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Search: Posts Made By: o_zsleek7
Forum: General Discussion 10-21-2006, 09:30 PM
Replies: 49
Views: 5,558
Posted By o_zsleek7
I really liked how he broke up how each...

I really liked how he broke up how each "department" was progressing. Personally, this gives me the most satisfaction of how the game is coming along because it creates a mental chart in my head...
Forum: Mapping 08-26-2006, 11:54 PM
Replies: 8
Views: 2,834
Posted By o_zsleek7
this time there needs to be vehicles in it with...

this time there needs to be vehicles in it with platforms on them for soldiers/demos/whatever to stand!
Forum: General Discussion 01-22-2006, 09:50 AM
Replies: 38
Views: 5,845
Posted By o_zsleek7
I just foudn this screenshot in the random media,...

I just foudn this screenshot in the random media, wasnt in the media page.

http://www.fortress-forever.com/?a=media&id=sg1_ingame
Forum: Mapping 12-15-2005, 12:52 AM
Replies: 130
Views: 14,704
Posted By o_zsleek7
Heres my two ideas, both physics related ...

Heres my two ideas, both physics related

Make some objects that the offense can push through the water to defend themselves from hw fire. Maybe only make a few objects so part of the game between...
Forum: Mapping 09-22-2005, 03:51 AM
Replies: 19
Views: 2,170
Posted By o_zsleek7
The first time I blew the ice thing in the water...

The first time I blew the ice thing in the water I was like OH SHIT THERES AND EARTHQUAKE!
Forum: Chat 09-14-2005, 05:31 PM
Replies: 44
Views: 4,159
Posted By o_zsleek7
Judging from these replies I take it none of you...

Judging from these replies I take it none of you have very good sleeping habits. Heres what works for me.

Get a good workout in the early part of the day.
Stay on a rigid sleep schedule, even on...
Forum: General Discussion 09-14-2005, 04:30 PM
Replies: 96
Views: 16,614
Posted By o_zsleek7
The uneven ground on push shall be interesting,...

The uneven ground on push shall be interesting, especially for demos.
Defrag, you were right about going from your push back to old push - now that I see the new version, it will be a constant...
Forum: General Discussion 08-31-2005, 01:56 AM
Replies: 43
Views: 6,024
Posted By o_zsleek7
The soldier on the back can fire his rpg to tip...

The soldier on the back can fire his rpg to tip other buggies and/or kill the passengers. Or maybe you could have a demo on the back, perhaps even a sniper or pyro as well. Actually you should have...
Forum: General Discussion 08-30-2005, 05:02 AM
Replies: 43
Views: 6,024
Posted By o_zsleek7
I think you hit it right on the head circ. ...

I think you hit it right on the head circ.

Another factor, although less in relevance, is that when people think of vehicles they think of Realism games that are largely based around vehicles. ...
Forum: General Discussion 08-30-2005, 04:41 AM
Replies: 43
Views: 6,024
Posted By o_zsleek7
It would be ownage if someone remade...

It would be ownage if someone remade sa_blockfort, but bigger and with buggies from hl2. On second thought, make the buggies have a spot for a soldier to sit on the back so that there will be more...
Forum: Mapping 08-19-2005, 03:02 AM
Replies: 50
Views: 6,011
Posted By o_zsleek7
Can we get an eagle-eye view of the map so we can...

Can we get an eagle-eye view of the map so we can see how the map is going to flow? Or are you not that far along yet?
Forum: Chat 08-14-2005, 09:09 PM
Replies: 18
Views: 1,941
Posted By o_zsleek7
I have a feeling all these next-gen games are...

I have a feeling all these next-gen games are going to come out too early and there wont be a large demand for them because everyone will be playing HL2 and its mods :)
Forum: Chat 08-14-2005, 08:44 PM
Replies: 68
Views: 5,085
Posted By o_zsleek7
Ahh Modesto - nestled in Central california. ...

