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Old 05-29-2009, 10:53 PM   #1
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Pure Virtual Function Call

I seem to be suffering from a problem most people got over a few years ago. My Fortress Forever likes to lock up and loop the last sound over and over before crashing with a "Pure Virtual Function Call"

Doing some searching and it seems like it was a common problem a couple years ago but not anymore, is there some fix that I missed?
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Old 05-30-2009, 12:25 AM   #2
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System specs.

next time it loops if your not totally locked up snd_restart in console.
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Old 05-30-2009, 01:49 PM   #3
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Dell Inspiron 1520 Laptop:
CPU: Intel PM965 Dual Core 2 1.80 gigs (360 total)
Audio: Intel 82801H
Video: Nvidia Geforce 8400 GS
RAM: About 2 gigs

Running via WINE in Archlinux, all drivers and WINE are up to date.
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Old 05-30-2009, 02:00 PM   #4
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Also I just got the crash again, can't use the sound reset.
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Old 05-30-2009, 05:12 PM   #5
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Thats the main issue, FF mainly works for windows client. Please refere to this thread.

http://forums.fortress-forever.com/s...ad.php?t=19057
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Old 05-30-2009, 06:25 PM   #6
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While I understand that you guys are developing primarily for Windows my problem is not WINE specific. Like I said, it looks like this was a pretty major problem a year or two ago for everybody; Windows, Mac and Linux. Did it ever get solved? Is there a fix for it? Or did everyone who had the problem just stop playing? While a few of the people in that thread appear to have similar problems I didn't see any solutions.
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Old 05-30-2009, 08:37 PM   #7
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There is no solution for Linux/wine that I know of. Now if your running Windows there might be but not for any Linux OS that I know of. Most of the crashing bugs have been fixed since FF 1.0 release.

Try this link and let steam check for conflicts. steam://support/?Issues=*
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Old 05-31-2009, 02:02 AM   #8
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Well what was the fix for Windows? Most likely a similar one can be devised for Linux.
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Old 05-31-2009, 02:17 AM   #9
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Quote:
Originally Posted by [AE] 82694 View Post
There is no solution for Linux/wine that I know of. Now if your running Windows there might be but not for any Linux OS that I know of. Most of the crashing bugs have been fixed since FF 1.0 release.

Try this link and let steam check for conflicts. steam://support/?Issues=*
The crashing bugs have been worked/fixed in FF's code. If your on 2.3 you shouldn't be having a crash like that everytime you run the game. Did you click the link I posted and let steam check for conflicts?
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Old 05-31-2009, 07:21 PM   #10
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It is Wine-specific. Something in FF 2.3 causes a crash under Wine when you pick up ammo/supplies if you're not already at max supplies. Unless you're playing sniper. It's odd. At least, that's what happens on Ubuntu.
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