08-11-2006, 04:21 PM | #1 |
Join Date: Jul 2005
Location: Washington DC
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down the line: FF with portals?
do you think that FF will be modded down the line with portal technology? i potentially see the faction who love teleporters to somehow mod FF so that an engie could use portals as the new tele.
i have no idea how difficult or whatever that would be but i wouldnt be shocked. we will obviously at some point see a neo mod and a hook mod. edit: it actually could be a really neat ability for the spy to have limited portal making ability for a mod of ff...but only for himself. |
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08-11-2006, 04:24 PM | #2 |
Join Date: Jun 2006
Location: NY
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I just hope they eventually make it so its able to be done in maps with static portals. They dont need to look like those round tiny ones with the water effect, but just the ability to join visually and physically 2 spots seemlessly is kind of amazing and could make for interesting maps.
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08-11-2006, 06:08 PM | #3 |
Join Date: Feb 2005
Location: Markham, Ontario, Canada!
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I vote no.
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08-11-2006, 06:10 PM | #4 |
Join Date: Jan 2005
Location: USA, KY
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If there where two things I always hated it would be Hook Mod, and NeoTF respectfully. I hate hook mod more because it is a serverside mod, so you don't know before you join the server that its there. And it completely unbalances gameplay because sollys Rjump is no longer useful, nor are concs, etc. and snipers have a field day. It is by far the worst mod for TFC ever, and helped to remove more players from servers. NeoTF for those that liked TFC was like the retarded brother. It had so much stupid gay crap in it that it was unplayable for those that loved TFC, and those that played NeoTF for the majority prefered it over TFC because they loved all the stupid shit in it. I hope neither of these will be made, but they probably will, once again dividing a community further. Anway, end rant :P I just hope that neither of these are made, and hope the person who wanted to make these reads this post or one like it elsewhere and for the good of the community changes his/her mind.
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08-11-2006, 08:54 PM | #5 |
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Portals are really hard to destroy.
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08-12-2006, 12:48 AM | #6 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Being able to have at least static portals would be cool. Especially if you could make them unnoticeable.
You could make extra-dimensional maps that way. It'd be awesome. I'm assuming that portals are on the list with HDR, phong shading and rim lighting though |
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08-12-2006, 01:18 AM | #7 |
Join Date: Nov 2005
Location: A glass case of emotion
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Which mod was it that just recently released a video of portal-making? It was really cool, and you could see from one portal to the other, etc.. That would be a nice replacement for the Tele, only vasly harder to hit. However, it would add an evening element if the enemies could use it, too.
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08-12-2006, 01:54 AM | #8 |
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Retired FF Staff
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Strider Mod, if not Portal itself.
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08-12-2006, 03:45 AM | #9 |
Join Date: Dec 2005
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ew.
i think portals are a neat fad but dont need to be in every game. |
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08-12-2006, 03:54 AM | #10 | |
Join Date: Aug 2006
Location: Indianapolis, IN
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Quote:
Last edited by o_|res|entreri; 08-12-2006 at 03:15 PM. |
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08-12-2006, 03:59 AM | #11 |
Retired FF Staff
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billdoor is quite a badass.
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08-12-2006, 09:00 AM | #12 | |
Join Date: Feb 2005
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Quote:
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08-12-2006, 02:42 PM | #13 |
Join Date: Jan 2005
Location: Montreal
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I think sometimes it's best to NOT do something for a game.
I hope bots won't be used for anything else then teaching newbs how to play or act as a volleyball. |
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08-12-2006, 03:32 PM | #14 |
Join Date: Apr 2006
Location: Newark, NJ
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What is hook mod? I have only been in the TFC scene for about eight months.
On top of that, I have an idea of what NeoTF is, but what is Admin Mod? /hijack |
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08-12-2006, 05:55 PM | #15 | |
Join Date: Jun 2006
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Quote:
Hell, we even could make that Stairway painting a level. |
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08-12-2006, 06:17 PM | #16 | |
Join Date: Jun 2006
Location: NY
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Quote:
well, you "should", when in the demo you made a portal on the floor and one on the wall, you saw up from the floor's perspective, but on the hole in the wall, passing through just changed the gravity. |
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08-12-2006, 06:20 PM | #17 |
Join Date: Aug 2005
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There's TFC maps out there that used static teleporters (Mulch_trench off the top of my head)
So allowing the ability for static portals in FF would be the same thing except it would just look cooler right ? If thats the case then surely its just a question of whether its worth the devs putting time into allowing its use by mappers over whether its worth implementing it this way gameplay wise ? In short - Giving the ability for a class to use portals I concede is a big discussion, but giving mappers the ability to implement portals surely isnt. |
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08-12-2006, 07:18 PM | #18 |
Join Date: Jan 2006
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Now you are thinking with portals |
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08-12-2006, 08:05 PM | #19 | |
Join Date: Jun 2006
Location: NY
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Quote:
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08-12-2006, 08:32 PM | #20 | ||
Useless
Retired FF Staff
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Quote:
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NeoTF is a server-side mod that adds new abilities to classes and changes a lot of stuff. Most of it's silly, some of it's neat, and it's really a matter of taste. AdminMod is a server control mod, that makes administrating servers a lot easier. It adds new commands and cvars that can be used with or without RCON access (which requires a password).
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