Running a server command
  45. LUA
  46. so whats trigger_ff_clip do?
  47. Request a Fortress Map Tutorial
  48. "Fun" map ideas
  49. Warpath Map variation idea
  50. problem with spawnpoint direction
  51. OnStartTouch, OnEndTouch and OnEndTouchAll
  52. Map Load Screen Tutorial
  53. Strange elevator problem
  54. lua stuff
  55. Flythourgh
  56. Skeeball map + source
  57. Strange artifact in texture problem
  58. Murderball type map?
  59. Hosting custom maps on my site.
  60. New Mappers Read This: No pics, no clicks!
  61. Suggestion for mapping forum
  62. Player/entity coordinates?
  63. Ramp Jump Concmap
  64. Question about functions in lua's
  65. A few questions concerning lua
  66. making a concmap.. conc hits wall.. friction?
  67. Map Hosting Sites
  68. Tutorial on newer ITGs & restores/enables?
  69. spawn angles
  70. lua playerspawn event to give concs only to Medic/scout, how?
  71. SGware.be FF tutorials.
  72. openfire_l someone please make it for FF.
  73. What is happening?
  74. A few questions for anyone with time.
  75. Hammer > RunMap > Tier0.dll Missing
  76. hammer editor visuals messed up?
  77. List of Weapons
  78. NM thanks
  79. invincibility
  80. help with 'RemoveWeapon' plz.
  81. Gameplay type entities from released maps
  82. ESAD FF Strafe Preview
  83. surf maps
  84. help with source SDK/hammer
  85. stripping ammo not working, different cmd?
  86. I'm totally clueless when it comes to lua, help pls
  87. ff_Hunted - is AR a server var or map var?
  88. Untitled Map Project (w/ questions)
  89. concmap5-ff released!
  90. Tutorial on Custom Supply Bags
  91. Adding custom models
  92. How to make teamed player starts on maps
  93. Sum1 Remake ff_TURKEYBURGERS FTW!!!!!!!!
  94. func_button - onDamaged doesn't work anymore? Example needed PLEASE!
  95. Connecting a button to an FF script?
  96. Map Problems
  97. General mapping question
  98. Problem with Hammer Configuration
  99. How do I know whats wrong with my lua?
  100. WHY WONT WORK?
  101. CLIPING THEN FLAG!!!
  102. FAO Conc Mappers: A request for friendlier design
  103. Question: Smooth Curves
  104. lua: actions happen x second(s) after trigger?
  105. Getting attacker on player_killed
  106. What are you using instead of func_recharge?
  107. A request to people releasing maps with loading screens
  108. Custom water textures
  109. HELP "MountAppFilesystem() failed:
  110. Custom sentences for Speak
  111. TF2 map performance
  112. Building cubemaps
  113. lua: BroadCastSoundToPlayer with custom .wavs?
  114. first attempt on an custom hud
  115. Help with mapping (i am newb)
  116. help with demos, choppy
  117. Howto create a VIP escape/rescue zone?
  118. My map crashes :(
  119. FF_Spamtastic(or something)
  120. Affecting the Flag...
  121. Making a trigger_teleport team specific?
  122. RenderTarget On Hud
  123. Rock2
  124. VHE Rendering Problems
  125. Prop errors.
  126. queston on spawn points
  127. LUA command to teleport
  128. Airshot map?
  129. [LUA] States example
  130. What stock map is Offense and Defense?
  131. delete this
  132. OFFENSE/DEFENSE
  133. Quad/Invinc ever comming out?
  134. Block Bullets
  135. can some one make an antistuck.lua for conc maps ??
  136. Do something on each players in a team?
  137. Lua help needed.
  138. Antlions?
  139. LUA help
  140. Retaining Overlays When Flipping Maps
  141. Spiral Ramps on Crossover
  142. Fortress Forever :: HL2Files Map Pack
  143. Mapper Position
  144. Release subforum?
  145. LUA: checking the player has the flag
  146. question about brush sizes, 16u vs 32u+?
