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Old 07-20-2009, 04:43 AM   #21
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I'll probably releasing a b2 tomorrow
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Old 07-20-2009, 09:56 AM   #22
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Well done on getting it all working

Looks an absolute nightmare to defend though, looking forward to playing offy on it
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Old 07-20-2009, 10:01 AM   #23
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I removed Beta 1's link because the map wasn't fully working correctly, explained below.

I switched the trigger_push to setVelocity, works better, still trying to figure out why red's jumppads don't work properly, shots you backwards instead of foward.

I also retextured the bridge, was hard to see it when security as up. Also, the backpath is easier to get up.

Edit:I'm also making the bridges align better as well.

Once I figure out why the pads have autism i'll upload beta2
----------------------------------------------------------------------

Yea, it's a pain in the ass to defend, but fun, should of heard a few guys QQing about it. lol.
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Old 07-20-2009, 10:36 AM   #24
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Old 07-20-2009, 11:07 AM   #25
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looks erm... basic

need to hang some curtains buy some furniture n stuff.. you know

Game play beta then?
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Old 07-20-2009, 11:28 AM   #26
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Quote:
Originally Posted by Elmo View Post
looks erm... basic

need to hang some curtains buy some furniture n stuff.. you know

Game play beta then?
Just for you, I will add a chair in the respawn, which one you'll have to find out
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Old 07-20-2009, 12:07 PM   #27
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http://www.3pxl.com/ff_haste_b2.rar

DO IT!
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Old 07-20-2009, 01:37 PM   #28
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I thought it would look better for the time it took you to release a beta. Hopefully you pimp it up in the next couple future releases. I can't wait to try it out in a pickup to see if any adjustments should be made. Thanks for the release!

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Old 08-09-2009, 02:59 AM   #29
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The bounce pads suck, they're too low, and it's next to impossible to get them to pop you up to the flag area
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Old 08-09-2009, 04:38 PM   #30
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Originally Posted by Hammock View Post
The bounce pads suck, they're too low, and it's next to impossible to get them to pop you up to the flag area
yay real feed back!


fixing that now
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Old 08-12-2009, 03:46 AM   #31
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closing per request.
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