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Old 09-29-2010, 01:57 PM   #3
Ricey
UI Designer
Front-End Developer
Fortress Forever Staff
 
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Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng
Gametype: CTF 9v9
Affiliations: .gr , smr
Posts Rated Helpful 46 Times
Quote:
Originally Posted by Elmo View Post
say goodbye to your brush limit... else its cool and you could use propper to make it a prop instead.

If you know how to make props anyway then that'd be the better option.

Also be worth having LODs for so much detail.
Well yea,still nice to know how to do those fine detail things.
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