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Old 01-03-2009, 05:55 PM   #81
Bridget
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Just finished the game via false ending. I wanted to rule the world. Decided to watch the real endings and.. I gotta say.. I didn't expect that. o_O

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Old 01-03-2009, 11:31 PM   #82
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is there a way to disable the AI? When i get to Pripypat, i want to explore and look at the town.


oh, and bridget, i guess it's your time to play clear sky?
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Old 01-03-2009, 11:40 PM   #83
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Not a fan of prequels.. I'll probably play Oblivion Lost now.
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Old 01-03-2009, 11:50 PM   #84
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The SEVA Suit is the shit, but there's a Scientist suit that's a little better.
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Old 01-04-2009, 12:12 AM   #85
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Quote:
Originally Posted by Circuitous View Post
The SEVA Suit is the shit, but there's a Scientist suit that's a little better.
It's given to you by the scientist in the Bunker outside of Yantar when you return Ghost's suit. While it is the best suit in the game, it seems to degrade pretty fast (as the Seva does). I put it on before running through the Red Forest and by the time I had made it to the Chernobyl NPP, it was nearly gone in condition. I rarely got hit, too. I had to abuse 'last saves' inside the NPP because I was constantly running out of anti-rad, bandages, and health kits from my useless armor.

So, what are my thoughts on the game if anyone even cares? Well, to be honest, I loved it, and it's already my favorite game. Ignoring all the technical flaws (There are many, by the way, that really annoy you.) it's quite enjoyable. It's short, though. Most of my time was spent doing useless side quests. Ignoring them, you could easily beat this game in an hour or two with no rush, and that's depressing.

I think this game would have been even better with some more RPG elements. Killing things would give you experience (you'd level up and receive skill points which you could dump into endurance, radiation protection, and so on). The anomalies would just further benefit you. The side quests would actually be useful because you'd do them for experience to build your character. In addition, you could also work the points from leveling up in skills such as lock picking (opening locked doors, locked chests, storage bins, etc), weapon maintenance (lowers chance of jam, allows you to fix degraded weapons with maintenance tools, etc), etc, etc. Perhaps, the SS2 in me is suggesting this.
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Old 01-04-2009, 12:52 AM   #86
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killing things DO give you exp
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Old 01-04-2009, 12:57 AM   #87
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No?
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Old 01-04-2009, 01:25 AM   #88
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You have an experience level (novie, rookie, vet, etc.) but you don't get anything for it except a better reputation.
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Old 01-05-2009, 05:37 AM   #89
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Wow. I just finished x18, and was it creepy. it could've used less generic stuff, but in general it was cool. It took me forever to get that fricking invisible thing dead, and i was extra creeped out when the door said it was held by "someone". Wtf were thost baby things? I shot it, dust came out, lol. it was pretty cool. I guess it's time for x16, eh?
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Old 02-03-2009, 05:28 AM   #90
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i beat it. i did it. i did all the endings i could, and the one wish granter ending i got is really funny, and ironically cruel. but furthermore, the OH SHIT SPOILERS ALERT!!!! SPOILERS
























OH SHIT

















SPOILERS




















ok. i do NOT understand the C-Concinous thing. I just dont get the thing. how was it started, and what does it do?

end spoilers





but regardless, it was an awesome game beyond belief. imma play Oblivion Lost, then this mod named Trboi Story, and then maybe totally vanilla, THEN Clear Sky.
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Old 02-03-2009, 05:33 AM   #91
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There's a reason why you don't understand the story completely.
It's the same reason why Clear Sky is a prequel.
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Old 02-03-2009, 05:59 AM   #92
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Quote:
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There's a reason why you don't understand the story completely.
It's the same reason why Clear Sky is a prequel.
you played clear sky, then?
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Old 02-03-2009, 06:12 AM   #93
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you played clear sky, then?
No
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Old 02-04-2009, 05:22 AM   #94
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I started a game of Oblivion Lost in Hell mode, and damn it's intense. Enemies take off more than half of your HP with one shot, which makes firefights really intense. You constantly have to move around, or else you'll either get flanked or have a grenade tossed your way. Suppressed weapons seem to be absolutely essential early in the game; gunfire gives away your position, and that's something you don't want when you have intelligent enemies that can take off a large amount of HP with one shot.

I'm up to the first visit at the Bar so far, and even then most of the battles I've been in have been really intense. Killing the troops under the bridge, which is usually lasts around 2 minutes, was a 10-minute battle that had me constantly darting from cover while taking shots at the troops with the silenced pistol. Don't even get me started on the Agroporom raid; I did it at night and I couldn't use my flashlight, lest I get spotted by everyone in the base. It was a real bitch, but I managed to kill everyone and get the documents.
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