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Old 02-08-2010, 07:32 AM   #22
Ricey
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Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng
Gametype: CTF 9v9
Affiliations: .gr , smr
Posts Rated Helpful 46 Times
Quote:
Originally Posted by Credge View Post
It's really simple.

If he's going to be an offensive class the grenade needs to have more burst.

If he's going to be a defensive class the grenade needs more area denial.
Oh Look the perfect secondary skill!

Quote:
In any serious and organized match, he becomes useless. There is not enough confusion and everyone is alert. He can't get close enough or he gets absolutely slaughtered, and he has really pathetic weapons (IC and Single Shotgun) to serve him at range. The point of this thread is to fix that.
I'll have to disagree with that a little bit. Even though we lost, when gr was playing aA, I went O pyro and made their hwguy a BBQ. The IC isn't weak(But it does need a Damage boost to make it more effective), you just have the learn the arcing of the IC. I can easily hit anyone across a map with it, and I can airshoot people with it as well. The singleshotgun does suck.

The Pyro is movement heavy at close range, but if done correctly you can run circles around good players.
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Last edited by Ricey; 02-08-2010 at 07:38 AM.
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