05-31-2008, 04:52 PM | #181 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
|
rofl what a nice map! Didnt know this one.. Dude release it!
The member base will grow and with a new update and a few new maps it will get bigger, Hope the devs release a new patch with a few new maps in it so more people will play it because there are new maps in it. The map-packs are really cool to but new players dont download it always and if there are a few good new maps in it like this one or other ones ive seen it will be awesome |
|
05-31-2008, 05:08 PM | #182 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
yes...do it, please god do it!
If you need help with the .lua post what you need either here or in the LUA Discussion Section and someone will get you what you need by the end of today (literally...) OR if your not going to finish it and / or don't think it's worth it, please, please, please leave your .vmf so someone else can finish it up for you!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
05-31-2008, 05:47 PM | #183 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
My offer to help with the Lua still stands
Feel free to add me on Steam or something, and I'll help in any way I can.
__________________
Preferable to death. But only just...
Last edited by Pon; 05-31-2008 at 06:01 PM. |
|
06-01-2008, 04:04 AM | #184 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Is it done yet?
__________________
I Love GenghisTron . I miss you sooooo Much. LOL. |
|
06-01-2008, 05:35 AM | #185 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
Please finish this map.
Asap.
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
06-01-2008, 06:14 AM | #186 | |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
Quote:
[begging] PLEASE contact me, or anyone else, to help finish release this map. Playercount is somewhat irrelevant as squeek said - it would simply be a shame to waste the obvious effort you've put into it so far. If all you need to complete this map is the Lua, I'd be more than willing to finish it off for you, if you want. Or just help you, talk you through setting up the entities yourself. Or anything inbetween. [/begging]
__________________
Preferable to death. But only just...
|
|
|
06-01-2008, 10:03 AM | #187 |
Join Date: Dec 2007
Class/Position: O&D: Pyro, Sniper Gametype: AvD Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
If you need help, Pon is one of the guys who can help. And I mean it, because I have been annoying him about Hammer stuff and thanks to him I may be able to make something decent ;D
Pu-leaze, finish this map! |
|
06-03-2008, 12:49 AM | #188 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
I think I went overboard and scared him away
__________________
Preferable to death. But only just...
|
|
06-03-2008, 05:14 AM | #189 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
no you didn't scare me away. I'm just busy with school and work atm. I'm trying to find some time...
|
|
06-03-2008, 05:18 AM | #190 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
ahh, I see, I thought my abject begging might have put you off .
Well, I hope you do find the time to finish up the map, and the offer of help will stand when you do find some
__________________
Preferable to death. But only just...
|
|
06-10-2009, 04:48 PM | #191 |
D&A Member
Join Date: Jul 2007
Location: michigan
Class/Position: Sniper Defense Gametype: AvD Affiliations: [o-t] Posts Rated Helpful 0 Times
|
So. . .is this map still being worked on?
|
|
06-10-2009, 08:27 PM | #192 |
crystaLcity
D&A Member
Beta Tester Join Date: May 2009
Location: Pittsburgh, PA
Class/Position: Soldier D Gametype: Capture the Flag Affiliations: Goodfellas Posts Rated Helpful 7 Times
|
i highly doubt it
__________________
83745 L0LZ ff_nyx_b2 ff_schrape_b3 ff_security_b1 ff_baked_b2 ff_reloaded_b1 ff_mulch_dm_b2 ff_oppose_b1 |
|
10-02-2009, 03:24 AM | #193 | ||
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
bad new folks, I sent an email to Beetle and it appears the map is lost:
Quote:
RIP the_cove, RIP
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
||
|
10-02-2009, 03:33 AM | #194 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Apparently his eyes are defective. The last 2 pages of this thread is exclusively the vmf/this map being "sought after".
__________________
#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 10-02-2009 at 03:33 AM. |
|
10-02-2009, 03:58 AM | #195 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
Well, now I'm just gonna go hang myself.
Either that, or decompile the TFC version and make a shitty port
__________________
Preferable to death. But only just...
Last edited by Pon; 10-02-2009 at 04:00 AM. |
|
10-02-2009, 03:48 PM | #196 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
I know right!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
10-02-2009, 04:40 PM | #197 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
|
I have that map bsp, if anyone need it : )
Maps texturing and textures looks like 95% done, just needs the rest. If the mapper authorizes it just grab the bsp decompile it, and work from there. Last edited by zE; 10-02-2009 at 04:42 PM. |
|
10-02-2009, 05:09 PM | #198 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
decompiling now!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
10-03-2009, 04:07 AM | #199 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
mkay, so I worked on this all afternoon, and I've finally gotten all of the textures and models in there, and the entities, and added player clips to all the displacements and stuff. Unfortunately, a lot of this map got lost, so some of those later screenies are gonna change.
I'll work more on this though and try to get something out pretty soon.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
10-03-2009, 05:53 PM | #200 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
|
zE saves the day!
__________________
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|