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01-27-2011, 01:44 PM | #1 |
Join Date: Oct 2009
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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are we ever
going to get to a point where the developers advertise this mod?
i remember hearing one of them say it will be advertised when 2.5 comes out and it will be put on the orange box but that doesn't look like it's going to happen so should we take matters into our own hands? should we wait till 2.42 or 2.5?? |
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01-27-2011, 02:01 PM | #2 | |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Quote:
The devs do advertise the mod, it's been on ModDB's MOTM. Honestly carrot, all you do is complain and whine, like an old Jewish lady. Hell, you are worse than an old Jewish lady. At least they know what they are whining about. Do you know how much money real marketing costs? It's more then you'll ever make in ten life times. So, if you want to cough up money feel free too.
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
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01-27-2011, 02:11 PM | #3 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Also:
ModDB Stats Rank 396 of 13,476 Visits 173,500 (98 today) Last Update 2 weeks ago Watchers 951 members
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
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01-27-2011, 02:18 PM | #4 |
Join Date: Oct 2009
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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well obviously whatever they are doing now is not working...
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01-27-2011, 02:38 PM | #5 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Advertising isn't the problem. Doing a month's worth of work then waiting a year to release the patch is the problem. Continuously breaking the game and then waiting a year or two to attempt to address the issue (and miss horribly when you get around to releasing the "fix") all the while letting people have bad experiences and/or come to bad conclusions about the modification is the problem. Having a community full of sociopathic nerds is also a huge problem; terrible admins who ban people for saying "bad words" included. There's no hope. I'm not being purposefully negative, either, I'm being honest.
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01-27-2011, 03:09 PM | #6 | |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Quote:
And yes, the devs have come up with a pretty clever workaround that basically notifies users when their FF version is out of date as well as notifying users when a server is out of date, but I think it can be much more simple than that. Out of the slew of ideas out there to improve FF's small stagnant community, I think Steamworks would not only bring in the most users but also retain more users than a lot of other game changes so we can start getting and keeping servers full. Maybe the devs want to wait till a certain patch or new version before trying to do steamworks, because steamworks I think could give FF a big boost of new players and they want to make a good impression on newcomers, but waiting for features to be completed with the full knowledge that there are not that many developers to begin with, not that much time gets spent on it due to people having actual lives(Yes I know, shocking), so that makes me wonder why not just release Fortress Forever on steamworks once the 2.42 patch comes out because who knows how long it's going to take for 2.5 to be released? |
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01-27-2011, 03:09 PM | #7 |
D&A Member
Join Date: Mar 2007
Location: New Hampshire
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