12-15-2009, 11:13 PM | #1 |
1-800-UNAGIPOWA
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Reusing Textures (from maps supplied with the installer)
Are there any issues (licensing, distribution, creator preference) with me using textures from maps supplied with the FF installer?
Example: Avanti textures in Flagrun.
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12-15-2009, 11:43 PM | #2 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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no problem at all I'm pretty certain!!
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12-16-2009, 12:19 AM | #3 |
AKA LittleAndroidMan
D&A Member
Beta Tester Join Date: Sep 2007
Location: Dystopia
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What if I used a texture from a map made by a 'Retired FF Staff' map? For example, one of the textures in ff_dropdown is perfect for the map I'm making, and I'm pretty certain it wasn't included in the default FF textures.
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12-16-2009, 02:06 AM | #4 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
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If you think it is such a problem put credit to them in a map readme. But pretty much all textures are fair game, especially from FF
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12-16-2009, 06:18 AM | #5 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Any FF texture is completely fine for FF mappers to use.
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12-16-2009, 02:07 PM | #6 |
AKA LittleAndroidMan
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Beta Tester Join Date: Sep 2007
Location: Dystopia
Class/Position: Demo/Medic Gametype: CTF Affiliations: [TALOS] [SR] Posts Rated Helpful 11 Times
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Good news, but I'll definitely make sure to give credit where it's due if I borrow a texture from a decompiled map.
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