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Old 06-26-2011, 11:59 PM   #1
The Obtuse Rubber Goose
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SG push is overpowered

The improved bullet push should be restored to its original value. With the sentry gun and dispenser the engineer is fine the way he was. No need to make the SG more powerful
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Old 06-27-2011, 12:00 AM   #2
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Send a message via AIM to squeek.
Well this should be interesting.
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Old 06-27-2011, 12:11 AM   #3
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The push does seem a tad too strong, but everyone was shouting on the forums that the SG was weak and terrible, so the devs had to make people happy with something.

A common complaint was that the effort it takes to get an SG to level 3, outweighed the ease of it getting destroyed. So I'd have kept everything the same but increased the health and armour of the SG. So it would be more durable.
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Old 06-27-2011, 12:16 AM   #4
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...no.
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Old 06-27-2011, 12:19 AM   #5
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how about instead of pushing, the sg pulls u in to the engineer so you can attack him with the improved melee code
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Old 06-27-2011, 12:19 AM   #6
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AHAHAHAHAHAHAHAHAHA... And this is why the dev team can never win.
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Old 06-27-2011, 12:19 AM   #7
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The sentry gun definitely shouldn't be made more durable. And I don't care about people complaining about the SG being too weak. They are wrong
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Old 06-27-2011, 12:28 AM   #8
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Nope.
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Old 06-27-2011, 12:48 AM   #9
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Scouting against 3 SGs is hurrDs.
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Old 06-27-2011, 12:48 AM   #10
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Welp, time to stop reading the forums.
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Old 06-27-2011, 01:42 AM   #11
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How am I suppose to own in pubs when the pushback from 3 sentry guns is OP?!

I think we all get the point
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Old 06-27-2011, 01:58 AM   #12
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Those of you that think the sg is over powered now.... Did any of you even play TFC?
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Old 06-27-2011, 03:18 AM   #13
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Quote:
Originally Posted by Trailer View Post
Those of you that think the sg is over powered now.... Did any of you even play TFC?
You mean THIS sg?


Yeah TFC SG was beast, but it was more damage than actual push back that made the SG such a beast.

Oh and why haven't we been talking about this shit yet?

Someone hurry and remake Forever2 map so we can do this shit in FF pronto!
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Old 06-27-2011, 04:59 AM   #14
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SG was always fine. No changes needed. The only changes needed are the skill levels of the engineers who build the Sg's.

Brb, Butthurt because I'm not good enough at keeping my sentry gun up for long periods of time.

Seriously, you guys want some godly overpowered peice of shit sentry. Not going to happen. I'll say this again. FF sentry gun is a diversion weapon.
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Old 06-27-2011, 05:05 AM   #15
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Nope.

And to Kube - we did that on trimp_trainingz, once, on zE's server. We managed to get the SGs high enough to reach the second 'level'. Great fun. D:
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Old 06-27-2011, 05:39 AM   #16
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My point is that you can't really tell how poor/well the SG is performing during one game. Give it time to see how it performs in pickups.

And I played qwtf. Now that was a game that had it's fair share of SG changes.
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Old 06-27-2011, 06:47 AM   #17
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Quote:
Originally Posted by eomoyaff View Post
You guys want some godly overpowered peice of shit sentry. Not going to happen. I'll say this again. FF sentry gun is a diversion weapon.
Rather than calling it a diversion weapon, I think of it as a tool. The 2.41 sentry is perfect the way it is.

if an engineer is paying attention, his sentry gun and his dispenser are enough
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Old 06-27-2011, 06:49 AM   #18
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Brb, Butthurt because I can no longer conc into a flag room straight into the teeth of a sentries fire, nail and gren it to death then do a 180 deg in mid air, grab the flag and exit with ease and do it over and over in a mad capping frenzy.
*fixed*


Quote:
Originally Posted by The Obtuse Rubber Goose View Post
Rather than calling it a diversion weapon, I think of it as a tool. The 2.41 sentry is perfect the way it is.

if an engineer is paying attention, his sentry gun and his dispenser are enough
Oh BS.
I consider myself one of the better (not best) engys that still play and the old sentry sucked balls. Loved the TFC sentry.

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Old 06-27-2011, 06:55 AM   #19
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The TFC SG had good push and damage. There was NO class that could run straight against one. I remember as hw or soldier, the SG would literally push you back out of its range before it would actually kill you a lot of the time.
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Old 06-27-2011, 07:11 AM   #20
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Quote:
Originally Posted by Raynian View Post
Nope.

And to Kube - we did that on trimp_trainingz, once, on zE's server. We managed to get the SGs high enough to reach the second 'level'. Great fun. D:
Was there a video recorded of this? If not, whyyyyyyy?
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