01-27-2017, 11:15 AM | #1 |
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Autodesk Maya to Hammer Editor ?
Hello,
It's been a while since the last time I was around here!! I have been studying 3D and Videogames Design for 3 years now, i have learnt a lot things about graphic engines, some coding (i hate it btw) and i was wondering that maybe i could do a real FF map. Direct to the topic of this post. I normally work my models in Autodesk Maya, everything I'm going to use in a videogame (what we call prefabs in Unity engine) since Unity is different from Hammer Editor. I was asking my self if you could do some modelling in Autodesk Maya and then export and import it in Hammer Editor. This is pure curiosity since you can directly model the map in VHE. See you around! Peketr4ck. Last edited by Peketrack; 01-27-2017 at 11:17 AM. |
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