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#1 |
Join Date: Jan 2005
Location: Sweden
Posts Rated Helpful 0 Times
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TF2 Trailer
The TF2 Trailer is expected to be avaible today on Steam at:
11AM PST 6PM GMT http://forums.steampowered.com/forum...hreadid=462880 |
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#2 | |
Join Date: Dec 2004
Location: Bristol UK
Posts Rated Helpful 1 Times
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Quote:
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#3 |
Join Date: Feb 2005
Location: Europe, Front Yard
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It will be completely genuine in-engine footage. Do not think that "post-processing feature" necessarily means that you won't see it in-game. HDR is a post-processing feature, for instance.
However, DOF and MB require way too many resources to be included in live games as of now. What happens is that they record a demo, then play it back while the engine applies the effects, in fact just like you would render a 3d animation in softwares such as 3dsmax, etc.. Last edited by o_ivaqual; 07-19-2006 at 09:51 AM. |
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#4 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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remember the scratchy sepia DoD videos? i think that was post processing too. it's aparently not a realtime effect though, due to performance overheads:
http://www.bit-tech.net/gaming/2005/...effects/1.html Last edited by mervaka; 07-19-2006 at 10:00 AM. |
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#5 |
Join Date: Dec 2004
Location: The Netherlands
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11AM PST... Isnt that NOW?
HL2 forums say: "All times are GMT. The time now is 11:06 AM." I'm shit with these timezones I admit it, I only use GMT+1 and GMT+0 It's probably available in 6 hours from NOW am I right?? |
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#6 |
Join Date: Feb 2005
Location: Europe, Front Yard
Posts Rated Helpful 0 Times
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pst = gmt - 8
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#7 |
Join Date: Jul 2006
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basicaly 7 hrs from NOW
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#8 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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yup. we're in summertime so we're +1 here. expect it 7PM BST
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#9 |
Join Date: Jun 2005
Location: Texas
Posts Rated Helpful 0 Times
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11am Pacific. That means 1 pm Central. Ok, see you guys at 1 pm!
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#10 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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Simple DoF is possible to implement using early versions of SM (1.4 i think iirc) so it may be possible to use in realtime, but I may be talking out of my arse as I've never coded a DoF shader or read too much about it. Motion blur can be fairly expensive as, depending on the approach you take, it can involve rendering the same model more than once. I wouldn't be shocked if they are able to have both running in realtime and the game still be playable.
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#11 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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DoF was done in garrysmod, so yeah its possible. motion blur is probably just as cheap to run
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#12 |
Join Date: Feb 2005
Location: Europe, Front Yard
Posts Rated Helpful 0 Times
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You are right. For example, GMod implemented both in a somewhat crude but effective manner. However, I read the DOF and MB Valve implemented are not of the "cheap kind" and are specifically made to look good and not render fast. I'd be happy if that was wrong though.
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#13 |
Join Date: Jul 2006
Posts Rated Helpful 0 Times
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i doubt it will be real time otherwise they wouldnt have mentioned the post-processing part imo
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#14 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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its not. thats exactly what it means though
EDIT: no its not, i'm talking out my ass Last edited by mervaka; 07-19-2006 at 01:52 PM. |
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#15 | |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
Posts Rated Helpful 0 Times
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Quote:
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#16 |
Join Date: Feb 2006
Location: Finland
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TF2 trailer .. http://www.smsclan.com/index.php .. *cough*
dunno if real ,havent DL:ed yet :P edit: yup ,its the reel thing :> Last edited by o_ryske; 07-19-2006 at 02:10 PM. |
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#17 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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uh, it seems to be hosted on the valve site?! lol
http://www.valvesoftware.com/ep2/tea...ser01_720p.wmv ok, i played it, and it seems pretty cool. downloaded it a first time and i got cut off. did it a second time and it worked fine. the flame effect looks good, but i dunno if thats realtime rendered or not Last edited by mervaka; 07-19-2006 at 02:18 PM. |
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#18 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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What a letdown. No gameplay footage at all, just a moving pictures version of the... picture.
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#19 |
Join Date: Feb 2005
Location: Europe, Front Yard
Posts Rated Helpful 0 Times
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Downloading !!
![]() (edit : yeah no gameplay footage at all..) |
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#20 |
Join Date: Feb 2005
Location: Just east of the jug handle
Posts Rated Helpful 0 Times
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Seems real enough for me... not sure if it's going to be the same one as announced or not.
In-game (perhaps) for some of it, but seems more like a movie preview given the camera angles and movement. The pyro flame was quite impressive! |
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