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Old 06-17-2010, 02:12 PM   #1
moosh
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ff_hotfudge

It's a small reverse ctf map. Originally hosted on the zE Palace servers.

Nothing much to say, it's avanti styled with an awesome skybox. (:










DOWNLOAD:
http://www.mediafire.com/?umtxynjmttw

The author of the skybox:
http://www.fpsbanana.com/textures/2500


Keep FF alive!
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"As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN

Last edited by moosh; 06-17-2010 at 02:25 PM.
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Old 06-17-2010, 04:02 PM   #2
zE
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[23:02] <zE^^> all the times u give me a map
[23:02] <zE^^> its always fucked up
[23:02] <zE^^> D:

This is the truth, even this map both versions you gave me had issues, or bad version or missing sky or whatever, same with your bhop map D:

But anyway this map is great fun to chill, with few players in server, looks good and its fun. Good job and moosh ftw!
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Old 06-17-2010, 04:29 PM   #3
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Looks like chaotic fun!
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Old 06-17-2010, 08:49 PM   #4
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I can't play this map, I'm diabetic
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9:17 PM - DEXTER: can you teach me how to play o
9:17 PM - squeek.: you jump a lot
9:18 PM - squeek.: and do sweet moves

8:55 PM - FDA: fart in you fridge and blame it on wild animals
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Old 06-17-2010, 08:50 PM   #5
moosh
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Quote:
Originally Posted by Dexter View Post
I can't play this map, I'm diabetic


xoxo


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"As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN

Last edited by moosh; 06-17-2010 at 08:50 PM.
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Old 06-18-2010, 12:44 AM   #6
zE
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actually map have issues, jumpads.. are enabled, and with demo is way to easy to cap needs some sort of barrier like in dustbowl cap but that doesnt suprises me your not a fan of beta test before release D :

Last edited by zE; 06-18-2010 at 12:48 AM.
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Old 06-18-2010, 05:28 AM   #7
moosh
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Quote:
Originally Posted by zE View Post
actually map have issues, jumpads.. are enabled, and with demo is way to easy to cap needs some sort of barrier like in dustbowl cap but that doesnt suprises me your not a fan of beta test before release D :
Code:
----------------------
-- Removing Jump Pads
----------------------

pad_remover = trigger_ff_script:new({})

function pad_remover:ontrigger(allowed_entity)
	if IsPlayer(allowed_entity) then
		local player = CastToPlayer(allowed_entity)
		if player:GetClass() == Player.kScout then
			player:RemoveAmmo(Ammo.kManCannon, 4)
		end
	end
end
That is in the lua of my official release.





And this was taken in zE Palace server 2 with presumably with the lua from my official release that contains the jpad remover script. So as you see,jump pads are disabled.

And about Demo,whatever. Me and three tfc dudes from euroskillz had a blast playin solly 2v2. Then we played medic 2v2 and sniper 2v2. Most fun we had that night was obviously solly 2v2 . I can't block off every possible way for a person to cap without running to the cap. I prefer less constraints.
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"As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN

Last edited by moosh; 06-18-2010 at 10:56 AM.
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Old 06-21-2010, 07:27 PM   #8
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Quote:
Originally Posted by moosh View Post
Me and three tfc dudes from euroskillz
hello i am 1/3 of this :v
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