|
06-26-2014, 03:59 PM | #1 |
I like Ceyx
Beta Tester
|
I still think U4E should be given a chance, but ultimately whichever one has the best anti cheat protection is the one I'd side with, at which point I'm not sure.
Regarding having FF2 be a TFC remake versus a completely revamped/restyled fortress game, I was talking to one of the devs recently and they brought up an excellent idea that hopefully comes to fruition: Being able to change the game mode on the fly via matchmaking as Moto pointed out above. ie) Wanna play FF 1.0 mode with no speed hardcap? How about 1.1 with nail grenades versus lasers? Medpack boosts anyone? Sticky grenades? No? Fine you can have 2.46 too, just change the setting when you create a game. In the beginning however, just so there's not constant discrepancies over what should & shouldn't be done, it would be easier for the devs to all be on the same page to plow through the initial stages. After that, then come together for a meeting of the minds. Just my 2¢
__________________
hef Last edited by Lynus; 06-26-2014 at 03:59 PM. |
|
06-26-2014, 05:01 PM | #2 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
|
The problem with that is it segments the community too much. With all the variations of QTF, TFC AND FF... how many versions is that? How many people are playing all those games total right now? Why would they want to play the new version when the old works just fine and they have their structured communities?
You gotta realize people want instant gratification which these skill based arena shooters don't give. Sure it'll probably be popular for a few days/week just like FF was originally then they'll go back to their normal games once they realize its just rehash material. People want new. Not the same thing. I love FF for what it is, every version of it but I'd rather see a new, evolved version of it with modernized (to some extent) play at this point. I would bet any amount it would get more players that way.
__________________
Last edited by NeonLight; 06-26-2014 at 05:01 PM. |
1 members found this post helpful. |
06-26-2014, 06:25 PM | #3 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
__________________
Currently equipped: Rad Scarf of liberating happiness. |
|
06-26-2014, 08:20 PM | #4 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
|
To be fair, our horrible personalities do a good enough job of that as it is, FDA.
|
|
06-26-2014, 08:34 PM | #5 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
|
To address Aftershock's point about an intuitive movement system, I'm trying to think of games that have movement that is not Bunnyhop based.
Tribes: Skiing and Jetpacks Warsow: Wall Jumping (In addition to BHop) Beyond that, my mind is blanking. Any thoughts? |
|
06-26-2014, 08:38 PM | #6 |
NeoNL
Wiki Team
Beta Tester Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic Gametype: AvD Affiliations: +M|M+ -RS Posts Rated Helpful 170 Times
|
Quake 4 Crouch Sliding (Addition to strafe jumping)
Titanfall Wall Running Tribes Vengeance had a Grapple hook
__________________
Last edited by NeonLight; 06-26-2014 at 08:40 PM. |
|
06-26-2014, 11:42 PM | #7 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
|
Scout double jump in TF2
Medic quickfix assist jump in TF2 Recon dashjump in Neotokyo Skrull movement on walls and ceilings in Natural selection Flying alien and jetpack in Natural Selection. |
|
06-27-2014, 01:43 AM | #8 |
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic Affiliations: ( ir :: ) iv| K^ † Posts Rated Helpful 80 Times
|
You can use ninja rope in Worms Revolution.
__________________
|
|
06-27-2014, 02:11 AM | #9 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
|
How many more posts until we realize Spy needs a grapple hook?
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|