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Old 07-13-2009, 10:50 PM   #1
Lenn
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ff_shutdownbeta3

Hi,

I finally finished shutdown.





Download Link:

http://www.filefortress.eu/download..../Shutdown1.rar

Thanks:

- Yfni
- zE
- The Euro #ff.pickup channel for testing the map,

p.s. Find the secret laser-hall in the yard.

Map Requests ????

Cheers,

Len

Quote:
Originally Posted by Archive
Hi,

People were not so happy with the current T. So i thought, why not make a whole new frontdoor room and removing the T shizzle.

New:
http://len.pwnz.it/SD103/sd1030000.jpg
http://len.pwnz.it/SD103/sd1030001.jpg
http://len.pwnz.it/SD103/sd1030002.jpg

I think this ramp should works well for fortress forever. You can now slide from fd directly into the double RR.

Let me know what you guys think about the ramp. Gonna release a beta tomorrow

Cheers,

p.s. i know its a little dark, fixing it atm..



Len

Last edited by Dr.Satan; 09-06-2009 at 03:33 PM. Reason: Updating op w/final dl link / info from merged thread
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Old 07-13-2009, 11:06 PM   #2
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Looks nice but i have said that before already. Now release it m8
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Old 07-14-2009, 12:56 AM   #3
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link nao plz or i keel this kitten.
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Old 07-14-2009, 02:26 AM   #4
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Hopefully that kitten is stray_kitten! No more of those damn meowing hlss sounds!!!
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Old 07-14-2009, 05:09 AM   #5
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that's the shit man.
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Old 07-14-2009, 11:42 AM   #6
Lenn
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gonna release it this week. have some problems with the info decals
anyone can help ?
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Old 07-14-2009, 11:48 AM   #7
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please release it as beta though yeah?

Also what problems are you having with decals? info_overlay ftw?
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Last edited by Elmo; 07-14-2009 at 11:49 AM.
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Old 07-14-2009, 12:17 PM   #8
Lenn
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the signs on the wall, ''flag, resup, laser'' etc that kind off stuff. i see the info decals in hammer but not ingame''ff'' ?

HELP
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Old 07-14-2009, 05:25 PM   #9
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i must say im a bit confused about the sd2 flagroom being in the first 2 screens
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Old 07-14-2009, 05:50 PM   #10
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looking good man
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Old 07-14-2009, 06:42 PM   #11
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WoW, this map is fucking sexy. Release soon plz, i want to play this one.
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Old 07-15-2009, 07:58 PM   #12
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i´ve seen it at some beta stage and i have to stay that the geometry is really good in that map, good work : D
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Old 07-16-2009, 10:15 AM   #13
Lenn
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Good job zE with the laser, lifts and more !

thanks buddy

Last edited by Lenn; 07-16-2009 at 10:16 AM.
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Old 07-17-2009, 11:35 PM   #14
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ff_shutdownbeta3

first of all, thank you all for testing the map. I think the first 4 vs 4 went well.

Now i would like you to put down here your thoughts, complaints etc...


latttttteers,

Len
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Old 07-17-2009, 11:53 PM   #15
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I'm gonna merge this with your other shutdown thread, also you really should release a beta of this map in your thread so other server's can run it and test it for you.
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Old 07-24-2009, 06:15 PM   #16
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nice

cannot wait to play this slick lookin map...

nice job


stIKy.
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Old 08-20-2009, 08:39 AM   #17
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great lookng map. keep it up
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Old 08-20-2009, 03:16 PM   #18
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Map looks GREAT! Been waiting to try this one in a 4v4 for a long while now! Please release it sometime soon we are in DIRE need of some new maps to play, I think I speak for everybody when I say that the current maps are getting pretty boring !
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Old 08-20-2009, 06:49 PM   #19
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looks like it needs a bit more light though
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Old 08-21-2009, 09:26 PM   #20
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  1. if the yard is going to stay put something to jump onto so that people don't loose all health getting down
  2. remove any gren bags if there are any. There's no need for more spam esp in that big hall
  3. use func_brush non-solid or clipbrushes so you cant get caught on shit..
  4. use less computers?! lol

lighting seemed good. just make it smoother and less spammy.

2.4 should aid with the security timers n such. keep working on it dude
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