07-03-2013, 09:09 PM | #41 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Yeah, that's the next step. I thought it wouldn't matter since all I care about is the relative values of the Bayesian average (all due respect to the Bayesian people and their culture), not the Bayesian average itself (on Wikipedia it says: "In cases where the averages' relative values are the only result of importance, m can be replaced with zero."), but I'll fix the formula and see what happens.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 07-03-2013 at 09:10 PM. |
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07-03-2013, 09:17 PM | #42 | |
#FF.Pickup Dictator
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07-03-2013, 10:00 PM | #43 | |
Join Date: Jun 2013
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Last edited by beees; 07-03-2013 at 10:02 PM. |
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07-03-2013, 11:49 PM | #44 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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I only use the Bayesian average for ordering; the real average is displayed. See Wicked_Clown's entry here: http://parser.ffpickup.com/v2/record...AM_0:1:4454243
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 07-03-2013 at 11:50 PM. |
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07-04-2013, 04:45 AM | #45 |
Join Date: Jun 2013
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Instead of an arbitrary c, why not use a percentage of the total (ie. 1% of all players)?
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07-04-2013, 04:58 AM | #46 | ||
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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I've not set it all up quite yet, but I've been testing to see the results, and, as an example, the Average Blue Pipe Kills values currently work out to: global average blue pipe kills (m): 5.3538 (calculated as total blue pipe kills / total rounds of demoman played) and global average of rounds of demoman played (C): 25.6489 (calculated as total rounds of demoman played / number of players)
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 07-04-2013 at 04:59 AM. |
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07-09-2013, 11:46 AM | #47 |
I like Ceyx
Beta Tester
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these stats are stupid, we want to see who has the best conc aim, the longest button hold on %map while %class, the amount of damage done as %class, the most airshots w/ rockets/grenades/pipes, the quickest cap on %map, the time spent in enemy respawns, most jumppads destroyed in yard on phantom, most kills while flag is in the yard, etc.
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hef |
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07-09-2013, 01:10 PM | #48 |
Nade Whore
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quickest caps would be nice.
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07-09-2013, 05:54 PM | #49 | |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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Stats for best conc aim means tracking every shot fired by a player while they are concussed, meaning logs become even more gibberish because every line is filled with stuff about missing conc shots / hitting conc shots. Kills while flag is in yard can't be done because map makers never use the default location_yard trigger that comes with base_location because they can't be bothered to find what it's called. Tracking the button isn't that easy either as most map makers don't use a LogLuaEvent() for when security goes down / up. Seem to remember a certain map doing this, so maybe it's in base_security, you know, the thing no-one really uses.
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