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Forum: Mapping 11-12-2006, 11:46 AM
Replies: 8
Views: 2,837
Posted By o_jerm
check out www.ozfortress.com

check out www.ozfortress.com
Forum: General Discussion 08-09-2005, 01:30 PM
Replies: 83
Views: 8,447
Posted By o_jerm
New Zealand member of www.nzfortress.co.nz...

New Zealand

member of www.nzfortress.co.nz for a while, admin of nzfl (6v6 league)
member of www.ozfortress.com (for a short while) admin of OZFL (8v8 league)

Learnt about it when someone by...
Forum: General Discussion 08-09-2005, 01:27 PM
Replies: 7
Views: 2,721
Posted By o_jerm
thats dead bug and it's quite old afaik

thats dead bug and it's quite old afaik
Forum: Mapping 08-06-2005, 03:41 AM
Replies: 27
Views: 3,873
Posted By o_jerm
ROFL CALLED LOL

ROFL CALLED LOL
Forum: General Discussion 08-04-2005, 09:38 AM
Replies: 30
Views: 4,051
Posted By o_jerm
at first I thought that it might have been the...

at first I thought that it might have been the spy model giggle
Forum: Mapping 08-01-2005, 04:01 AM
Replies: 14
Views: 2,309
Posted By o_jerm
I made a box last week

I made a box last week
Forum: Mapping 07-26-2005, 11:31 AM
Replies: 7
Views: 2,454
Posted By o_jerm
www.interlopers.net - has a massive amount of...

www.interlopers.net - has a massive amount of tutorials
Forum: Mapping 07-26-2005, 01:16 AM
Replies: 35
Views: 5,651
Posted By o_jerm
the fov being 90 didnt help much as I'm used to...

the fov being 90 didnt help much as I'm used to 110 and it kind of made everything fucked up for me.

Staying in the same area with the camera darting from one place to another didnt help either...
Forum: General Discussion 07-25-2005, 12:34 PM
Replies: 34
Views: 4,875
Posted By o_jerm
you're heading down the dark and lonly path of...

you're heading down the dark and lonly path of Dr.Freeman
Forum: Mapping 07-22-2005, 08:53 AM
Replies: 19
Views: 2,680
Posted By o_jerm
I read somewhere that no you cant use hl2dm...

I read somewhere that no you cant use hl2dm textures for ff
Forum: Mapping 07-22-2005, 06:12 AM
Replies: 42
Views: 6,577
Posted By o_jerm
LOL WOT A GEEK MIK ROFL

LOL WOT A GEEK MIK ROFL
Forum: General Discussion 07-20-2005, 10:35 AM
Replies: 144
Views: 17,011
Posted By o_jerm
I bought mine in a store and it came with hl2,...

I bought mine in a store and it came with hl2, hl2dm, cs:s
Forum: Maps 07-20-2005, 09:04 AM
Replies: 1,152
Poll: ff_badlands
Views: 165,802
Posted By o_jerm
why no water kam? Most canyons (AFAIIIIK)...

why no water kam?

Most canyons (AFAIIIIK) have a river at the bottom of them, this is how they are created
Forum: Mapping 07-20-2005, 05:35 AM
Replies: 42
Views: 6,577
Posted By o_jerm
dont listen to kam, his mapping skills are crap ...

dont listen to kam, his mapping skills are crap

ff_xpress made by kam (http://img291.imageshack.us/img291/8499/xpresskik00004st.jpg)

(btw check out www.interlopers.net go to tutorials, then...
Forum: Mapping 07-20-2005, 05:03 AM
Replies: 42
Views: 6,577
Posted By o_jerm
I wasnt trying to make you feel like a dumbass...

I wasnt trying to make you feel like a dumbass dude.

valk, kam and myself were talking in a private irc channel about topics on the ff forums. NOT MY FAULT HE LEAKED OUR MSGZ

Yeah so anyway. If...
Forum: Mapping 07-20-2005, 04:58 AM
Replies: 14
Views: 2,448
Posted By o_jerm
if someone else is awesome at displacements and...

if someone else is awesome at displacements and you cant even make a realistic looking feild then by all means you should use them to do that, rather than having a shit map

Also jesse are you and...
Forum: Mapping 07-20-2005, 04:53 AM
Replies: 42
Views: 6,577
Posted By o_jerm
o_O

o_O
Forum: Mapping 07-20-2005, 03:22 AM
Replies: 297
Views: 47,339
Posted By o_jerm
Re: Maps in production!

Arent these the same map?
Forum: Mapping 07-20-2005, 02:53 AM
Replies: 14
Views: 2,448
Posted By o_jerm
ask the trepids

ask the trepids
Forum: Mapping 07-19-2005, 08:23 AM
Replies: 16
Views: 2,574
Posted By o_jerm
Imo you should try make it so that damage goes...

Imo you should try make it so that damage goes thru the brushes, it adds alot more to the map with grenades being able to go down there ^_^

especially if it's a defence possy and you manage to...
Forum: General Discussion 07-19-2005, 03:54 AM
Replies: 61
Views: 5,877
Posted By o_jerm
OH sNAp

OH sNAp
Forum: General Discussion 07-18-2005, 07:08 AM
Replies: 19
Views: 3,573
Posted By o_jerm
has a kind of quake3 feel to it imo. bottom half...

has a kind of quake3 feel to it imo. bottom half looks out of proportion compared to the top/head, but gw, kudos to you
Forum: Maps 07-18-2005, 06:56 AM
Replies: 1,152
Poll: ff_badlands
Views: 165,802
Posted By o_jerm
that's how ladders are made for hl2dm tho. ...

that's how ladders are made for hl2dm tho.

It would be good imo if the dev team re-add func_ladders tied to a brush rather than the hl2 way of making it.

The other way is to make a staircase...
Forum: General Discussion 07-18-2005, 06:54 AM
Replies: 16
Views: 3,574
Posted By o_jerm
it's still more usefull than 90% of the posts in...

it's still more usefull than 90% of the posts in this forum :D?
Forum: General Discussion 07-18-2005, 05:11 AM
Replies: 16
Views: 3,574
Posted By o_jerm
:d

:d
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