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Old 06-26-2007, 03:37 AM   #21
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Quote:
Originally Posted by mervaka
thing is, do i get this server now and zombify it until FF comes out? or do i just wait and pay the full price? i dunno

plus would you reckon they'd mind if i substituted a teamspeak server for a ventrilo server? its tons better!

No prob on the sub they have both, I believe they charge for vent, and team speak now. Game Servers has developed their own voice client but I haven't used it yet. Check out all the info before you commit. If ff is released in the next few months (the money you save on the monthly price would pay in the long run) I would lock the special price in now. Your taking a gamble though if not released in two or three months. Valve might fix something in their next update that just totally fucks the dev team up.They run specials about two times a year.
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Old 06-26-2007, 09:14 AM   #22
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is there much demand for any particular type of server as of now? like CS:S or HL2DM? if i get this server not i just dont wanna see it empty and shit..
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Old 06-26-2007, 10:32 AM   #23
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Heh you should port the FF maps to CS:S and see what happens...

"This map is so hard to snipe on"
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Old 06-26-2007, 12:55 PM   #24
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Does anyone have an idea how much bandwidth an 18 slot server (public or private) uses in a month? We're thinking of putting our own server in a datacenter and you have to pay for the bandwidth. (like 50/100/200 gig a month)
The netcode is just the same as all other HL² games so bandwidth-usage should be roughly the same for FF, right?
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Old 06-26-2007, 01:36 PM   #25
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that link zip posted is pretty informative, and i think covers that
http://www.serverwiki.org/index.php/...te#Definitions

on a different note, i saw from the stats page on steampowered that DoD has the most needy server to player ratio. that requires an HL1 server, but i assume its perfectly possible to swap over to HL2 at any time?
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Old 06-26-2007, 01:54 PM   #26
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I'd go with http://www.gameservers.com
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Old 06-26-2007, 02:47 PM   #27
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okay, well i've started making enquiries.. they say its cool to install 3rd party mods, but if the load goes nuts then the admins will remove it.
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Old 06-26-2007, 05:11 PM   #28
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mervaka if you install CS:S mod it with gungame. That actually makes the game, ya know, kinda fun.
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Old 06-26-2007, 08:17 PM   #29
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THEY SHOULD CALL IT FUNGAME.
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Old 06-26-2007, 08:20 PM   #30
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But after 10 min its not fun anymore and then the name would no longer be valid

Its like NeoTF.
"Hey this is cool!"
10 min later
"No its not ><"
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Old 06-26-2007, 08:34 PM   #31
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gungame pwns my pants.
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Old 06-26-2007, 10:23 PM   #32
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I hate to say it but for low cost game server GS has been decent.

You have to have extra patience with their support staff at times and go through the different levels of techs to get anything other then minor things done. We actually know them by name and ask for them specifically when it's a high level technical issue.

All in all when it comes down to it though all factors considered they are the best CHEAP server provider around.

If you want a centralized game server in the USA then Central, Texas or San Jose , CA is your best bet. It all really depends on what areas of you players you want to cover. If you want a server out of the country I can't speak with experience for GS's servers or any other provider for that matter.

If you read this post and want to sign try Gameservers out for a USA based server click the link below when you order your server so they know who referred you to them.

http://www.gameservers.com

We used them and ran CTF for a while. They will let you run any mod that is based under HL2DM but they won't specifically support it.

We will be running our clan's FF server as soon as it comes out and I will most likely add another server for my other gaming community through them also.

If you would rather pay a little more and not have any hassles with tech support and never any resource issues then I recommend using Evolans. If you sign up with them tell Matt Lestock hello from 417.
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Old 06-27-2007, 12:15 AM   #33
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Quote:
Originally Posted by Mantis
Does anyone have an idea how much bandwidth an 18 slot server (public or private) uses in a month? We're thinking of putting our own server in a datacenter and you have to pay for the bandwidth. (like 50/100/200 gig a month)
The netcode is just the same as all other HL² games so bandwidth-usage should be roughly the same for FF, right?

How much band with you use depends on how active the server is. Also different mods send out different amounts data. EX. CS:S sends out more data than HL2 DM. How much more I'm not sure but I would start with 100 gigs and if you go over then up it to the next step.
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Old 06-27-2007, 01:00 AM   #34
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Quote:
Originally Posted by 417
If you want a centralized game server then Texas or San Jose , CA is your best bet.


Let's see......California or Texas....Texas or California......which one is "centralized".

Wow, I'm really stuck......maybe I should take an internet poll and find out which state is more in the center.........
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Old 06-27-2007, 06:23 AM   #35
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Why should someone from the "UK" go for an US localized server heh?
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Old 06-27-2007, 11:42 AM   #36
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Originally Posted by Norris
Why should someone from the "UK" go for an US localized server heh?
i was just about to say that... not everyone lives in the dandy old USA

i mean, ideally i'd just have my very own dedicated box in a telehouse, but those cost a bit..
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Old 06-27-2007, 12:43 PM   #37
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i was just thinking that my self...if your from the uk get a uk server lol better ping for a start

better ping = better conc jumps
better conc jumps = faster flag caps

and i agree with mervaka id rather run my own server from my basement but alas money is an issue

although couldnt you just run it from a comp with huge storage,processor and ram i think u could build a small server machine at an affordable price

you got me thinking about it now mervaka...
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Old 06-27-2007, 01:46 PM   #38
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my understanding is that better ping no longer means better conc jumps.
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Old 06-27-2007, 08:25 PM   #39
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Ping means more consistent concjumps, but if you know what to watch you'll nail them everytime anyway.

I can nail concs in double speed (host_timescale 2) without sound now.
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Old 06-28-2007, 02:02 PM   #40
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You should draw a little medal on your avatar.
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