Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 03-14-2008, 04:32 AM   #1
Green Mushy
Fortress Forever Staff
 
Green Mushy's Avatar
 
Join Date: Nov 2007
Location: Dallas, Texas
Posts Rated Helpful 6 Times
Send a message via AIM to Green Mushy
[Released] FF_Plasma_beta1

This is my first map, i wanted it to be fast paced and simple. Ill tweak tons of stuff to balance it. Ill add tons more details and a real yard on beta2. I want it to be a league map. Special thanks to squeek for teaching me to use hammer, and cake for theory on the map. I do need somebody to make me some custom Plasma textures for the plasma in the map.

Download Here : http://www.mediafire.com/?xmyk90zid7m








Last edited by Green Mushy; 03-14-2008 at 07:33 AM.
Green Mushy is offline   Reply With Quote


Old 03-14-2008, 04:37 AM   #2
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
For your first map that looks pretty cool. I will check it out when I get the chance
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 03-14-2008, 11:07 AM   #3
EquilibriuM
G9-
D&A Member
 
EquilibriuM's Avatar
 
Join Date: Sep 2007
Location: Florida
Class/Position: D Solly,Engy
Gametype: ALL
Posts Rated Helpful 0 Times
wow mushy for your fist map this looks nice, its 7am i just got up im going to play it right now and look it over and will post my thoughts.
__________________
EquilibriuM is offline   Reply With Quote


Old 03-14-2008, 01:04 PM   #4
Nuk3m
Banned
 
Join Date: Mar 2007
Location: New Jersey, USA!
Class/Position: Scout / Offense
Gametype: Capture the Flag
Affiliations: :e0: Founder
Posts Rated Helpful 0 Times
Send a message via AIM to Nuk3m
yeah equilibrium and I both were in the e0 server playing it. we found a few things about it. brim will let u know tho i gotta get to class. i bet god helped u with the map its very nicely done
Nuk3m is offline   Reply With Quote


Old 03-14-2008, 02:25 PM   #5
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Looks great mushy! I'll throw it up on the UGC server when I have a moment.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 03-14-2008, 05:42 PM   #6
zE
Pew pew ze beams
 
zE's Avatar
 
Join Date: Jan 2008
Gametype: Gathers
Affiliations: pew pew
Posts Rated Helpful 11 Times
how

Nothing agains dm maps.. but i had enought of them.. a CTF map wow! Looks pretty clean good loking Im sure it gonna be in our server map rotation thks a lot for this map!
zE is offline   Reply With Quote


Old 03-14-2008, 09:42 PM   #7
Adamido
Its over nine thousands!!!
 
Adamido's Avatar
 
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy
Gametype: AvD
Posts Rated Helpful 0 Times
I played it today, if you will add some obstacles to the middle later it will be a great pub map too!
Adamido is offline   Reply With Quote


Old 03-15-2008, 01:25 AM   #8
BumGravy
Black Cyclops
 
BumGravy's Avatar
 
Join Date: Mar 2007
Location: Scotland
Posts Rated Helpful 0 Times
You can capture the blue flag in either red team cap point or blue team cap point. Red flag capturing works as normal afaict.

You can also drop the flag on one side of a laser barrier and pick it up again on the other. Pretty sure this is a general fortress issue atm, with no obvious workaround.

Only had a run around on this map quickly, but not sure how it would play in a full game with so many laser beams and stuff around. The water lift things are kind of weird too, I'm not sure if I like them.

Nice map though, be interesting to play a full game on it.
BumGravy is offline   Reply With Quote


Old 03-15-2008, 05:55 AM   #9
Darkness24713
Another
 
Darkness24713's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Green Mushy
Special thanks to squeek for teaching me to use hammer, and cake for theory on the map.
*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* shadow and darkness *cough*

*cough* any more than that is completely unnecessary *cough*

so Ya ^^ Its ok tho i forgive you

Last edited by Skanky Butterpuss; 03-15-2008 at 08:16 AM.
Darkness24713 is offline   Reply With Quote


Old 03-15-2008, 06:02 AM   #10
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Darkness: A true master of subtlety.
__________________
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 03-15-2008, 08:17 AM   #11
Skanky Butterpuss
Beware the Hammer
Buffalo Butterpuss
D&A Member
Fortress Forever Staff
 
