10-11-2010, 03:50 PM | #21 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Rcon exploit plugin
New plugin that prevents server crash using a rcon exploit.
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10-11-2010, 03:50 PM | #22 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_blowup
This is a quick map that I made, nothing special but the concept is cool, only engeneers with no rail gun or grenades,
and infite cells so the idea is to blow up your sgs and dispensers and boost yourself like that to go to the next level FTW!!! At finish you get a ball FTW!!! - Avaible in all servers nominations |
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10-11-2010, 03:51 PM | #23 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_kill_koth
New map by moone, basicly its a king of the hill map with civilains gaining points according to the time they stay at the map center, and snipers tryng to
kill them to also gain points. - Avaible in server 1/2 nominations. |
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10-11-2010, 03:51 PM | #24 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_csassault_b2
This is a port map of cs map de_assault, and basicly the idea of this map is reverse hunted, so like you need to get to the place where the civilian is kept prisioner and try to
release him, and escort him to a safe zone. by mentaL and SkeeD. - Avaible server1 nominations. |
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10-11-2010, 03:52 PM | #25 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_orangecross_2
This is the new version of ff_orangecross with improved looks, about the gameplay its another orange map, with cz2 type of gameplay
by TheMedic. - Avaible in server 1 nominations. |
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10-11-2010, 03:52 PM | #26 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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fatal_dm
A new dm map by fatal - Avaible in server 1/2 nominations.
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10-11-2010, 03:53 PM | #27 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_h2o_a2
Ctf map with by rookie. Avaible in server1 nominations.
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10-11-2010, 03:56 PM | #28 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_firefortress_b1
A ctf tfc map converted to ff by Fatal. - Avaible in server1 nominations.
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10-11-2010, 03:57 PM | #29 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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ff_fiddle_rb5
New ctf map by neon. Avaible in server1 nominations.
New .res file that allows the players to download the custom missing texture. |
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10-11-2010, 03:59 PM | #30 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Conc_speed2_b2
The direct port of one of the best TFC conc maps,original by koochie port by me.
Fixed some issues from b1, all teleport triggers are suposed to work now, ball now shows up, cliped some areas, reverse team is now teleported to the end zone, reverse team now have infite concs and ammo like the tfc version. Last edited by zE; 10-11-2010 at 04:00 PM. |
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10-11-2010, 04:01 PM | #31 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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New base quad lua by Bridget and Squeek.
With a big help from Bridget and squeek, this lua allows to use specific custom Huds for each diferent quad team, and also allows to tweak the quad values, so now with this lua we have Blue team with no quad at all, Yellow team with Double wich means 2 times more power then the normal from explosions, then we have Red Team with Quad wich means 4 times the normal power boost, and last we have the Green Team with Easy Quad that uses 4 times the normal power with no reload wich means you can rocket jugle infinitly without reloading, wich gets a lot easier to beginers. All this teams have specific Hud icons. Another great thing about this base lua is that its very easy to tweak and the fact that in maps with kill triggers you get killed wich is a feature that the another base_quad lua didnt had, so with this I could tweak maps like conc_course that had plenty of kill triggers. This base quad allowed me to tweak all existing conc / quad maps wich I did . Thks to Bridget and to Squeek for this : )
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10-11-2010, 04:03 PM | #32 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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New Huds
I Know these aren´t nothing special, but it took me around 2 days to realize how to make and to get to the final ones, anyway imo its better then that pentagram satanic HUD one flyng around and im christian or try to but anyway Specific Huds ftw!!! If you guys noticed I moved this Quad HUD´s to the left side of the screen so it doesnt comflicts when you grab a flag or whatever : ) By me <-- zE
-HUD For Team Double =2x Power -HUD For Team Quad =4x Power -HUD for Team Easy Quad = 4x Power |
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10-11-2010, 04:09 PM | #33 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Tweaked maps / Luas to allow Quad
-BHOP_OHNOES-
-Changed teams name from Blue Team Red Team to Blue Hoppers, Red Hoppers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icons. -Simplifyed the lua and remove unecessary stuff like add amo and stuff because theres only civilians avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -BHOP_SUDDENFIRE_B1 -Changed teams name from Blue Team Red Team to Blue Hoppers, Red Hoppers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove unecessary stuff like add amo and stuff because theres only civilians avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -BHOP_THEONLYONE- -Cant trown or grab several flags to avoid anoyances. -Complete map add points from 2000 to 100 because HlstatsX exploit. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -BUGGY- -Nail Grenade removed from trigger resup. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map. -CLIMB_EGYPT- -Changed team names from Blue Team, Red Team to Blue Climbers, Red Climbers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. --Simplifyed the lua and remove unecessary stuff like add amo and stuff because theres only civilians avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CLIMB_EXAMPLE- -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Complete map add points from 2000 to 100 because HlstatsX exploit. -Removed add frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CLIMB_FUNBOXZ -Changed team names from Blue Team, Red Team to Blue Climbers, Red Climbers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove unecessary stuff like add amo and stuff because theres only civilians avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_ADAM- -Resups bags dont float anymore, they are now at ground level. