02-18-2014, 08:54 PM | #1 |
I like to spam binds
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FF Tweaks
While FF sits in limbo for being greenlit, I propose a thread for very minor tweaks that would make FF a superior user experience.
1) WHOA! Airshot icons. --Coming soon! 2) When downloading a map, download the .lua file as well. -It is very annoying to load a map in offline mode, only to find that you can't spawn as a class. lua files are exceedingly small, and this would only be beneficial. Last edited by XPelargos; 02-18-2014 at 08:55 PM. |
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02-20-2014, 03:38 PM | #2 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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3) make ksour, napoli and avanti official maps
4) have people play it edit = (#whytherenostrikethru)
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gg ff not ded ff very much alive Last edited by ddm999; 02-20-2014 at 06:58 PM. |
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02-20-2014, 04:43 PM | #3 | |
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Quote:
http://www.fortress-forever.com/changelogs/2.4 I think fans of Fortress Forever tend to forget that this is a community mod. To make people play FF, it requires everyone doing their part to make this happen. [edit] A good example, Back when :e0: was around, 50bmg, Korey, Ostrich Egg, etc e0 crew was there for players. We would teach new user how to play FF. We would have them join our community. Building a community is what actually keeps players here, and I feel that is lost now; users just like to be a part of something. A good example is also the Old Timer guys, just with their own users they keep a server going. I know if I came back, I would drag 50bmg in here, Ostrich, Frogger, Credge, and several other members. The point is, if I can do it, others can as well. Hopefully someone can step in and start a community.
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Last edited by GeoKill----->; 02-20-2014 at 06:10 PM. |
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02-21-2014, 08:20 PM | #4 |
Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
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Remove the chat legend from spy's when cloaked or invisible.
Fix bug where player can't see themselves from a camera ent setup, cam follows player movements etc are fine. Allow in hammer an option for player model replacement that is map specific, also a footnote in hammer for the mapper to pre cache the model with a prop_static/dynamic. Fix bug attaching a dynamic light to an ent via parent but the light does not follow/illuminate. Fix doors opening/closing too much in maps such as swoop. Disallow snipers to destroy jump pads ( pisses me off in aardvark ) Allow sg's to operate on func_trains/door ents ( after 3ft they blow up ) The sg's that can be built on a moving lift/etc could be very interesting in the right conditions and fun. Sg's take slight fall damage from players ( headstomp style ) Tried the above mapping related items is how I found out about them, shame and hopefully easy fix?
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Compile error: Leaf portal saw into Cluster Phuck |
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02-22-2014, 01:45 PM | #5 | |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
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Quote:
nice try to get them a feature that'll only be used by pilkr ever in a billion years (even if it existed, it'd be based in lua. precaching can already be done through lua, anyway)
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gg ff not ded ff very much alive Last edited by ddm999; 02-22-2014 at 01:46 PM. |
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02-22-2014, 04:03 PM | #6 |
Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
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haha actually it's not for pilkr but that would be funny.
It's for a map I want to make called ff_cripplecap I need player to pass through a trigger_multipal_sclerosis that forces player into a wheel chair. ( that trigger ent is a joke ) Every player is in a wheel chair and security disabled ( haha another joke ) raises a big door for accessibility wheel chair ramp route. Imagine how funny scouts and meds would look ramp sliding in a wheel chair!!!! fkn hilarious. I also want them to be in an Olympic style wheel chair with the exception of sniper, they will be in a big NHS style eletric one, that makes a lot of noise when the move and is also very slow ( not needed ) I'm serious about the player models in wheel chairs, think Atomic said he could do that using the original player models and making them in sit position. Would be even better if the animations made them use 1 arm for propulsion, kinda like how the legs would move fast in tfc flying through the air, cherry on the cake. ff_cripplecap you know you want it !!! lol at engy sat in wheelchair twating his sg when it's under attack. It simply must be made possible. Of course if you can do this via Lua, i'll buy you a few beers, need minigolf too don't forget And I need it for smurfescape, I used model replacement a lot in my tfc maps. Need cameras for camconc, another old tfc map of mine. side scrolling arcade style concing can't get cooler than that.
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Compile error: Leaf portal saw into Cluster Phuck Last edited by Headz; 02-22-2014 at 04:06 PM. |
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02-23-2014, 03:02 AM | #7 |
#FF.Pickup Dictator
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this thread was good for one post.
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02-24-2014, 01:33 PM | #8 |
Fortress Forever Staff
Join Date: Mar 2007
Location: europe
Class/Position: anything Gametype: everything Affiliations: #teamfail Posts Rated Helpful 27 Times
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"Team Fortress Disabled" sounds like a good idea? I assume there would be no strafing in TFD?
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02-24-2014, 04:45 PM | #9 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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wheelie boosting & bouncehopping must be the movement techniques.
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gg ff not ded ff very much alive |
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02-28-2014, 03:50 AM | #10 |
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miss you cae, i'm still the best HW in the game but you were a close 2nd.
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03-04-2014, 09:36 PM | #11 |
I like to spam binds
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03-05-2014, 02:17 PM | #12 |
Fortress Forever Staff
Join Date: Mar 2007
Location: europe
Class/Position: anything Gametype: everything Affiliations: #teamfail Posts Rated Helpful 27 Times
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Whoa, I miss team fortress..
Having got some distance from it all, I think FF gameplay is genuinely immensely fun when it's played "right". Maybe it could do well and have a sustainable player-base if given a steam release with a few simplifications to gameplay/default-controls, in-game matchmaking with lobby, and a cut-down set of maps so all the default ones have a good chance of being fun for everyone? Dangerously ontopic. Keep dreaming, hadez Last edited by caesium; 03-05-2014 at 02:19 PM. |
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03-06-2014, 03:42 AM | #13 |
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! |
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03-06-2014, 01:14 PM | #14 |
Fortress Forever Staff
Join Date: Mar 2007
Location: europe
Class/Position: anything Gametype: everything Affiliations: #teamfail Posts Rated Helpful 27 Times
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How do you like your FF then? Sadly it seems to me too much is lost in translation for newcomers atm.
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03-08-2014, 03:02 PM | #15 |
#FF.Pickup Dictator
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lost cause cae. go back to your real life. you made it out, dont get sucked back in.
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03-09-2014, 06:06 PM | #16 |
Fortress Forever Staff
Join Date: Mar 2007
Location: europe
Class/Position: anything Gametype: everything Affiliations: #teamfail Posts Rated Helpful 27 Times
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Fuck you I'm planning to start winding down for retirement soon so could do with something fun like FF.
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03-16-2014, 03:19 AM | #17 |
I like to spam binds
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[19:18] <@aleXtric> can we get assists
[19:18] <@aleXtric> in this game [19:18] <@aleXtric> !notice [19:18] -PickupBot- 6/8 ยค pool on undecided !add (2 more) [19:19] <Largos> for real tho |
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03-16-2014, 03:20 AM | #18 |
I like to spam binds
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[19:20] <@NeoNL> nope
OK, SORRY I ASKED |
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03-16-2014, 09:03 PM | #19 |
NeoNL
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welp
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03-17-2014, 03:28 AM | #20 |
Join Date: Mar 2009
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is ff the last stop for the tf series?
has there been any new developments in the tf scene? Last edited by spambot2.1; 03-17-2014 at 03:29 AM. |
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