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04-29-2012, 05:22 AM | #1 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Fortress Forever Web UI
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 Last edited by Ricey; 04-29-2012 at 05:26 AM. |
2 members found this post helpful. |
04-29-2012, 06:31 AM | #2 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Dude, that's pretty fucking badass.
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04-29-2012, 06:39 AM | #3 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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while i really like the current theme (the grays) it isn't as functional or shiny looking as what you just posted nice job.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! |
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04-29-2012, 06:45 AM | #4 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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I have the best boner right now.
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04-29-2012, 06:55 AM | #5 |
D&A Member
Join Date: Mar 2012
Class/Position: Pyro Gametype: Hunted Posts Rated Helpful 4 Times
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I said it before earlier, but...
I love how all 9 classes are shown, to get people used to how the characters look in their full models, how there's a game biography to the left, and how you list the current pickup game. Now, I don't like how there's no FF logo anywhere , how there's no reference to the FF Steam group anywhere, and how the Wiki still doesn't have a tab at the top. (and if it's hosted directly on the website, it should have a tab. Would be a good incentive to actually begin to improve and work on it, which is something that I've been pushing in my time in the community) |
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04-29-2012, 07:04 AM | #6 |
D&A Member
Beta Tester Join Date: Jan 2012
Gametype: AvD Posts Rated Helpful 35 Times
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Wow, that looks incredible!
A definite improvement on all fronts. |
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04-29-2012, 10:09 PM | #7 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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What Users Want
What I plan on Doing
Class Pages When a user Selects a Class, then a Weapon a short video will be played to show the user how each style is used. User will be able to cycle through weapons, can do 1,2,3,4,5 buttons to simulate in-game experience. I wanted to keep this Dev only, but I didn't get enough feedback. Keep posting suggestions and I'll weed out ones with bad UX.
__________________
Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 Last edited by Ricey; 04-29-2012 at 10:10 PM. |
1 members found this post helpful. |
04-29-2012, 10:11 PM | #8 |
D&A Member
Beta Tester Join Date: Jan 2012
Gametype: AvD Posts Rated Helpful 35 Times
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Wow, sounds great!
And here my friend was saying how crappy the current website is... this will show him. *edit* As per a suggestion, this doesn't have to do specifically with the website, but a new trailer for 2.5 and for the game in general would be a welcome addition. Also, a "how to get started" section might be awesome, with tutorials and possibly who to contact for help and such. It looks like something like this is getting implemented already though, so hats off! Final note: maybe a small section on competitive play within a tutorial section would help newer players understand the reasoning and logic (MADNESS!) behind pickups in general. Last edited by CaptainAhab; 04-29-2012 at 10:15 PM. |
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04-30-2012, 12:37 PM | #9 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Because you didn't have a working image
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04-30-2012, 01:39 PM | #10 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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That is true :P,but this way I get the community's feelings and not just the devs, not blaming anyone, god damn non-jews! I should say, "I was looking for a different type of feedback"
__________________
Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 Last edited by Ricey; 04-30-2012 at 01:41 PM. |
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04-30-2012, 01:48 PM | #11 |
sKeeD
D&A Member
Beta Tester |
You might be a jew, and i might hate everything you are/stand for, but that is damn sexy. Finally, yer doing some shit your s'posed to be doin!
You have received 1 bagel(s) |
1 members found this post helpful. |
04-30-2012, 07:15 PM | #12 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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wait ricey actually does stuff here.
what i would add while it might be considered trivial i think it would look nice and be a nice touch. would to make the class in next to the video box random or somehow interactive to the website. (assuming that stays in the final design.) the buttons don't make them to small i like large buttons. me and motto/kube were talking and an idea for a database of sorts for maps downloads (and models and skins). this makes it easier for the server owner as right now I wouldn't even know where to begin looking for all the maps. (community sponsored maps as well.) also thought of a models and skins database as well. you know those cool skins and models seem to just disappear after a few weeks why not have a more permanent place for them, could be managed by a community voting system.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! Last edited by WiFiDi; 04-30-2012 at 07:24 PM. |
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