05-12-2006, 02:00 PM | #1 |
Join Date: May 2005
Location: Nottingham
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Mah ping
Just wondered what sort of bandwidth/latency this game will need, and thought this was the place to ask!
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05-12-2006, 02:09 PM | #2 |
Join Date: Jan 2005
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In the mapping forum? General Discussion would probably be a better place...
Anywho, I would think if you can play CSS or DoDS fine then you will be able to play FF. |
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05-12-2006, 02:20 PM | #3 |
Join Date: Jun 2005
Location: Brum.
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Depends, if you like 600 ping, get youself one of them dialups, if your prefer a 20 ping, get a new fangled braodband put in your hut.
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05-12-2006, 04:35 PM | #4 |
Join Date: Aug 2005
Location: Israel
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I don't think it'll be defferent from any other games. Above 200 you'll suck donkeys arse.
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05-13-2006, 01:20 AM | #5 |
Join Date: Feb 2005
Location: Europe, Front Yard
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The maps will be light on dynamic props, but on the other hand there will be grenades, rockets and pipes being tossed around so I don't really know. I imagine the experience may be a bit worse compared to other Source games as TF games traditionally have a bunch of shit flying around but don't quote me on this as I really don't know. Maybe the dev team improved things a little bit ?
Last edited by o_ivaqual; 05-13-2006 at 01:30 AM. |
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05-15-2006, 09:52 AM | #6 |
Join Date: May 2005
Location: Nottingham
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Hehe thanks guys! Good advice.
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