07-28-2012, 06:25 AM | #21 |
NeoNL
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After a few days of an annoying error message in game, here's a small lighting update, fixing props + sprites. Almost done with the lighting!
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Last edited by NeonLight; 07-28-2012 at 06:25 AM. |
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07-28-2012, 09:18 AM | #22 |
Gets tickled by FF
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07-28-2012, 05:24 PM | #23 |
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Just played a few rounds of this in QL last night, had some REALLY fun, close games...
...getting even more excited for this than ever. AAAAAAAHHHHHHH!!!!! \/ Gonna nominate this to Kingdom Come. |
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08-21-2012, 11:58 PM | #24 |
I like to spam binds
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ROFLbump.
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12-05-2012, 01:43 AM | #25 |
NeoNL
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Decided to just take what I have and flip it with no powerups. Got to play 1 pickup on it to test it out and it's not too bad. Would work better 5o v 5d. Have some ideas before next version (there will be 2 different game types (ctf and reverse-ctf)).
Updated the first post with the dl link. Interested in how it played? Check this out: http://twitch.tv/voss423/c/1759475
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12-05-2012, 08:05 AM | #26 |
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map always looked like it would be amazing. Hope I can play it sometime soon
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12-05-2012, 08:20 AM | #27 |
NeoNL
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where u been ranno
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12-05-2012, 08:45 AM | #28 |
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YES!
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12-05-2012, 03:53 PM | #29 |
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Workin a silly schedule from 4-11
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12-06-2012, 07:13 PM | #30 |
NeoNL
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I updated the link in the original post for _b2. It includes both regular ctf and reverse. After just running around on rctf alone it seems like it will be extremely easy to cap but can only really know if it's tested.
There was only small changed in the regular ctf mode. Mainly clipping to stairs but I can't wait to see how it plays now that people know how to defend on it.
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12-06-2012, 11:53 PM | #31 |
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04-28-2013, 06:35 PM | #32 |
NeoNL
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Final update for this has gone live. check the first post for change log
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