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02-14-2016, 05:10 PM | #1 |
Kawaii! ルーキー
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Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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Looking pretty snazzy Suzy.
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02-16-2016, 04:34 AM | #2 |
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic Affiliations: ( ir :: ) iv| K^ † Posts Rated Helpful 80 Times
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Looks like BL1 neatorific
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02-16-2016, 05:22 AM | #3 |
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Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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I'd like to point out that the ff_phantom_r that we all know, love, and circle jerk, is not a 1:1 port of the tfc phantom.
And that's the only real problem I see with your version of vidars. It looks pretty much identically portioned. It could very likely end up being too cramped and awkward for FF gameplay. Scaling can be kind of difficult too. I don't think it's as simple as scaling the entire map up by a certain percentage. It's likely there are certain areas that need to be taller, but not wider, or vice versa, or both. Just don't pull an ff_prolifique and over scale it by comical proportions.
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02-16-2016, 05:32 AM | #4 |
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic Affiliations: ( ir :: ) iv| K^ † Posts Rated Helpful 80 Times
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Red Scarf of Liberating Happiness? More like Magnifying Glass of Super Criticals
[jk fda rel smrt bout maps. evry1 luv n ply thm evry day]
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02-16-2016, 05:35 AM | #5 |
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Join Date: Nov 2011
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FDA maps are mostly shit maps.
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02-16-2016, 07:17 AM | #6 | |
Server Owner
Join Date: Feb 2015
Location: New Zealand
Class/Position: Engineer / Heavy. Gametype: Capture the Flag Affiliations: {TALOS} Posts Rated Helpful 75 Times
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Quote:
Last edited by Fat-Suzy; 02-16-2016 at 07:20 AM. |
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02-22-2016, 09:27 PM | #7 | |
Heartless Threadkiller
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Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Let me know if you need another tester for that beauty.
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03-12-2016, 01:18 AM | #8 |
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Join Date: Feb 2015
Location: New Zealand
Class/Position: Engineer / Heavy. Gametype: Capture the Flag Affiliations: {TALOS} Posts Rated Helpful 75 Times
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changed the ramp room up a little...
Does anyone have a working 'propper' setup? I dont want to mess with my current sdk2006 install but i need some models compiled... |
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03-12-2016, 05:31 AM | #9 |
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Join Date: Nov 2011
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Idk, do you think you're running into problems specific to the 2006 sdk? If that's so you might try and poke around the community for hidden. It's a game that also runs on 06 I think?
I was planning on following tophattwaffles guide for proper when I finally start remaking some of my curved surf ramps. But that's realisticly a long ways off for me.
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