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#1 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
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Importing to Steam SDK
is there any way of importin old .rmf or .MAP files from the original Valve Hammer Editor into the new one? i have a couple of old maps which i did a fair bit of work on, but didnt finish, n would like to have a go in the "improved " world editor.
any help appreciated |
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#2 |
Join Date: Dec 2004
Posts Rated Helpful 0 Times
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This is a quick and dirty guide for porting your existing HL maps to source. Obviously all of the textures must be replaced and the entities will be illegal, so you must take care of these things or the map may crash hammer.
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#3 |
Join Date: Dec 2004
Posts Rated Helpful 0 Times
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From an old tut defrag wrote, will hammer not accept old .map files anymore?
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#4 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
Posts Rated Helpful 0 Times
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I can still open .map files. Just tried it.
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#5 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
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thanks, will have a go later
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#6 |
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
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I've succesfully opened Hammer 3.4 .rmf's in Hammer 4.0
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#7 |
Join Date: Feb 2005
Location: Belgium
Posts Rated Helpful 0 Times
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lol hammer 3.4? why did u use that, 3.5 was so much better :d
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#8 |
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
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Maybe they were last saved before 3.5 ever existed?
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#9 |
Useless
Retired FF Staff
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It seems so obvious when you say it.
You should be a teacher.
__________________
Look at all those dead links. |
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