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Old 07-03-2007, 08:05 PM   #1
Rutabeggar
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XBOX TF2

http://previews.teamxbox.com/xbox-36...Orange-Box/p1/



TF2 is starting to become way more organized...hope FF can stay right with them!
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Old 07-03-2007, 08:54 PM   #2
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I spy a healing raygun thing! Hooray for mad scientist medics.
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Old 07-03-2007, 09:26 PM   #3
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hey its a stereotypical british football yob! haha



looks good
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Old 07-03-2007, 09:33 PM   #4
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good gfx but gameplay sounds like crap.

dunno why but i keep getting the feeling that the weapons are all gonna be like dod:s -> HUGE RANDOM COF
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Old 07-03-2007, 09:35 PM   #5
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Quote:
Originally Posted by tu!
good gfx but gameplay sounds like crap.

dunno why but i keep getting the feeling that the weapons are all gonna be like dod:s -> HUGE RANDOM COF
yep pretty much

it will be fun for a bit but will get dull just like counter strike source and dod source
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Old 07-03-2007, 11:00 PM   #6
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I'm -so- waiting for my chance to circle-strafe the Halosexuals. Mostly just because they can't do it at a speed faster than drying paint.
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Old 07-03-2007, 11:03 PM   #7
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Hopefully Valve doesn't make the sort of console-and-pc "compromises" that make the PC version suck -- see Halo PC.
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Old 07-04-2007, 12:05 AM   #8
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Holy crap, I actually agree with something tu said! Yah, I think they'll fuck the weapons up drastically.

I hope not Jiggles, especially since I bet its the PC to Xbox conversion that's holding up the release of TF2, Portal and Ep2. Bastards.
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Old 07-04-2007, 02:04 AM   #9
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Holy crap, I actually agree with something tu said!
hehe!
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Old 07-04-2007, 02:34 AM   #10
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Quote:
Originally Posted by mistermojo
yep pretty much

it will be fun for a bit but will get dull just like counter strike source and dod source
I bet valve hopes it gets as dull as CSS considering there are 37000 servers and all. Would be terrible......
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Old 07-04-2007, 03:01 AM   #11
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I bet valve hopes it gets as dull as CSS considering there are 37000 servers and all. Would be terrible......
compared to the 88000 cs 1.6 servers
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Old 07-04-2007, 03:58 AM   #12
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Quote:
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compared to the 88000 cs 1.6 servers
37,000 is still a fuckton, even if it's smaller then 1.6.
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Old 07-04-2007, 03:59 AM   #13
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Quote:
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Holy crap, I actually agree with something tu said!
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Old 07-04-2007, 04:23 AM   #14
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The PC and console users won't be able to play together with the final releases. Valve just had the PC and 360 version going together in their offices for testing.

Microshit will keep the two from intermingling, not to mention the console players would get owned.
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Old 07-04-2007, 06:12 AM   #15
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The PC and console users won't be able to play together with the final releases. Valve just had the PC and 360 version going together in their offices for testing.

Microshit will keep the two from intermingling, not to mention the console players would get owned.
Orly? Thank goodness. Shadowrun took some heavy hits to accommodate for Xbox players.
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Old 07-04-2007, 07:18 AM   #16
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But I want to pass judgement on console players!
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Old 07-04-2007, 10:52 AM   #17
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Just can't imagine controlling a fortress game on control pad at all...
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Old 07-04-2007, 11:10 AM   #18
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Be a lot less chatting going on from the console users...... no keyboard.
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Old 07-04-2007, 02:45 PM   #19
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There ARE keyboards and mice availible for consoles, Xbox among them.

PS3 + games with great gfx + keyboard/mouse = (hopefully) great.

I'm gonna get that and try anyway, will not be able to resist all the sweetness of PS3 when it gets rolling.
And I'm so froggin tired of upgrading my rig constantly.
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Old 07-04-2007, 03:13 PM   #20
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PS2's already got keyboard and mouse.
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