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Old 06-14-2009, 08:24 PM   #41
ensiform
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I agree but I do know they've made lots of progress on trying to making the targeting systems and aiming systems a bit more lenient in terms of not being spot on but not being so retarded either.

But lately the focus has been separating goals and mapgoals from the navigation file so its not going to be defendant on the map having waypoints or nav mesh or floodfill navmesh. And even focusing on getting navmesh+floodfill finished.
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Old 06-15-2009, 04:28 AM   #42
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Quote:
Originally Posted by mervaka View Post
i think everyone knows bots will never be a totally viable substitute for human interaction. DrEvil did some cool work back in the day though.
I agree. It will never be. The point here is to play FF when nobody is around to play with.
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Old 06-15-2009, 10:15 PM   #43
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So... I basically agree with what s0und said in the original post, but minus all the bitterness. I've never liked bhopping, meaning I personally don't usually play classes that require it to be maximally effective, but I don't care whether or not it's in the game for other people to use. I enjoy defense, crazy as that may sound to the bhop fans. There does also seem to be some elitism, just do a search for "nazi admins" and you'll find plenty of whining about catering to noobs. But to me this suggests that FF needs some new blood and not a series of drastic changes that will alienate the existing players. As for how to do that, your guess is as good as mine. As was suggested, altering SG effectiveness does seem like a good step though.
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Old 06-16-2009, 02:19 AM   #44
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More content from the community is the way to attract new players!
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Old 06-16-2009, 04:22 AM   #45
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More content from the community is the way to attract new players!
Another good suggestion. It's probably unfair to put everything on the developers even if they make really good scapegoats. Now if I only knew how to code/model/etc...
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Old 06-17-2009, 05:46 AM   #46
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What are your skills? Good with digital imagery? Mappers and modders love textures. Good with digital audio? Communities love custom sound packs. Allowing customization allows for players from all styles of games to feel welcome in fortress-forever.


Things we are always in need of:

Sprites and decals for clan style players.
Sound packs and model packs for casual players.
New maps!
New Gametypes!

Toodles!
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Old 06-18-2009, 10:19 PM   #47
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None of that really... I can write scripts but even those aren't very sophisticated lol. One day when I have the time I'd like to figure out how to do some mapping.
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Old 06-19-2009, 08:52 PM   #48
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are you talking about scripts for binds? or Lua scripting?

If you have custom scripts you wrote, the Tips and tutorials section is the place for those!
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