Forum: General Discussion
02-16-2007, 03:01 PM
|
Replies: 96
Views: 10,788
|
Forum: General Discussion
02-14-2007, 10:05 PM
|
Replies: 9
Views: 2,167
question for Monkey_L designer
Is the monkey...
question for Monkey_L designer
Is the monkey bug still int ( in water ) or is it gone now ?
in monkey_L your able to go in water with flag in enemybase and escape trough it , put conc just at...
|
Forum: General Discussion
02-14-2007, 09:55 PM
|
Replies: 104
Views: 10,828
And tbh , they arent gonna play pyro this time...
And tbh , they arent gonna play pyro this time either
not because he's now increased in power
But i'm sure people are still gonna say its a lame class . Why ?
Cause its fucking anoying to be on...
|
Forum: General Discussion
02-14-2007, 04:16 PM
|
Replies: 104
Views: 10,828
agree with aftershock
when i started to play...
agree with aftershock
when i started to play bhop was uncapped ( was fun like hell ) but is capped now so be it...
and on every single map , no HW to find :)
2fort 3soldiers and 1 engi
openfire...
|
Forum: General Discussion
02-13-2007, 04:07 PM
|
Replies: 104
Views: 10,828
|
Forum: General Discussion
01-29-2007, 09:59 AM
|
Replies: 23
Views: 3,066
|
Forum: General Discussion
01-29-2007, 09:58 AM
|
Replies: 40
Views: 5,155
|
Forum: General Discussion
01-28-2007, 08:33 PM
|
Replies: 2
Views: 1,873
bunnyhop cap
maybe asked before
i've readed :
"Bunnyhopping will be capped, but in a much smoother way than TFC's instant-cap. "
How is it in FF ?
You reach bhop speedlimit and you smoothly slow down...
|
Forum: General Discussion
01-28-2007, 08:21 PM
|
Replies: 10
Views: 2,101
|
Forum: General Discussion
01-27-2007, 05:04 PM
|
Replies: 88
Views: 8,953
|
Forum: Maps
01-27-2007, 10:45 AM
|
Replies: 92
Views: 16,510
|
Forum: General Discussion
01-20-2007, 10:40 AM
|
Replies: 21
Views: 3,222
|
Forum: General Discussion
01-19-2007, 10:02 PM
|
Replies: 21
Views: 3,222
i wont improve gameplay tbh
i still wants...
i wont improve gameplay tbh
i still wants some challenge tbh :)
And yup , poor engi , will need new strategie to keep he's sg up
but good engi with disp set up at good place can do a lot tbh...
|
Forum: Maps
01-17-2007, 03:19 PM
|
Replies: 92
Views: 16,510
|
Forum: General Discussion
01-15-2007, 08:12 PM
|
Replies: 211
Views: 19,333
all the talking about the pyro and spy
what...
all the talking about the pyro and spy
what about soldier ?
Hows he's speed , the speed of the rockets ?
Is reloading still that slow as in tfc ?
How are the concs ? more powerfull ?...
|
Forum: General Discussion
01-14-2007, 11:15 PM
|
Replies: 211
Views: 19,333
|
Forum: General Discussion
01-14-2007, 12:53 PM
|
Replies: 49
Views: 6,169
|
Forum: General Discussion
01-14-2007, 12:27 AM
|
Replies: 40
Views: 4,373
dont forget you can still see a cloaked spy ,...
dont forget you can still see a cloaked spy , even when he's not moving at all...
The faster he moves , more you can see him
So bhopping straight to enemy fr/sg is out of order :)
dont think...
|
Forum: Maps
01-13-2007, 07:35 AM
|
Replies: 92
Views: 16,510
i didnt read al posts but just wanna say
keep...
i didnt read al posts but just wanna say
keep to the orgininal map ( probably said 100 times ) map is played 100000x times by all of us so obviously we al like the concept like midair2 is now
...
|
Forum: Maps
01-11-2007, 08:23 PM
|
Replies: 92
Views: 16,510
|
Forum: General Discussion
01-11-2007, 03:20 PM
|
Replies: 59
Views: 5,915
|
Forum: General Discussion
01-07-2007, 12:00 AM
|
Replies: 31
Views: 3,825
|
Forum: General Discussion
01-06-2007, 12:00 PM
|
Replies: 31
Views: 3,825
the double jump
how far and how you go , does it depens on the weight of the class or the speed you got at the perticular moment with bhop ?
Or both ?
would be pretty unfair hw can do the same stuff as scout
|
Forum: General Discussion
01-05-2007, 02:18 PM
|
Replies: 6
Views: 2,225
|
Forum: General Discussion
01-05-2007, 12:23 PM
|
Replies: 6
Views: 2,172
|