03-19-2008, 04:43 PM | #21 | |
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03-19-2008, 08:51 PM | #22 |
sKeeD
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but its FUN none-the-less
FPS did seem to increase with the release of 2.0, perhaps theres more optimization to be done in 2.1? |
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03-25-2008, 09:14 PM | #23 | |
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Yeah it is. There are prolly some tweaks that they wanna do. I dont know tho, FF is pretty complete as it is right now. IMHO Im saying that, knowing that there may be a hundred posts after this saying how wrong i am and what else they could do to it or add to it.. |
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03-26-2008, 02:12 PM | #24 |
sKeeD
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theres always something to be added or taken away from a game, but you have to balance that, granted, a game with 200 different guns would be a Pain in the ass to make, but hell, with that many gun combinations, it would be sick.
still, FF is pretty complete, but im talking merely about otimizing the source engine to allow the game to run better, for some reason i get a much better fps on hl2dm than in ff |
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03-26-2008, 03:42 PM | #25 | |
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Maybe im speaking from inexperience, but wouldnt that be something that valve would do?? Just curious..i could definitley be wrong.. |
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03-26-2008, 07:12 PM | #26 | |
sKeeD
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But i think it can be done by the developing studio if im not mistaken, as long as it doesnt change core files |
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03-26-2008, 08:49 PM | #27 | |
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03-29-2008, 07:27 PM | #28 |
Fortress Forever Staff
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Location: Los Angeles, CA
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Bandwidth is what is keeping multiplayer games pared down more than anything. Especially in the US, bandwidth hasn't really evolved as quickly as the rest of computing.
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04-02-2008, 07:57 PM | #29 | |
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04-02-2008, 08:00 PM | #30 |
Holy shit, thats kerrigan!
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CPU's and Bandwidth have nothing in common. but, to run a good server you need both. CPUs to calcuate the advanced math in running a server, such as lag prediction, player kills, scoreboard, etc. bandwidth is so all the calcuated math can get to the clients and back in time so it isnt jittery. thats why you have a laggy server is when you you're in place, the server is waiting to get back to you, and forces you in one spot till you get the info, and when you get it, it's one spot, so you teleport there.
so, your equation should be changed from faster CPU= fater server= faster bandwidth to faster CPU + big bandwidth= fast/good server |
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04-02-2008, 08:41 PM | #31 | |
sKeeD
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Theres a Noteable difference in say, your using a 1 ghz processor. 512 will run A LOT slower than 2 ghz |
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04-03-2008, 05:24 PM | #32 | |
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04-04-2008, 04:55 AM | #33 |
sKeeD
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id say that thats decent enough
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