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Old 01-07-2011, 02:58 AM   #21
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Originally Posted by Pixel View Post
The old medkit had no purpose other than to annoy people.
Although I've been over ruled on the subject, I disagree with this. The object of infection is to disrupt a defense. While in leagues it's pretty ineffective, in pubs it's quite effective in that regard. The reason that the spread was removed was due to those who would grief by sitting in respawn, infecting their entire team while staying alive by running over medpacks as soon as they spawned.

If I really need to extrapolate on this, I will.... but I'm really not in the mood tonight. Most long-time players already know why.
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Old 01-07-2011, 03:43 AM   #22
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Originally Posted by Iggy View Post
Although I've been over ruled on the subject, I disagree with this. The object of infection is to disrupt a defense. While in leagues it's pretty ineffective, in pubs it's quite effective in that regard. The reason that the spread was removed was due to those who would grief by sitting in respawn, infecting their entire team while staying alive by running over medpacks as soon as they spawned.

If I really need to extrapolate on this, I will.... but I'm really not in the mood tonight. Most long-time players already know why.
Even so, its too easy to abuse for other purposes.
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Old 01-07-2011, 07:06 AM   #23
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Awesome! Can't wait!

Soft clipping = amazing

I love the new laser grenade too.
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Old 01-07-2011, 07:27 AM   #24
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Old 01-07-2011, 12:01 PM   #25
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Originally Posted by Icculus View Post
BTW,
In the post on the front page, both of the links you posted (beta application and jobs page) only point to www.fortress-forever.com/
Thanks - sorted it. News posts don't parse the BB code properly
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Old 01-07-2011, 02:09 PM   #26
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Originally Posted by Gwarsbane View Post

I also don't like the pass through. I can see a bunch of people gathering around the flag to block people from being able to reach it because they can't get through them. I also just think that passing through your own team is silly.

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Lol if that happens would be a good thing for the defense 1 Rocket and kills the entire team ftw

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Old 01-07-2011, 02:16 PM   #27
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If it works like the clipping in Team Fortress 2, players can't stand in one spot together, and are pushed away from one another if standing still. Even if they could, how impractical would this tactic be? Make your entire team an easier target.

FYI, this is how it works.
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Old 01-07-2011, 02:34 PM   #28
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And what about huge Soldier rocket radius, it was increased because some old patch with uber speedy scouts with no soft cap thing, and the radius stayed after that, so what about that, maybe all the players that play soldier 24/7 will whine but soldier is the most op class-
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Old 01-07-2011, 05:59 PM   #29
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So..now for the real question...when will this all take place?
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Old 01-07-2011, 06:04 PM   #30
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I have been playing FF for 4 years now, and I'm not young like the rest of u cats but I have fun at it...here my 2 cents for what its worth, The med fine the way it is!....I would lik to see the double barrel shot-gun that would be cool in the game, or a Ak47!....I think the SG need some beafing up to.

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Old 01-07-2011, 06:35 PM   #31
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You could just change the models. Double barrel shotgun for the SSG and AK for the nailgun
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Old 01-07-2011, 06:44 PM   #32
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A full year for a patch? Why does it feel like this could have came 6 months ago? So we can expect 2.5 in 2012 maybe or soon (valve time)
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Old 01-07-2011, 06:56 PM   #33
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A full year for a patch? Why does it feel like this could have came 6 months ago? So we can expect 2.5 in 2012 maybe or soon (valve time)
There's about four or five of us active at any one time, and we all have jobs/school/other commitments that come first. Valve are well-paid, full time professionals, so I'd love if we could achieve productivity like theirs.
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Old 01-07-2011, 07:26 PM   #34
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Hi, me and some other players do not like this whole update thats going on we like the game as is does not need anything added to it FIX things that need to be work on first not add more thing that r going to cause more problemes

You no longer lose a kill for suiciding - seems REALY point less imo

soft-clipping - that i kinda like but u have keys so use them....

concussed crosshair - i do like the taking the crosshair away when conced, WTF when u fire u get a flashing crosshair that tells u where u r aiming!? learn to play conced its only a FIG of 8 ffs

scout's jump pad - that i do like aswell, wats the damage % like Rocket wise?

Medic - infection deal with it nothing the matter with it kill them faster i find that works

Hw - im not to shore atm tbh would have to see it..!

Do not get my wrong i love the time and work u have put in the game but i think some of the things seem to be going towords TF2 and that game shit thats y i play this is been like TFC all though the years but if u start to change thing like u r now u r going to lose a lot of players

WARPATH A LONG TIME WAITING FOR THAT CANT WAIT

And that is my IMO of ur tasters

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Old 01-07-2011, 07:33 PM   #35
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Thing is, its actually moving towards older TF style than TF2. New and different effects and guns does not equal TF2. It changes the game. FF does not have to be like TFC, and tbh was not even that close. It always stuck towards QTF/Q3F style.
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Old 01-07-2011, 08:01 PM   #36
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The hwg thing sounds really stupid tbh. HWGs dont need a "buff" I guess you could say...
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Old 01-07-2011, 08:52 PM   #37
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The hwg thing sounds really stupid tbh. HWGs dont need a "buff" I guess you could say...
yes, they do, and the overpressure is a nice touch at that.

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Old 01-07-2011, 09:25 PM   #38
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Herr:Erwin Romell
what a bizarre name you got there. shouldn't it be Rommel instead of Romell anyway?
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Old 01-08-2011, 01:36 AM   #39
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concussed crosshair - i do like the taking the crosshair away when conced, WTF when u fire u get a flashing crosshair that tells u where u r aiming!? learn to play conced its only a FIG of 8 ffs
No offense, but it sounds like you actually need to learn to play while conced. That isn't really how the conc effect works. But, of course, the conc effect is the most confusing thing of all time and everyone has their own explanation (and almost no one gets it right). However, the change in the patch doesn't actually make it much easier to conc aim. It just makes it easier to understand what's happening. The crosshair flashes after you shoot, so it's basically the equivalent of having really bright bulletholes (which a lot of players already use, me included). You will only see where you just shot, not where you will shoot in the future (it's a really fast flash).
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Old 01-08-2011, 08:08 AM   #40
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Don't mind Propezz, Squeek. He's making opinions based around his play style and skill level.

But what about the Sentry Gun? The Pyro? The Sniper? Any update on what you might have going for them? I mean they've been either mostly pointless, or broken since the release and nothing has yet to be done with em. So anything?? Thanks.
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