04-07-2008, 09:50 PM | #1 | |
pmagnvs
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Found a letter to BluesNews I sent in 1999
While searching for some quakeworld stuff, I found a letter that I sent to bluesnews back in 1999.
http://www.bluesnews.com/mailbag/081899.shtml Quote:
I was not very impressed by the people running quakecon holding seats for no-shows. They were accepting people in the tournaments, but they were not letting non-tournament people bring their computers. This was almost 9 years ago. You never know what you will find on the internet. |
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04-07-2008, 09:54 PM | #2 |
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Now that your "Kev waits for TF2" page is worthless, consider changing it to "Kev lives in the past"?
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04-08-2008, 01:50 PM | #3 | |
pmagnvs
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Quote:
Todays online multiplayer games are crap compared to what quakeworld was. Since Quake 2 came out in December of 1997, the gaming community was never the same. The community split, and split again, over and over until only small fragments existed of what used to be. From the middle of 1996 - late 1997 / early 1998 the quakeworld community was the place to be. Using gamespy you could find 20,000+ servers with tens of thousands of players. When you joined a server, it was an all out fragfest of non-stop action. For almost 10 years I have been looking for a game that could fill the "rush" void left by quakeworld. Its also interesting how the internet has forgotten about quakeworld. The fan sites that had been put up have long since disappeared. The map sites, bot sites, mostly gone. It seems strange that in real life we have news papers, letters, and magazines we can go read. But on the internet, when its gone, its gone. |
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04-08-2008, 01:54 PM | #4 |
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And you'll never get that feeling back. There'll never be a game that I play like I played Diablo 2. It'll just never happen. Probably because I'm overinflating the experience a bit. It's not that games now suck, it's that back then, everything was new. Now you're used to stuff like that happening, it's not as big a deal.
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04-08-2008, 01:58 PM | #5 |
pmagnvs
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Maybe we cherish our memories more then we realize how important right now is?
In 10 years we might look back and say how good it really was then (meaning right now). |
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04-08-2008, 03:25 PM | #6 |
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Oh, I don't think that's a "maybe" at all. The past always looks better than it was.
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04-08-2008, 04:29 PM | #7 | |
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04-08-2008, 05:20 PM | #8 |
Annoying people since 1986
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I hate the past...
Fuckin' caveman... |
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04-08-2008, 06:24 PM | #9 | |
pmagnvs
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Well spoken, very well spoken indeed.
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04-09-2008, 04:09 PM | #10 |
Hitman 2 1 Actual
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Didn't TFC and CS, prior to steam, dwarf the size of the QW server and player community?
As far as the past looking better...I recently reinstalled BF42 to give it a spin...it neither looks nor plays like I remember...not even close...
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04-09-2008, 07:56 PM | #11 | |
pmagnvs
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Quote:
Right before half-life was released, some of the quakeworld players were leaving Q2 and going back to quakeworld. When half-life was released, the gaming FPS community was divided into 1/3 - quake1 / quakeworld, quake 2 and half-life. Quake 1 - released June 1996 Quakeworld - released December 1996 (improved net play for quake) Quake 2 - released December 1997 Half-life - released November 1998 TFC - released April 1999 Counter-stike - released June 1999 Quake 3 - released December 1999 So by the time TFC came along in April of 1999, the players that had been in quakeworld had been at least 4 times. Ever after half-life 1 was released there was still a community of QW players. I remember going to quakecon in 1999 and Quakeworld still being one of the more popular games. Even in 1998 QW was the dominate game, as Q2 was turning out to be a flop. It was not really one game that killed off quakeworld DM, it was the number of games that split the fan base. Last edited by ~kev~; 04-09-2008 at 08:14 PM. |
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04-09-2008, 11:05 PM | #12 |
Hitman 2 1 Actual
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What I meant to say is that I think that TFC and CS, prior to steam and at their apex had much larger server pools and player communities than did QW. Significantly larger.
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Mooga on Obama: He can cut taxes. Actually do something useful. Punch Nancy Pelosi in the face. Just to name a few. You eventually run out of other people's money to spend. |
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04-10-2008, 03:36 AM | #13 |
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Quake was the first competitive shooter. Half-Life brought the mod scene into crazyness, spawned hits and totally took a bit in the community of quake.
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04-10-2008, 06:05 AM | #14 | |
[AE] 0112 Ihmhi *SJB
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04-10-2008, 06:44 PM | #15 | ||
pmagnvs
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Quote:
CTF QWTF Painkeep Runes Rocket Arena Just to name a few. But yes, half-life and all of its mods was the nail in quakeworlds coffin. Quake2 dug the hole, Half-life and its mods, along with Quake3 finished it off. Quote:
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04-12-2008, 05:03 AM | #16 | ||
o^_^o
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Quote:
Quote:
Too many people here are 'underage b&' to appreciate Quake and Quakeworld and their mod's significant importance to online multiplayer. |
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04-14-2008, 11:18 AM | #17 | |
Annoying people since 1986
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Quote:
What a shame. |
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04-14-2008, 05:18 PM | #18 |
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85 here, but i started playing Quake at 11.
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04-14-2008, 07:56 PM | #19 | |
Annoying people since 1986
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Quote:
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04-15-2008, 03:25 AM | #20 |
The 1337est
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'91 hyar, raised on brew and poker and a dollar here and there.
But srsly, I'm a Commander Keen/Cosmo child. ...blackjack hand, dealer man you better pay off that last bet....
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