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Old 03-26-2008, 04:17 PM   #41
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I haven't made any changes I'll re upload the lua.
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Old 03-26-2008, 08:52 PM   #42
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Quote:
Originally Posted by Dr.Satan
Carl...what happened to the neutral flag? I played this on AE server last night and the flags were green.
That's b/c of flag glow I think. Its still a neutral flag but it glows green. I notice this in ff_hold
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Old 03-26-2008, 09:14 PM   #43
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ok...

I don't like it!
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Old 03-27-2008, 01:57 AM   #44
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I thought I replaced the green glow shader with a white one. Does the flag still have FF on it, instead of the gazelle? I'm overriding the default textures with files zipped into the bspzip, and it might not always work.
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Old 03-27-2008, 02:21 PM   #45
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I knew it! When I first played this it was like that and then when 82694 edited the .lua it changed. No clue why and I doubt 82694 changed anything...
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Old 03-27-2008, 05:32 PM   #46
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Haven't touched a thing was waiting for the updated lua talked about earlier in this thread.

Quote:
Originally Posted by Dr.Satan
I knew it! When I first played this it was like that and then when 82694 edited the .lua it changed. No clue why and I doubt 82694 changed anything...
Smoke another hoe. I don't modify map files. We must of had a misunderstanding. But I reuploading the original .lua for the seconded time just to be safe.
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Old 03-28-2008, 11:28 PM   #47
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I played this map for a while the other day, and it confused the hell out of me. Other than that, it looks very nice.

It'd also be useful if I knew where in the hell I was on that little map thing to the right.
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Old 03-28-2008, 11:29 PM   #48
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Quote:
Originally Posted by [AE] 82694
Haven't touched a thing was waiting for the updated lua talked about earlier in this thread.



Smoke another hoe. I don't modify map files. We must of had a misunderstanding. But I reuploading the original .lua for the seconded time just to be safe.
lol yeah I was mixing myth and this together...I thought that this one had an updated .lua alread but it doesn't. sry
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Old 03-29-2008, 09:02 AM   #49
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Quote:
Originally Posted by Dr.Satan
lol yeah I was mixing myth and this together...I thought that this one had an updated .lua alread but it doesn't. sry
It's alright I think you just need to go knock off a piece of ass. Relives stress and back pressure then you can think straight again.
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Old 03-29-2008, 04:24 PM   #50
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Here's a lua update. It'll cause flags to return if someone carries them into the resupply. Download this if you ever want to run this map on a server.

http://www.savefile.com/files/1471442
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Old 03-29-2008, 06:03 PM   #51
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Got it, tnx
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Old 03-29-2008, 06:18 PM   #52
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nice!
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Old 08-10-2009, 05:18 PM   #53
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carl...do you want me to include this in the map pack or not? I know you have verganaza, but I also really enjoy this map. If so does the link in the op have the updated .lua?
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Old 08-10-2009, 07:47 PM   #54
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Yes, include it. Yes, those have the newer lua.
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Old 08-10-2009, 07:53 PM   #55
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awesome dl'd and set for inclusion

fps banana sucks ass and is directing me to some random site that I can't figure out how to dl from. Do you have somewhere else that this is hosted at?
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Old 08-13-2009, 09:50 PM   #56
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Here's a little lua update for this map. Flags now use the white skin included with FF. My custom skin was sometimes not working on dedicated servers--the flags would appear green. Also, now when you cap a flag, it will change to your team's color.

I should mention that only servers need to download this. If you get this update and the server you're on hasn't, there will be no change. However, if you ever host a game, get this.

I noticed during testing that sometimes the game would crash when I went out into the middle area for the first time. I don't know if it's caused by lua problems or someting else. If anyone experiences a crash when playing this map, please let me know.
Attached Files
File Type: zip ff_banderas lua update.zip (4.0 KB, 4 views)

Last edited by Crazycarl; 08-13-2009 at 10:05 PM.
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