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_ADAM2- -Resups bags dont float anymore, they are now at ground level. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_ADAM2_R -Resups bags dont float anymore, they are now at ground level. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -Team Quad now uses Hud for Quad. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_CIP- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Fixed console errors from base_conc lua. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman and Pyro classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -New .txt in the .res file that contains the mapper credits. -New .res file to allow the download of the new Hud Textures and new .txt file. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_CIP2- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman and Pyro classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -New .txt in the .res file that contains the mapper credits. -New .res file to allow the download of the new Hud Textures and new .txt file. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_COURSE- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags now have materialize sound, when they respawn. -Added .txt in the .res file to explain how to go back to the previous stage or to the begining including maper credits. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_COURSE2_B1- -Resup bags now have materialize sound, when they respawn. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Added .txt in the .res file to explain how to go back to the previous stage or to the begining including maper credits. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Changed team name to Unlimited Concs to to better clarify the unlimited concs avaible because theres no bags at all in the map. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_DEV_B1- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Added .txt file in the .res including maper credits <- me D : -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_EXAMPLE- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags now have materialize sound, when they respawn. -Added .txt in the .res file with maper stuff and credits. -Removed auto loop resuply that crashed server. -Decreased resup bags time from 3 to 1 seconds because theres so few resup bags and the auto resup system is gone now. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed secondary grenades for Quad teams at resuply triggers, restricted only concs to medic. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -Fixed the classes according to Teams name so "Concussion" Team now have only scout and medic avaible. -Fixed the classes according to Teams name so "No Concussion" Team now have only Soldier Demoman and pyro avaible. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_FATAL- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags now have materialize sound, when they respawn. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Medic to Blue Team. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons and .txt file. -Added .txt in the res file with mapper credits -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_FOAMY- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Limited blue team classes to scout, medic and No Quad Soldier and Demoman. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Replace Red Team by Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro, Medic and Engineer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the .txt with mapper details on the map and to also include the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -Added no Damage to all teams. -CONC_FOAMY_R- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Flag Hud now matches Quad hud position and size. -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Changed blue team name to Conc. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Replace Red team by Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro, Medic and Engineer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the .txt with mapper details on the map and to also include the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -Added no Damage on Blue Team -CONC_JUGGLEFACE_B2- -Added .txt in the res file with mapper credits -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags now have materialize sound, when they respawn. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Fixed the class limits according to the Teams names. -Added Double Team ( Yellow team with Double = Power x2 with unlimited grenades with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with unlimited grenades with Soldier, Demoman and classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Dobule HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_LEGEND- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -At the end now one of the exits kills you, so be carefull and type saveme first :P -Removed add 2000 frags at finish because HlstatsX exploit : ). -Complete map add points from 2000 to 100 because HlstatsX exploit. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added cells and nails in resuply bags so the engeneer can resup the rail-gun and quad with the sentrygun and dispenser ftw. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .txt in the res file with mapper credits -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_ONEEDYED:B2- -Damage removed -Added .txt in the .res file with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added cells and nails in resuply bags so the engeneer can resup the rail-gun and quad with the sentrygun and dispenser ftw. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Replaced Red Team by Quad Team ( Red team with Quad = Power x4 with unlimited grenades with Soldier, Demoman and classes avaible). -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_SCHOOL- -Added .txt in the .res file with mapper credits, instead of the _readme file that doesnt show ingame. -Cant trown or grab several flags so every dude that finishes it can have a flag : D -Resized flag HUD size to match the other conc maps style. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_SPEED_B1- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Flag Hud now matches Quad hud position and size. -Flag Hud updated to 2.41 icon. -Cant trown flags. -Possible to pick your own flag team now. -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_SPEED2_B2- -Fixed ball missing -Unilimited concs and amo for reverse team. -Quad hud disaperas when a player choose to play as scout or medic. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Flag Hud now matches Quad hud position and size. -Flag Hud updated to 2.41 icon. -Cant trown flags. -Possible to pick your own flag team now. -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Fixed ball missing. -Added Easy quad to Green Team ( Reverse Team) so you are always fully stocked as in the original TFC map. -Changed civlian from yellow to blue team. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -New Double HUD icon. -New Easy Quad HUD icon. -New Hard Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_TOTORO_B7- -This map tweaking was only possible thks to squeek that helped overide the no ammo or trigger resup in the map -This map was kinda impossible before the diferent Quad teams now plays just fine. -Auto Resup that gives specific stuff acording to the class, so for example only gives nails, shells and concs to the scout and the same for the other classes. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map CONCING_B1- -Added .txt file in the .res with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic in resuply trigger. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman and Pyro classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Flags Hud updated to 2.41 icon. -Flags Hud now matches Quad hud position and size. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Replaced green team with Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -Removed yellow team. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons and the .txt file with the mapper stuff. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP2- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Flags Hud updated to 2.41 icon. -Flags Hud now matches Quad hud position and size. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Replaced green team with Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -Removed yellow team. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons and the .txt file with the mapper stuff. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP3- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Flags Hud updated to 2.41 icon. -Flags Hud now matches Quad hud position and size. -Flags Hud updated to 2.41 icon. -Flags Hud now matches Quad hud position and size. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Replaced green team with Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -Removed yellow team. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons and the .txt file with the mapper stuff. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP5- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at resuply bags. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONC_MAP_BOON-R- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added medic to Quad Team. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP_CAVE- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Flags Hud updated to 2.41 icon. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP_EXIST- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Cant trown the flag to avoid anoyances : ) -From touch trigger resuply to inside trigger resuply. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Flags Hud updated to 2.41 icon. -Flags Hud now matches Quad hud position and size. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Demoman and Pyro to Quad Team -Added Demoman to Easy Quad Team -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCMAP_RAX- -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -CONCPILLAR_B3- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Fixed console erros from previous lua -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, Gas grenades, and normal grenades for medic at resuply bags. -Removed soldier from blue team because it was impossible to do with it and added civlian so you can help him get to the top ftw. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro, Spy, Engeneer and sniper classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -DJUMP_CURSEZ- -Finish phrase changed from owned the map to completed the map. -Changed teams name from Blue Team Red Team to Blue DoubleJumpers, DoubleJumpers etc. -Cant trown or grab several flags to avoid anoyances. -Removed unnecessary stuff from the lua and cleaned it a bit. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -DJUMP_EZ- -Finish phrase changed from owned the map to completed the map. -Removed unnecessary stuff from the lua and cleaned it a bit. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -DJUMP_ISLANDZ- -Finish phrase changed from owned the map to completed the map. -Removed unnecessary stuff from the lua and cleaned it a bit. -Changed teams name from Blue Team Red Team to Blue DoubleJumpers, DoubleJumpers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -DJUMP_LSDZ_B1- -Finish phrase changed from owned the map to completed the map. -Removed unnecessary stuff from the lua and cleaned it a bit. -Changed teams name from Blue Team Red Team to Blue DoubleJumpers, DoubleJumpers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -DJUMP_SPACEZ- -Finish phrase changed from owned the map to completed the map. -Removed unnecessary stuff from the lua and cleaned it a bit. -Changed teams name from Blue Team Red Team to Blue DoubleJumpers, DoubleJumpers etc. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -ESCAPE_COOPERATION- -Finish phrase changed from owned the map to completed the map. -Removed unnecessary stuff from the lua and cleaned it a bit. -Added .res file with txt file -End map points from 2000 points to 100 points because HlstatsX elploit. -End map reciveng frags now to 0 because HlstatsX expoit points. -Updated flag icons to 2.41 -Cant trown or grab several flags to avoid anoyances. -FF_BASKET- -Added .res file with .txt and readme files. -FF_BLOWUP- -Fixed the random lack of cells. -FF_CB_FRENZY_B1- -Added the .txt file in a .res file -FF_CIVILBASH_G- -Added the .txt file in a .res file with game specifications and mapper credits. -FF_CHARYBDA- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added new .txt file to include mapper credits -Added .res file to download the new HUD icons and .txt file. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_CHARYBDA2- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added new .txt file to include mapper credits -Added .res file to download the new HUD icons and .txt file. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_CONC_ZION- -This map was another map that wasnt played at all, but with the new quad teams, i bet it will be played now : ) -Added a .txt file in the .res file with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_CONCMAP_EU -Added in .res file the custom grenades models and materials. -Added in .res file the loadingscreens. -Fixed the .res file to include custom sounds -Added a .txt file in the .res file with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_CONCMAP_MC -Added a .txt file in the .res file with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added in .res file the loadingscreens -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_CONCMAP_ICE -Added a .txt file in the .res file with mapper credits. -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_DUCKHUNT_BETA5- -Added .res with .txt file. -FF_ESCAPE_BASEX1- -Added in .res file the .txt file with mapper credits. -FF_EZ_QUICKIE2- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -Added new .txt file to include mapper credits -Added .res file to download the new HUD icons and .txt file. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_HEAVY_MACHINERY- -Added in .res file the loadingscreens -Fixed the .res file to include the 4 custom sounds. -FF_JUGGLE_THIS- -Added a .txt file in the .res file with mapper credits. -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -FF_NODCONC1- -Added a .txt file in the .res file with mapper credits. -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -HIDESEEK_CONCEPT- -Hiders released from 30 seconds to 10 seconds -Seekers released from 90 seconds to 60 seconds. -Included .txt file in the .res file with mapper credits. -HIDESEEK_HARBOUR_A1 -Hiders released from 30 seconds to 10 seconds -Seekers released from 90 seconds to 60 seconds. -Included .txt file in the .res file with mapper credits. -PARTIAL_CONC- -Complete map add points from 2000 to 100 because HlstatsX exploit. -Removed add 800 frags at finish because HlstatsX exploit : ). -Added a .txt file in the .res file with mapper credits. -Resup trigger give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, Nail Grenade, and normal grenades for medic at trigger resuply. -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Medic classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -QUAD_TYRANT- -Added .txt file with mapper credits on the .res file -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, and normal grenades for medic at bags resuply. -Added Pyro to quad team -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -QUAD_TYRANT2- -Added .txt file with mapper credits on the .res file -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -At respawn all the secondary grenades for Quad here removed and also the deatpack, in conc team the jumpad and grenades here remove too. -Removed Mirvs, Napalm Grenade, and normal grenades for medic at bags resuply. -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -RJ_MIDORIOBI- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Added .txt file with mapper credits on the .res file -Resups bags dont float anymore, they are now at ground level. -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double Quad HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -RJ_RCKTEER- -Resups bags dont float anymore, they are now at ground level. -Added .txt file with mapper credits on the .res file -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double Quad HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -RJ_SHIROBI- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Added .txt file with mapper credits on the .res file -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double Quad HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -RJ_SHIROBI_R- -Resup bags give specific stuff acording to the class, so for example no cells or rockets for scout in the resup bags, and no nails for soldier etc. -Added .txt file with mapper credits on the .res file -Medic respaws with 3 cons -Added Double Team ( Yellow team with Double = Power x2 with Soldier and Demoman classes avaible). -Added Quad Team ( Red team with Quad = Power x4 with Soldier, Demoman, Pyro and Engeneer classes avaible). -Added Easy Quad Team ( Green team with Quad = Power x4 with unlimited grenades and no Realod with Soldier and Demoman classes avaible). -New Double Quad HUD icon. -New Quad HUD icon. -New Easy Quad HUD icon. -Added .res file to download the new HUD icons. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -TRIMP_BLUEZ- -Finish phrase changed from owned the map to completed the map. -Added .txt file with mapper credits in <- me lol -Removed unnecessary stuff from the lua and cleaned it a bit. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -TRIMP_REDZ- -Finish phrase changed from owned the map to completed the map. -Added .txt file with mapper credits in <- me lol -Removed unnecessary stuff from the lua and cleaned it a bit. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -TRIMP_ISLANDZ- -Finish phrase changed from owned the map to completed the map. -Added .txt file with mapper credits in <- me lol -Removed unnecessary stuff from the lua and cleaned it a bit. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -TRIMP_TRAININGZ_B2- -Finish phrase changed from owned the map to completed the map. -Added .txt file with mapper credits in <- me lol -Removed unnecessary stuff from the lua and cleaned it a bit. -Cant trown or grab several flags to avoid anoyances. -Flags Hud updated to 2.41 icon. -Simplifyed the lua and remove not necessary stuff like add amo and stuff because only scouts avaible. -Complete map add points from 2000 to 100 because HlstatsX exploit. -End points phrase from owned the map to finished the map. -Removed add 200 frags at finish because HlstatsX exploit : ). -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -SURF_ASSASIN_r -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -SURF_MEH- -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -SURF_MEH_EZ- -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map -SURF_SKYWORLD- -Included .txt file with mapper credits. -Added SetConvar( "sm_jetpack", 1 ) to allow jetpack in this map |
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10-11-2010, 05:54 PM | #34 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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could you provide a link and maybe a sticky post in the FF server area of the forums please? I'm sure all server owners would appreciate this.
Great job on fixing a lot of the lua stuff for a lot of the conc/quad maps. Major kudos! Also, could I get a link for the conc_speed2 map with lua plz or would your rather it be kept only on your server? Last edited by KubeDawg; 10-11-2010 at 05:57 PM. |
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10-11-2010, 05:55 PM | #35 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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Nice zE
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10-11-2010, 07:46 PM | #36 |
internet user
Fortress Forever Staff
Join Date: Jun 2007
Posts Rated Helpful 42 Times
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sm_jetpack
sm_jetpack sm_jetpack sm_jetpack sm_jetpack |
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10-11-2010, 10:57 PM | #37 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
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I love you zE
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10-11-2010, 11:03 PM | #38 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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srsly
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10-11-2010, 11:05 PM | #39 |
Keep On Keepin' On
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lol jetpack on the skill maps...
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10-11-2010, 11:19 PM | #40 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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shut yo teefuses partial
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