  147. Loading Screen
  148. mp_falldamage 0? not working in this game? do it with lua?
  149. You have any clue why light_environment not working?
  150. func_pushable and func_physbox work right?
  151. CUtLinkedList overflow
  152. "Flag Rally" map idea
  153. i am about to PULL MY HAIR OUT!
  154. Next patch Lua stuff
  155. LUA CODE
  156. Remove grens ontouch :D?
  157. DELETE
  158. prop_physics problem
  159. trigger_ff_clip
  160. Stupid Question....
  161. Jingle bells, jingle bells...
  162. Once upon a time... Quake DM1
  163. what's wrong with trigger_hurt
  164. Oops, he did it again...de_cbble on FF
  165. Small map example
  166. All Your Mapping Needs
  167. Kudus on cutting the stickies :)
  168. FPS killers
  169. SG build restrictions from 1 to 2?
  170. [LUA] spawn validation based on player state.
  171. Texture questions
  172. bigger/more complex maps - spy only vents
  173. Once upon a time...(2) Quake DM6 on FF
  174. ambient sound
  175. button function - timed tasks
  176. say: FEEDBACK server plugin.
  177. Lua - Noob needs help
  178. Creating Custom Sprays
  179. ff_charybda (concmap)
  180. Creating a no nade zone
  181. LUA screwed
  182. Signs
  183. adding banner?
  184. Rock2
  185. Hunted civi settings
  186. FLAG NOT SHOWING ON RETURN
  187. WHAT IS THE CROWBAR'S WEAPON NAME?
  188. What makes a good flagroom?
  189. Class Restrictions in lua not working; PLZ Help :)
  190. Team based damage
  191. [LUA] questions: VOX (sound) & files
  192. explodable stuff
  193. Saving as a .bsp instead of .vmf?
  194. alright need some help with a stupid leak
  195. Some Lua/FF mapping questions
  196. WIP: ff_startec
  197. LUA: Floating Flags
  198. possible to create TARGAs with microsoft picture! prenuim 9?
  199. hunted style maps: prez rotation
  200. Anybody port hunted for money?
  201. Nade stick area?
  202. Need some ideas for a map again
  203. [Problem] Compiling my map
  204. Need trivial LUA Help, please!
  205. Freefall4 Anyone?
  206. How to Make a HL2 Single Player Map [?]
  207. [LUA] I think a player states question
  208. A new conc map idea
  209. Couple map ideas
  210. need help with scripting, and making NPCs talk (not in FF...)
  211. Detpack & LUA
  212. func_rotating sounds
  213. Could use Some Help With a few Things
  214. For my first source map...
  215. Stupid Questions
  216. Hammer, why me
  217. Map request: concmap for complete newbies
  218. My map is enormous, please help
  219. Problem with lua :(
  220. Two button doors in Source...
  221. [HL2SP] i need help RIGHT NOW!
  222. [LUA Help] Trigger Hurt, Momentary_Rot_Button HELP!!!
  223. ff_mountain_escape
  224. Requesting a Modeler to Convert Some Prefabs to Static Props
  225. ANY CUSTOM MAPS YET?
  226. [LUA] 2 questions 1 with flag caps
  227. +use physics
  228. Warpath LUA
  229. Anyone Remaking concmap_exist?
  230. weird, light_spot only casting light on models, not on world geometry
  231. Beta release: ff_startecb1
  232. Custom Texture Issues, HELP!
  233. LUA: door open only for Attackers? lua no work :(
  234. LUA stuff
  235. Mapping tutorial?
  236. God help me...
  237. Adding drivables or NPC
  238. POLL: Avanti remake; use new textures or original?
  239. Granades in Respawn
  240. FIXED: First attempt at mapping
  241. MY first map attempt, more important than the other post about a first attempt!
  242. Optimization help request.
  243. Geometry tutorial?
  244. ff_xpress
  245. idea for a concmap
  246. Wont run map. I get a error
  247. Problems with the displacement editor
  248. Swinging door
  249. Power generator model?
  250. Displacement lighting help