Skanky Butterpuss's Avatar
 
Join Date: Mar 2007
Class/Position: Sabotaging your shit.
Affiliations: :}|, mimic, /KBN/
Posts Rated Helpful 0 Times
this map is the fucking tightness. i demand that it be played in teh leagues. DEMAND.
__________________
Support FF:
Etzell: Skanky
Etzell: The Wings are fucking fantastic
Etzell: They really are
Etzell: But even SAYING that makes me want to vomit
Skanky Butterpuss is offline   Reply With Quote


Old 03-16-2008, 01:43 AM   #12
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
this map proves how gameplay should be the #1 priority of the mapper, not looks. I mean...just take a look at ses... :<
Gator- is offline   Reply With Quote


Old 03-16-2008, 01:51 AM   #13
shadow
Retired FF Staff
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by SirTiger
this map proves how gameplay should be the #1 priority of the mapper, not looks. I mean...just take a look at ses... :<
shadow is offline   Reply With Quote


Old 03-16-2008, 04:01 AM   #14
Credge
FF Loremaster
Beta Tester
 
Join Date: Sep 2007
Posts Rated Helpful 4 Times
Probably the best map ever made.

Ever.

It's already toppling TFC schtop. Already.

Edit: More maps need water lifts.
__________________
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'"

Ronald Reagan
Credge is offline   Reply With Quote


Old 03-16-2008, 04:59 AM   #15
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
you know i love you shadow - but i simply dont like the gameplay in it
Gator- is offline   Reply With Quote


Old 03-16-2008, 05:11 AM   #16
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Quote:
Originally Posted by SirTiger
you know i love you shadow - but i simply dont like the gameplay in it
I thought I liked session until I tried to play defense against a competent offense. Then it's just frustrating. Good luck getting back into position or getting cells as engi.
__________________
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 03-16-2008, 05:28 AM   #17
shadow
Retired FF Staff
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
not to derail the topic, but i had built it to be o-friendly before ff was out... and then to find out ff has the chop hop which absolutely kills it. oh well.

as a side note, i do not like ff's chop hop. its the game's biggest weakness imo.
shadow is offline   Reply With Quote


Old 03-16-2008, 08:16 AM   #18
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
off topic...idk what you all are complaining about I personally love sessions, I get from a lot of people that it sucks but I think they suck TBH.

Put a solly on flagroom right ramp, Sg in flag area and fatty on flag room left and you can lock down that shit even against a competent O...get another Sg / solly and it's good night caps.

O has some great ramp slides, trimps, and all around cool maneuverability to be able to pull off some great shit...I think a lot of the complaining is coming from playing it in a pub server where you either see one decent scout / med flying through the flag room past 10 idiotic pub players, or you see 3 / 4 decent D members locking it down.

Once it get's played in the leagues I think people will come to love it or at least you will enjoy it cause you have to play it *evil laugh*!

On topic...this looks great man and I can't wait to jump around in it!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 03-16-2008, 12:19 PM   #19
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Quote:
Originally Posted by Dr.Satan
[I love session]

On topic...this looks great man and I can't wait to jump around in it!
The problem I had with session is that you get about 2 meds and a scout running around your flagroom dming you constantly due to the offense-only spawns. Defense can not ever get into position fast enough and the packs don't give nearly enough cells... and they are stolen by the offense. Engis have a real tough time building and keeping a sentry up for longer than a minute or so and there are literally zero choke points. The ramps are so wide that offense will be able to get past a soli/hw every time without being touched. The map is basically "defend the demo" and "see how many dets the demo can hit" with perhaps a little "can the engi and sg survive?" thrown in there.

I had fun pubbing on it (session), but when it was played in a pickup it slapped me in the face. Offense is really not difficult at all and defense is out of control. I'd be willing to predict scores of over 500 (depending on the matchups, I bet someone will break into quad-digits as well) when this gets played in UGC.

On topic... this map (plasmar) is perfect for everything. 2v2, 3v3, 4v4, etc, etc, etc. Well done Mushy; but, you probably have gotten the idea that this map is amazing by now.
__________________
#FF.Pickup Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 03-16-2008, 10:33 PM   #20
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Had 20 people on your map and nobody bitched. I think this shows that some times simpler yards can be a lot better for game play and helps keep the fps issues down.
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:28 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2021, vBulletin Solutions, Inc.