Ahh Modesto - nestled in Central california.
Home of (or at least pretty damn close)
Gary Condit
Scott Peterson
Highest Car-theft rates in the nation
Worst air pollution or second worst in the...
Forum: Chat 08-14-2005, 08:26 PM
Replies: 51
Views: 4,259
Posted By o_zsleek7
Oh? Sorry to hear... Most other people says the...

Oh? Sorry to hear... Most other people says the opposite, no one thought it could live up to every ones expectations, but it did, and more. But a game can't suit everyone, can it.. ;)

Can't say I...
Forum: Mapping 08-14-2005, 04:55 PM
Replies: 348
Views: 48,828
Posted By o_zsleek7
Theres a crevice that I found that could become...

Theres a crevice that I found that could become quite annoying in certain circumstances - if you go out the top respawn and take a left and stop at the ramp you will be facing a diagonal wall. If...
Forum: Mapping 08-03-2005, 05:20 AM
Replies: 297
Views: 48,864
Posted By o_zsleek7
Not working on anything right now. I just...

Not working on anything right now. I just doodled around in Hammer for a while and tried some stuff, but it was all junk. Sounds like you went a few days of intense training there.
Forum: Mapping 08-03-2005, 12:00 AM
Replies: 24
Views: 4,626
Posted By o_zsleek7
Whats going under the bridge? It seems like the...

Whats going under the bridge? It seems like the diagnol walls on the far end of the bridge in screeny #1 will piss off alot of medics trying to conc base to base if there is like an abyss below the...
Forum: Mapping 08-02-2005, 10:09 PM
Replies: 15
Views: 1,972
Posted By o_zsleek7
Same here! That was a great map for 5v5s if...

Same here! That was a great map for 5v5s if teams didnt go 3d. Speaking of the nml in nml, I remember that captivating the few pubs that it was run on for the short time it was ran on pubs. People...
Forum: Mapping 08-02-2005, 09:57 PM
Replies: 297
Views: 48,864
Posted By o_zsleek7
Lol, if you saw me map it would be a deface that...

Lol, if you saw me map it would be a deface that map so badly. It would a looong time for me to do something worthwile. Oh btw az, mortality looks great! When did you learn how to map?
Forum: Mapping 08-02-2005, 07:14 PM
Replies: 139
Views: 20,692
Posted By o_zsleek7
I saw this AVI one time of a demo guarding his FF...

I saw this AVI one time of a demo guarding his FF with mirvs and blue pipes. It was an american match, forgot which clans though. Lets just say he had a very unpopular way of doing it :) . I...
Forum: Mapping 08-01-2005, 05:54 AM
Replies: 297
Views: 48,864
Posted By o_zsleek7
Someone has GOT to remake oppose2k1, thats...

Someone has GOT to remake oppose2k1, thats probably the only map that I would really miss from the list.
Forum: Mapping 08-01-2005, 01:32 AM
Replies: 14
Views: 2,377
Posted By o_zsleek7
IRC sucks ass over satillite - disconnects every...

IRC sucks ass over satillite - disconnects every 2-3 mins at least. In terms of mapping, you have greatly surpassed me so I think the best I could do is lend some layout idea (which kinda ruins 1/2...
Forum: Mapping 07-31-2005, 11:52 PM
Replies: 348
Views: 48,828
Posted By o_zsleek7
Looks awesome! Are you planning on doing any...

Looks awesome! Are you planning on doing any other tfc remakes after this one?
Forum: Mapping 07-31-2005, 11:42 PM
Replies: 14
Views: 2,377
Posted By o_zsleek7
Nice work z2, perhaps a demo tryout map will be...

Nice work z2, perhaps a demo tryout map will be the next attempt? Or maybe a pj map :P
Forum: Mapping 07-31-2005, 05:34 PM
Replies: 89
Views: 11,412
Posted By o_zsleek7
I love it! Looks way cleaner! Keep up the good...

I love it! Looks way cleaner! Keep up the good work! It will be interesting to see how it plays without the water sound bug. Also the team colored lights is a very nice addition for setting the...
Showing results 1 to 25 of 47

 
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