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01-06-2011, 04:50 PM | #1 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Planned 2.5 split to make a 2.42 update
For those of you who don't read the forums you will have missed a lot of talk over the past year. We apologise for our lack of attention to this news page and accept that it could seem as though we've abandoned the FF project. However this is NOT the case!
We are still very much active and are continuing to evolve and improve Fortress Forever. What was planned We have been testing a lot of big changes for the upcoming 2.5 patch--adding new weapons and even going as far as completely changing how some classes operate. Some of those changes will make the cut, and some won't, but we realized that there are a number of small changes and bug fixes that we want to release. Hence, the 2.42 patch. Where we're at right now Squeek and Dexter have been working very hard merging changes from our beta build and have, as of last night, got it up to date so that we can shortly begin testing release builds. There are a few (four or five) changes which are still up for debate as to their inclusion in this patch. Can we have some idea of what to expect in the 2.42 patch? Here's a taste:
That's only a portion of what we have in store, so watch this space for the full change log coming in a few weeks. the soldier's new laser grenade can lock down a narrow corridor, but won't fill the entire room with projectiles. ff_warpath So what's happening to these 'considerable changes' & the 2.5 patch? Some of the changes we like, but are waiting for further testing, appropriate models, and textures or coding in some required changes. Some items will be cut in the end, but 2.5 will contain some rdical new changes that we've been having a lot of fun with. If you want to help get this next patch out the door, consider joining the beta team! We are always looking for active players who can attend tests and give good feedback. Apply in the forums. If you have developer skills such as SDK coding, modelling, animation, or level design, see our jobs page.
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Done: ff_monkey Done: ff_bases Done: ff_warpath Forever Doing: ff_medieval (beta#99999999) Last edited by Elmo; 01-06-2011 at 05:17 PM. |
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01-06-2011, 05:00 PM | #2 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
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Finally, a news post!
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[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN Last edited by moosh; 01-06-2011 at 05:19 PM. |
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01-06-2011, 05:06 PM | #3 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Blog/dev journal from me should be pretty damn soon.
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01-06-2011, 05:07 PM | #4 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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Yay Elmo you're the best!
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01-06-2011, 05:17 PM | #5 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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I snuck in a warpath image.
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01-06-2011, 05:20 PM | #6 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
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I'd just like to say that the soft-clipping is AMAZING.
edit: Props to elmo for writing this beast of a news post.
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[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN Last edited by moosh; 01-06-2011 at 05:21 PM. |
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01-06-2011, 05:05 PM | #7 |
D&A Member
Join Date: May 2009
Location: Ruining #pickups
Class/Position: SPAWN CAMPING OH NO Gametype: Ragequitting Affiliations: [PMS]. [Shiney] Posts Rated Helpful 26 Times
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Looks pretty solid as a whole. Soft-clipping is probably a good thing, changes to the jump pad are nice, infection changes are great, and I definitely want to see this HW change. Warpath is amazing, of course.
Not so sure about the change to the conc effect, though....hm.
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7:00 PM - zE: eh tbh i like some stuff in us but a lot of stuff in us messes with my nerves 7:00 PM - zE: like watching fox news 7:00 PM - zE: its like wtf |
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01-08-2011, 08:25 PM | #8 |
Join Date: Jul 2010
Class/Position: Medic Gametype: Capture the Flag Posts Rated Helpful 1 Times
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"You no longer lose a kill for suiciding."
This is going to result in players using kill when lit on fire by a pyro or when infected. You should put some type of "finished off" frag for the enemy that dealt damage. TF2 has that working well. |
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01-08-2011, 08:27 PM | #9 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
You still get a death and a respawn time penalty.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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01-08-2011, 08:39 PM | #10 | |
Join Date: Nov 2010
Gametype: Capture the Flag Posts Rated Helpful 38 Times
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Quote:
The game is made up of competative players... FF is dead to me |
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01-08-2011, 08:51 PM | #11 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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When was the last time you played.
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01-08-2011, 09:04 PM | #12 |
The Crowbar Commander
Beta Tester
Join Date: Sep 2009
Location: Statesville, NC
Class/Position: Anything. Gametype: CTF/CP (AvD needs fixing) Posts Rated Helpful 28 Times
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01-08-2011, 09:06 PM | #13 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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Thanks Moya I couldn't figure out what to say without it being infraction worthy
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01-08-2011, 09:25 PM | #14 | |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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Quote:
the day you get an infraction is the day I claim the mod that gave you an infraction is scuzzy in disguise
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01-11-2011, 11:56 PM | #15 |
Join Date: Aug 2009
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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is this update for real..
might aswell add sticky nades, flash nades, and instead of yellow pipes for demoman, have bananas like so
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01-12-2011, 12:09 AM | #16 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Bananabombs FTW! I like that idea!
In fact, that kinda gives me another idea... a replacement for caltrops: An "oil patch"... scout drops the canister which spreads a slick liquid, that causes anyone who touches it to slip in random directions for a few seconds.
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Quote:
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01-12-2011, 02:36 AM | #17 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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Don't leak beta info! Oh yea, and we have a new class, called 'Donkey Kong', too.
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01-12-2011, 07:37 AM | #18 | |
Join Date: Jan 2010
Location: Switzerland
Posts Rated Helpful 20 Times
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Quote:
also replace the hwg with a Schwarenegger/Command or Terminator model. Soldier -> Bruce Willis etc. Rename FF to Fortress Expendables and put it on a few websites. Within a month FE will have more players than WoW.
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Swiss Fortress Community |
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01-13-2011, 02:16 AM | #19 |
D&A Member
Wiki Team Fortress Forever Staff Join Date: Apr 2007
Posts Rated Helpful 31 Times
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01-13-2011, 02:39 PM | #20 |
D&A Member
Join Date: Sep 2007
Posts Rated Helpful 13 Times
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Bananas for yellow's, and exploding hammocks for mirvs. You could call the class Banana Hammock, it would be a legendary OP'd class. I'll have to alias myself though I would just get swarmed with people wanting my autograph.
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