View Full Version : Mapping
- Map type YOU would like to see released next
- How to make a proper ladder.
- FF_GRANARY :D
- Concmap Help
- Converting HL1 maps to HL2 engine?
- [Poll]Map textures, what's your opinion?
- Clearing out Hammer Scripts
- [Request] 7 textures
- Hammer Grid Problem? (If in wrong forum, plz move)
- Osaka or Ravelin
- BBALL
- Quick Hammer Questions
- Hammer problem
- creating a hl2 waterfall
- Deselect Shortcut?
- [REQUEST]ff_pacman
- stripe textures
- Overlays aren't reflecting any light
- Are my fortresses too close?
- Skyboxes in Texture List
- Animated Skies?
- What is the entity for team lasers?
- Goldsrc question
- In ye olde Hammer 3.x, can you select stuff in the 3d view like in ye new v. 4?
- Common Distances
- Why working in hammer intoxicated is not a good idea.
- [REQ] Resupply brush tutorial
- cp entities in cz2?
- New Steam Group - Fortress Forever Mapping.
- [Help] Localized sound playback.
- engine error
- Favorite TFC hunted map?
- Sound (For Players Ear Only)
- Community-built map?
- Sound error?
- Map Choosing Map?
- Is there an "easy" way to port tfc maps?
- Whats the name of the neutral flag
- CTF + Bonus cap idea?
- Flag with Physics
- New to Hammer tool
- shutdown (1)
- Need Help with Security Switch Lock/Unlock
- We need some old school DM maps
- hdr/bloom effect?
- Teleporter
- New Map (ff_frostbite) [by: D3LTA04]
- Floor mounted spawn turrets
- Rain and Snow
- Mulch_trench!!
- Squeek where's Torch2
- Doing Classic Map Layouts
- Theory: What makes a good map?
- Ideas?
- Cubemap Issue!
- Portal + FF = problem?
- Displacement Tutorial
- Textures galore!
- Custom Texture Reference
- Nodraw / Optimization
- Remaking Ravelin (That Broken Map Everybody Hates): What To Change?
- FF_Palmero
- New A/D Map in Progress
- Rock Wall like Aarkvard
- ff_escape-basex1
- configure hammer
- laser question
- dead link
- bounce/jump pad question
- Stopping projectiles via LUA?
- Advanced brush help.
- Slick floors?
- path_mapguide
- destroy to win??
- Error in place of props
- Overview and interest images
- x Solids not loaded due to errors in the file
- _rt_Camera broken?
- Creating a spinning fan blade(model) w/ func_rotating
- Blending 3 textures
- Classic Quake Map! You decide?
- Multiple Respawns
- Dear ricey
- Ricey's Random VMF Files!
- ** Community AVD MAP
- Map Battle : Number One (Template)
- Excuse me, I am in need of technical attention
- Map Battle : Number One (VOTE!)
- New tool for mappers: Propper
- The Skybox's
- Pre-Battle Two: Sign Up
- Map Battle Two : War Bunker
- Model won't appear in game.
- zion
- Making TFC/FF Ramps?
- Question about renaming a map
- Hammer settings to get another materials folder
- Map Battle #3
- A few problems making maps
- Reusing Textures (from maps supplied with the installer)
- Christmas Battle!
- bored.......
- ICECICLES
- How to set hammer go back to 4 view?
- Map Templates
- Widow & Hollow
- texture error
- Run
- Badlands download link?
- can someone decompile hollow to a vmf for me?
- Decompile Osaka?
- Escape maps in Fortress Forever
- I got crabs
- text
- Allow use of ff_bases?
- Ability to disable double-jump?
- func_rotating crash?
- VMF WIP Release; Mapping Resource
- Map Error
- Porting 2Fort
- 2v2 maps?
- Free sky textures
- What are these 2 maps called?
- Brush and Lua
- New Textures?
- In Console
- lava
- Interlopers : Realistic Brick Wall Destruction
- Map loads
- FF Payload Experiment
- how to save tga's as vtf "version 7.2"?????
- Pointless Tube Maker
- WARNING: Cluster portals saw into cluster
- Map Listings - What am I Missing?
- map won't compile, no errors, WTF??
- Water Draining
- Map Compiler Runs but no .bsp
- Hello!
- Compound Arch Thingamajig
- Map differs, despite downloading from server?
- We need more maps...
- Bug with prematch and ambient sound
- Map idea.
- Converting conc & quad maps
- Slay on Flag touch
- ff_volleyball
- [wip]ctf_militarybass_a1
- NEW FF MAP by M0f0 - ff_raze_b1
- Configuring FF for Hammer
- Need some soundscape help
- problem with hammer(not anything to do with how to install)
- Forum's Level Design Group
- Competitive CTF Mapping Guidelines
- Getting started
- Need help setting up source SDK
- no build zone
- Mapping.
- OJ's Strip Club / Club
- map request
- Feedback for new map....
- func_precipitation leaking
- Compile error
- some mapping questions
- Respawn Sentry visblocking.
- Haste Bridge
- Map Battles
- Map Battle #1 - Template
- I hate hammer...
- New Maps?
- Problems with water
- Some Title
- Battle #1 Voting
- Map Request Thread : Request & Claims
- Map Request Thread : Discussions
- Map Battle #2 Theme : Halloween
- Halp with water.
- FF Materials won't show up in hammer
- FF Escape Maps
- Security System / Shutdown Style CTF tutorial
- Breakable vent to reappear on round restart?
- New Links, Cannon/Attribute
- ChemFort_b1
- SD MAPS, Snarkpit Link
- New Map Frozen_b1
- Frozen_b2
- Unable to draw object/create anything in hammer
- Anyone want to take over my mapping - Smurfescape / concheadz FF ports
- Mapping Contest 250$ for the winner
- New here
- FF_FLASHPOINT_B3
- need help with a map
- [Tutorial] Porting TFC maps to FF
- what FF maps use HDR
- Rounded corners on a wall
- Vertex tool issue
- FF Murderball VMF files
- TopHATTWaffle is awesome
- Why is there a random seam showing after compiling my map?
- Looking for custom map resources (textures, prefabs, etc)
- Pointfile leaks after mirroring my map
- ff_cornfield_skills - the design, and how I need help
- hl2 map decompile
- Design inspiration thread.
- need a new setup tut for hammer
- Skills Map Pack
- Map Contest 1.5K in total to win.
- Unique map ideas?
- Explodable area that causes water level to raise or lower?
- Fun Maps
- noannoyances doesn't include detpacks and pipes?
- source 2 engine plus new hammer editor pics.........
- TFC scoring entity question
- escape-basex
- Two questions about Hammer Editor
- Map Idea
- schtop bugfix, round 2
- Setting up Hammer (definitive guide)
- Hammer Editor.
- Hammer Editor works, but..
- Current directory set up for SDK
- my favorite ff map
- player sizes?
- Reskin!
- I'm Addicted
- Mirroring CTF
- Found this on Schtop today
- 2fort
- ff_openfire_fix
- Autodesk Maya to Hammer Editor ?
- ff_anticitizen
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