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Old 02-01-2007, 08:26 PM   #1
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For the demoman!

All i ever hear is soldy, med blah blah

Is there anything new and special added to the demoman? i noticed in the movie a new detpack setting. (pff) Are the yellow pipes able to det faster off of the throw? ect.
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Old 02-01-2007, 08:40 PM   #2
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I haven't really heard anything in regards to changes to the demoman.
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Old 02-01-2007, 09:12 PM   #3
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Quote:
Originally Posted by Br0wnCow
Are the yellow pipes able to det faster off of the throw? ect.
That is an EXCELLENT question and I too would like to know.

In TFC those pipes are set to delay and should not be in FF since other classes are getting spiced up a bit.

ie. SPY has cloak now(which is an excellent tool to detect cheaters(AIMBOT)). The ability to turn SG's against their former masters.

Sniper has a sort of WALLHACK.

Give the demoman something to work with.

Last edited by o_soundchaser; 02-01-2007 at 10:02 PM.
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Old 02-01-2007, 10:01 PM   #4
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oooops....accidently quoted myself instead of edit....DOH
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Old 02-01-2007, 10:02 PM   #5
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The spy and sniper got boosts because they were quite underused, in competitive play at least.

Demomen? Theyre used quite often i'd say, and the delay in yellow pipe dets is what made them fun imo
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Old 02-01-2007, 10:28 PM   #6
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That question has been asked trillions of times.
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Old 02-01-2007, 10:30 PM   #7
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Quote:
Originally Posted by qui
The spy and sniper got boosts because they were quite underused, in competitive play at least.

Demomen? Theyre used quite often i'd say, and the delay in yellow pipe dets is what made them fun imo
He's right. The Pryo, Sniper and Spy all got a boost because they were at the bottom of the berral. The demo man is still a very used class, even in gold matches, so I don't see any reason why he'd need any thing more.

*Edit*

(and don't think too much about this, it was just a random thing that popped into my head)

I just thought of something though. It could be handy (and probobly way overpowering) if the deta pack could be detable. And to keep this from being too over powering, while the detpack is planted you can't use any other weapon untill you det it. But even so, it would still probobly be too powerful.
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Old 02-01-2007, 10:33 PM   #8
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Quote:
Originally Posted by Paft
That question has been asked trillions of times.
and what was the outcome?
what is the final say?
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Old 02-01-2007, 10:36 PM   #9
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Quote:
Originally Posted by defrag
The delay will never be eliminated or even significantly reduced because it basically turns the PL into an explosive shotgun. Back when detscripting (an exploit that eliminated the delay) was around, you just saw packs of demos totin' explosive shotguns running around. It was so bad in NA that leagues implemented demoman limits.

You can still dominate as demoman while using the PL, you just have to be creative. Using floors and walls to create an angle (so the pipe travels further and arrives in the desired position, ready to detonate) is one of the major skills of learning to play demoman in TFC and this will be much the same in FF.
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Old 02-01-2007, 11:10 PM   #10
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as for the angles, will it still be able to be scripted so u can do the downpipe motion? Ther was an easy script u could use to force look down and back up to normal view and the pipe just went straight down and up so u pipe on the spot instead of go forward. Will this script still be able to be used?

Prob answered along time ago but do demo's get 4 mirvs again liek odlschool tfc or just 2 and a max of 8 pipes to be laid out or is it shared amongst ur team ..
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Old 02-01-2007, 11:11 PM   #11
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I find the pipes bounce better too, not so crazy.
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Old 02-01-2007, 11:28 PM   #12
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I liked ETF's pipes when they made it .. u could look down and thats where the pipe would go and it was launch and almsot insta det so it wasn't crazy OMG theres a spy running at me wheres the wall !!
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Old 02-02-2007, 12:23 AM   #13
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Query: are the pipes still coated in bacon grease?
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Old 02-02-2007, 02:23 AM   #14
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Quote:
Originally Posted by soundchaser
SPY has cloak now(which is an excellent tool to detect cheaters(AIMBOT)).
But the cloak is more obvious if you are moving fast, no? We'll just have "omg I was cloaked you hack!" "nowai, I saw you shimmering!" "you couldn't have I was moving too slowly!" ...etc
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Old 02-02-2007, 02:41 AM   #15
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Quote:
Originally Posted by A Boojum Snark
But the cloak is more obvious if you are moving fast, no? We'll just have "omg I was cloaked you hack!" "nowai, I saw you shimmering!" "you couldn't have I was moving too slowly!" ...etc
....god damn it...he's right.
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Old 02-02-2007, 07:25 AM   #16
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Quote:
Originally Posted by Br0wnCow
as for the angles, will it still be able to be scripted so u can do the downpipe motion? Ther was an easy script u could use to force look down and back up to normal view and the pipe just went straight down and up so u pipe on the spot instead of go forward. Will this script still be able to be used?

Prob answered along time ago but do demo's get 4 mirvs again liek odlschool tfc or just 2 and a max of 8 pipes to be laid out or is it shared amongst ur team ..
That is so stupid, if u can't aim down yourself, go play another class
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Old 02-02-2007, 09:25 AM   #17
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Quote:
Originally Posted by SaberWolf
He's right. The Pryo, Sniper and Spy all got a boost because they were at the bottom of the berral. The demo man is still a very used class, even in gold matches, so I don't see any reason why he'd need any thing more.

*Edit*

(and don't think too much about this, it was just a random thing that popped into my head)

I just thought of something though. It could be handy (and probobly way overpowering) if the deta pack could be detable. And to keep this from being too over powering, while the detpack is planted you can't use any other weapon untill you det it. But even so, it would still probobly be too powerful.
Maybe.

If you det it prematurely (lmao xD) the damage done wouldn't be like the normal nuclear bomb type explosion.
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Old 02-02-2007, 11:47 AM   #18
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I have a question; will there be an option in FF to remove most of the fun features of playing demo, like being able to lay pipes properly?

Also, will the devs be including a script to look downwards for me, as I find this action particulary tricky.
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Old 02-02-2007, 11:56 AM   #19
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Quote:
Originally Posted by qui
The spy and sniper got boosts because they were quite underused, in competitive play at least.
and what about the soldier with faster rocket speed?
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Old 02-02-2007, 12:17 PM   #20
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Scripts! Oh dear.
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