02-15-2009, 10:40 PM | #1 |
Regular or Menthol?
Join Date: Sep 2007
Location: Central MI
Affiliations: :e0: .o` Posts Rated Helpful 0 Times
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FF_Sahara
Beta 1 Download: - - - - - - - - - - - - - - - - - - - Download Mirror - - - - - - - - - - - - - - - - - - ** Note: This is a different version from the other that people have played a few days ago. An original Fortress Forever map by yours truly. Aimed for 4v4 pickup play. Sort of a hybrid of Monkey / Destroy, but a little bigger. Just needs a few gameplay tweaks before the Beta ships out. Will be soon. Last edited by RocKwell; 02-18-2009 at 04:15 AM. Reason: Map Download |
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02-15-2009, 11:14 PM | #2 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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This looks pretty sweet, i wanna play it =D
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02-16-2009, 12:46 AM | #3 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Seems like some of the geometry could be made more complex, but it looks pretty cool.
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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02-16-2009, 12:52 AM | #4 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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like it. looks nice.
yard is wierd though. |
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02-16-2009, 12:59 AM | #5 |
G9-
D&A Member
Join Date: Sep 2007
Location: Florida
Class/Position: D Solly,Engy Gametype: ALL Posts Rated Helpful 0 Times
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02-16-2009, 08:26 AM | #6 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Ya just do the fr suggestions I made to make the sg more friendly and it should be good.
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02-16-2009, 10:03 AM | #7 |
Join Date: Apr 2008
Posts Rated Helpful 2 Times
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i dig it fun map
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02-16-2009, 10:20 AM | #8 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Tons of room to bhop without bumping into people.
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02-16-2009, 05:54 PM | #9 |
Whitest Kid You Know
Beta Tester
Join Date: Mar 2007
Posts Rated Helpful 6 Times
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Quite a sexy map you have there.
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Oh, man... More armor for the win, yeah? |
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02-16-2009, 07:59 PM | #10 |
Keep On Keepin' On
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I enjoyed playin this. Great so far.
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02-18-2009, 04:13 AM | #11 |
Regular or Menthol?
Join Date: Sep 2007
Location: Central MI
Affiliations: :e0: .o` Posts Rated Helpful 0 Times
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Download is now available! Check first post.
Very true. Just trying to get the gameplay down first and create something fun before tackling on details. Expect more in the future. |
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02-20-2009, 01:40 PM | #12 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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not looked at it but first few shorts look really nice - displacements would be nice in yard - agree it looks odd from the picture.
Really nice lighting in first 3 shots. |
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02-28-2009, 04:29 AM | #13 |
Needs less concrete and more sand / stone / rock textures.
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03-15-2009, 10:33 PM | #14 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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fun map to play
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04-06-2009, 06:30 PM | #15 |
FF Whiner
Server Owner
Beta Tester Join Date: Sep 2007
Location: Chair.. sometimes a couch
Class/Position: D Engy, D Soldier Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Is this map still being worked on? I heard from someone on the server called Dradis that he was your cousin and you made the map in about 1 week... It's nice to play on with a lot of people but needs some optimising with doorspace and such ...
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04-06-2009, 10:07 PM | #16 |
Regular or Menthol?
Join Date: Sep 2007
Location: Central MI
Affiliations: :e0: .o` Posts Rated Helpful 0 Times
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I have a big list of updates I'd like to work on for this soon, I've just been way too busy lately to even open Hammer back up.
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I'll blow a hole in your face, then go inside and sleep like a baby. Walt Kowalski ---------------------------------------------------------------------------------------- : Mulch_faf (WIP) : FF_Sahara_b1 : |
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04-28-2009, 08:39 AM | #17 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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nice to see a new tfc map
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09-30-2009, 06:55 PM | #18 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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I need to get some feedback on this map, so I can work on it.
From what I gather in the thread, the map is fine, just could use some visual spice like displacements in the yard and what not. Which is easy and obvious, but what does it need gameplay wise? Geo - you mentioned something about the fr? What did you tell rockwell? And anyone else have suggestions? Has this map been tested in an OvD format really at all? lemme know and I'll try to move this up my slate
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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09-30-2009, 11:18 PM | #19 |
D&A Member
Join Date: Mar 2009
Location: Rotterdam
Class/Position: I like them all (except snipers :P) Gametype: Capture the Flag Affiliations: [TW] Posts Rated Helpful 0 Times
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We played this map in eu pickups many times, some like it some dont.
Dont know really what needs changing but whats a bit annoying is that the midmap is really really bright. For the rest i dont know. |
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10-01-2009, 12:37 AM | #20 | |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Quote:
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Maps : Haste |Scrummage |Mulch_Trench Voltage | Exchange Classic | Fortsake ricecakes: I demand SGs get a buff squeek.: buy it a gym membership 'I have an eye for design' - Kube 2014 |
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