03-12-2011, 03:27 PM | #1 |
a fucking comedian
Beta Tester
|
turkeyburgers_tfc
When I host it, you can't choose any of the classes and thus can't spawn. How to fix?
-Joker |
|
03-12-2011, 04:00 PM | #2 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
|
The .lua file is either missing or not valid. Try to find a working .lua file of the map.
__________________
[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN |
|
03-12-2011, 05:14 PM | #3 |
Slayer of humans
D&A Member
Join Date: Sep 2007
Location: Mostly on earth though in some alt dimensions
Class/Position: I'm an Offensive Defensive person Gametype: Fortress Forever Affiliations: I'm a merc, only thing that talks is money Posts Rated Helpful 3 Times
|
|
|
03-12-2011, 06:20 PM | #4 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
|
Awesome, Gwar! You are officially "The Man" for today.
__________________
Quote:
Friend me on Facebook Follow me on Twitter |
|
|
03-12-2011, 09:04 PM | #5 | |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
|
Quote:
Last edited by zE; 03-12-2011 at 09:06 PM. |
|
|
03-12-2011, 09:48 PM | #6 |
if(0>1){printf("broked");}
Beta Tester
Join Date: Mar 2007
Location: Amerika
Class/Position: O Posts Rated Helpful 3 Times
|
What the hell are you going on about?
Last edited by Pixel; 03-12-2011 at 09:50 PM. |
|
03-12-2011, 10:05 PM | #7 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
|
I mean this map isnt public released, the mapper gave it only to zepalace and Talos servers basicly.
|
|
03-12-2011, 10:35 PM | #8 |
if(0>1){printf("broked");}
Beta Tester
Join Date: Mar 2007
Location: Amerika
Class/Position: O Posts Rated Helpful 3 Times
|
|
|
03-14-2011, 08:35 PM | #9 |
sKeeD
D&A Member
Beta Tester |
|
|
03-15-2011, 12:15 PM | #10 | |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
|
Quote:
and to prove my point : Gator's Roasted Classic, yea, so who decided to decompile it and retexture it without permission? Also, if you wanna get really nitpicky about it, chicken decompiled 2fort, well and used HL1 Textures and didn't even bother FIXING the bad brushes, which is 95% of the map. Same with this map, he can not say who can and can not host this map, as it is not his to begin with. Also, the lua only enables the map, scoring doesn't work, but who cares about team score in a DM. Also Iggy, I am the man for doing the lua. Not Gwar, trying to steal me thunder. Code:
IncludeScript("base_teamplay"); function startup() SetGameDescription("Team DeathMatch") -- set up team limits on each team SetPlayerLimit(Team.kBlue, 0) SetPlayerLimit(Team.kRed, 0) SetPlayerLimit(Team.kYellow, 0) SetPlayerLimit(Team.kGreen, 0) local team = GetTeam(Team.kGreen) team:SetClassLimit(Player.kCivilian, -1) local team = GetTeam(Team.kBlue) team:SetClassLimit(Player.kCivilian, -1) local team = GetTeam(Team.kYellow) team:SetClassLimit(Player.kCivilian, -1) team = GetTeam(Team.kRed) team:SetClassLimit(Player.kCivilian, -1) end ff_pack = genericbackpack:new({ health = 60, armor = 60, grenades = 400, nails = 400, shells = 400, rockets = 400, cells = 0, gren1 = 1, gren2 = 1, respawntime = 15, model = "models/items/backpack/backpack.mdl", materializesound = "Item.Materialize", touchsound = "Backpack.Touch", botgoaltype = Bot.kBackPack_Ammo }) ff_spam = genericbackpack:new({ health = 60, armor = 60, grenades = 400, nails = 400, shells = 400, rockets = 400, cells = 0, gren1 = 1, gren2 = 1, respawntime = 15, model = "models/items/backpack/backpack.mdl", materializesound = "Item.Materialize", touchsound = "Backpack.Touch", botgoaltype = Bot.kBackPack_Ammo }) function ff_pack:dropatspawn() return false end function ff_spam:dropatspawn() return false end
__________________
Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 Last edited by Ricey; 03-15-2011 at 12:17 PM. |
|
|
03-15-2011, 06:17 PM | #11 |
Slayer of humans
D&A Member
Join Date: Sep 2007
Location: Mostly on earth though in some alt dimensions
Class/Position: I'm an Offensive Defensive person Gametype: Fortress Forever Affiliations: I'm a merc, only thing that talks is money Posts Rated Helpful 3 Times
|
I still included in the file already so they don't have to make a text file and rename it. so :P
*Gwarsbane runs away with Ricey's thunder |
|
03-15-2011, 08:18 PM | #12 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
|
newb ricey that map I just textured the front base of that map to post in foruns the picture for showing that regular textures here better then those dev ones , as i explained back then.
The issue is thats the majority of mappers dont want to see their maps at o-t cuse majority is banned there. But anyway i cba to a flame war with spoiled kids so whtever. Last edited by zE; 03-15-2011 at 08:21 PM. |
|
03-15-2011, 09:56 PM | #13 |
a fucking comedian
Beta Tester
|
How about giving Joker some credit for copy-pasting some other map's .lua file and haxing it a little bit (without knowing how to write lua) so it works kinda.
LIKE A BOSS -Joker |
|
03-15-2011, 10:26 PM | #14 | ||
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
|
Quote:
As far as OT(or any other server) goes... if you make a map and don't want certain servers to host your map, then don't make the map. There is no way to guarentee that it won't end up somewhere you don't want it otherwise.
__________________
Quote:
Friend me on Facebook Follow me on Twitter |
||
|
03-16-2011, 05:56 AM | #15 |
Join Date: Jul 2010
Class/Position: Medic Gametype: Capture the Flag Posts Rated Helpful 1 Times
|
I don't care if OT or others use my FF maps. I quit FF a long time ago.
|
|
03-16-2011, 06:32 AM | #16 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
|
Technically, they're not really your maps. They're just ports.
__________________
[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN |
|
03-16-2011, 07:09 AM | #17 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
wait a sec...
"don't want your maps on OT's server"? ok, now, didn't y'all say "OT" is ruining FF? so, instead of people being able to play a map on OT, they are forced to join fucking shit servers to play it? um...whos ruining FF?
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
03-16-2011, 07:31 AM | #18 |
shloomp
Beta Tester
Join Date: Mar 2008
Location: UHEUHEUHUEH
Class/Position: hhehehheh Gametype: uAEHUAHEHUHUA Affiliations: [S&N] [2D2C] +M|M+ ^vi Posts Rated Helpful 2 Times
|
Lock engage!
__________________
|
|
03-16-2011, 10:49 AM | #19 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
|
Terribad ports.
__________________
Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
|
03-16-2011, 03:50 PM | #20 |
Join Date: Mar 2011
Gametype: Capture the Flag Posts Rated Helpful 0 Times
|
Who gave you the fucking audacity to call pwndorasbox a shit server?
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|