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Old 05-31-2008, 04:52 PM   #181
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rofl what a nice map! Didnt know this one.. Dude release it!

The member base will grow and with a new update and a few new maps it will get bigger,
Hope the devs release a new patch with a few new maps in it so more people will play it because there are new maps in it.

The map-packs are really cool to but new players dont download it always and if there are a few good new maps in it like this one or other ones ive seen it will be awesome
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Old 05-31-2008, 05:08 PM   #182
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yes...do it, please god do it!

If you need help with the .lua post what you need either here or in the LUA Discussion Section and someone will get you what you need by the end of today (literally...) OR if your not going to finish it and / or don't think it's worth it, please, please, please leave your .vmf so someone else can finish it up for you!
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Old 05-31-2008, 05:47 PM   #183
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My offer to help with the Lua still stands

Feel free to add me on Steam or something, and I'll help in any way I can.
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Old 06-01-2008, 04:04 AM   #184
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Is it done yet?
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Old 06-01-2008, 05:35 AM   #185
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Please finish this map.


Asap.
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Old 06-01-2008, 06:14 AM   #186
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Quote:
Originally Posted by Nezumi
Please finish this map.


Asap.
Agreement.


[begging]
PLEASE contact me, or anyone else, to help finish release this map. Playercount is somewhat irrelevant as squeek said - it would simply be a shame to waste the obvious effort you've put into it so far.

If all you need to complete this map is the Lua, I'd be more than willing to finish it off for you, if you want. Or just help you, talk you through setting up the entities yourself. Or anything inbetween.
[/begging]
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Old 06-01-2008, 10:03 AM   #187
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If you need help, Pon is one of the guys who can help. And I mean it, because I have been annoying him about Hammer stuff and thanks to him I may be able to make something decent ;D

Pu-leaze, finish this map!
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Old 06-03-2008, 12:49 AM   #188
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I think I went overboard and scared him away
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Old 06-03-2008, 05:14 AM   #189
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no you didn't scare me away. I'm just busy with school and work atm. I'm trying to find some time...
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Old 06-03-2008, 05:18 AM   #190
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ahh, I see, I thought my abject begging might have put you off .

Well, I hope you do find the time to finish up the map, and the offer of help will stand when you do find some
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Old 06-10-2009, 04:48 PM   #191
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So. . .is this map still being worked on?
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Old 06-10-2009, 08:27 PM   #192
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i highly doubt it
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Old 10-02-2009, 03:24 AM   #193
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bad new folks, I sent an email to Beetle and it appears the map is lost:

Quote:
Originally Posted by Beetle
Hey Alex,
I really wish I could give you the .vmf, but sadly I reformatted quite a while ago and lost the .vmf. If I would have known it would have been sought after I definitely would have kept it.

Sorry


Quote:
Originally Posted by Me
hey,

I sent this to you as a pm too on the Fortress Forever Forums, but I'm hoping mb this will get to you faster:

I know your not around very much, and that you probably don't map for FF anymore at all. But I know that you had done a remake of the cove that was essentially finished except for the lua or something?

So I'm wondering if there is anyway you can send me the .vmf and let me take over for you? I will be sure to give you credit where credit is due, but I just don't see any reason to let this map die and it would be a shame for someone to have to re-start it when so much work has been done.
RIP the_cove, RIP
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Old 10-02-2009, 03:33 AM   #194
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Send a message via AIM to squeek.
Apparently his eyes are defective. The last 2 pages of this thread is exclusively the vmf/this map being "sought after".

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Old 10-02-2009, 03:58 AM   #195
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Well, now I'm just gonna go hang myself.

Either that, or decompile the TFC version and make a shitty port
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Old 10-02-2009, 03:48 PM   #196
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Quote:
Originally Posted by squeek. View Post
Apparently his eyes are defective. The last 2 pages of this thread is exclusively the vmf/this map being "sought after".

I know right!
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Old 10-02-2009, 04:40 PM   #197
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I have that map bsp, if anyone need it : )
Maps texturing and textures looks like 95% done, just needs the rest. If the mapper authorizes it just grab the bsp decompile it, and work from there.

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Old 10-02-2009, 05:09 PM   #198
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decompiling now!
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Old 10-03-2009, 04:07 AM   #199
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mkay, so I worked on this all afternoon, and I've finally gotten all of the textures and models in there, and the entities, and added player clips to all the displacements and stuff. Unfortunately, a lot of this map got lost, so some of those later screenies are gonna change.

I'll work more on this though and try to get something out pretty soon.
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Old 10-03-2009, 05:53 PM   #200
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zE saves the day!
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