Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 04-02-2008, 06:16 PM   #61
zE
Pew pew ze beams
 
zE's Avatar
 
Join Date: Jan 2008
Gametype: Gathers
Affiliations: pew pew
Posts Rated Helpful 11 Times
:\

ye im tryng to find it too :X
zE is offline   Reply With Quote


Old 04-02-2008, 11:26 PM   #62
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by =AS= zE
ye im tryng to find it too :X
Your the reason I bumped the thread

But if somebody can get me the zip I'll mirror it for ya.
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Old 04-03-2008, 07:19 PM   #63
zE
Pew pew ze beams
 
zE's Avatar
 
Join Date: Jan 2008
Gametype: Gathers
Affiliations: pew pew
Posts Rated Helpful 11 Times
:)

ah lol ty : )
zE is offline   Reply With Quote


Old 04-09-2008, 03:06 PM   #64
MutiuS
aka VoiD
 
MutiuS's Avatar
 
Join Date: Dec 2007
Location: Edmonton, AB, CANADA
Posts Rated Helpful 0 Times
Send a message via MSN to MutiuS
[Edit]**I would but im at work so no IRC and they spot check our emails bleh**
Got this off his site maybe someone could reach him at these various contacts
Contact Me:
tomchattle@gmail.com

IRC:

Quakenet - #rmp

Gamesurge - #whisper

Internet:

Myspace

Facebook

Last.fm

Last edited by MutiuS; 04-09-2008 at 03:21 PM.
MutiuS is offline   Reply With Quote


Old 04-09-2008, 03:34 PM   #65
Tyrant
Beta Tester
 
Tyrant's Avatar
 
Join Date: Mar 2007
Location: Winnipeg Manitoba
Posts Rated Helpful 0 Times
ff_meltdown

ps nice work.
Tyrant is offline   Reply With Quote


Old 04-10-2008, 10:19 PM   #66
elchupacabra
 
elchupacabra's Avatar
 
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
Hey guys, sorry about the disappearance! Life sort of got in the way as it has a tendency to do.

The map never got completely finished but from what I recall it was almost all done, so after some quick renaming and repackaging, here it is!

FF_Meltdown!

Don't expect too much, this is one of my first completed map and my first for a TF game lol.

Any major problems then tell me and hopefully I will get around to fixing them!

elchupacabra is offline   Reply With Quote


Old 04-10-2008, 10:23 PM   #67
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
Nice
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 04-10-2008, 10:25 PM   #68
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
awesome I'll get this up on the UGC server asap.

I noticed you said something about the .lua in your OP...if you need help post what's going on and someone is sure to know.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 04-10-2008, 10:30 PM   #69
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
oooh I must dl this right away!!!
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 04-10-2008, 10:31 PM   #70
elchupacabra
 
elchupacabra's Avatar
 
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
I think we got the lua issues resolved, or at least playable. It's so long ago I can't quite remember lol. Do point anything out if it is found.
elchupacabra is offline   Reply With Quote


Old 04-10-2008, 10:34 PM   #71
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
lol oh ok...though that might have been from the update today.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 04-10-2008, 10:57 PM   #72
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Mirror up on the UGC Files page
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 04-10-2008, 11:00 PM   #73
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
Hows the fps in this (just curious...I should actually check for myself)?
Gator- is offline   Reply With Quote


Old 04-10-2008, 11:23 PM   #74
ViLE
fastest pipe in the east
 
ViLE's Avatar
 
Join Date: Jul 2007
Location: candyland
Posts Rated Helpful 0 Times
Send a message via ICQ to ViLE Send a message via AIM to ViLE
this looks fucking insaneo awesome
ViLE is offline   Reply With Quote


Old 04-10-2008, 11:53 PM   #75
squeek.
Stuff Do-er
Lua Team
Wiki Team
Fortress Forever Staff
 
squeek.'s Avatar
 
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
Posts Rated Helpful 352 Times
Send a message via AIM to squeek.
Game crashed when I tried to cap as blue team. I'll try it again and see if it does the same.

EDIT: Yep. When you drop down to cap, the game crashes.
__________________
#FF.Pickup ยค Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
- Karl Pilkington
squeek. is offline   Reply With Quote


Old 04-11-2008, 12:30 AM   #76
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
neither team can cap, both crash

we tried to do a pickup...ended up crashing the server 10 times and we killed the pickup
Gator- is offline   Reply With Quote


Old 04-11-2008, 01:05 AM   #77
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
yeah please fix...this map fucking rocks otherwise...like honestly the best looking FF map I have seen. It's made of pure sexyness!

Also please map more...I want more maps from you!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 04-11-2008, 01:25 AM   #78
elchupacabra
 
elchupacabra's Avatar
 
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
Eugh, turns out I hadn't updated my FF in a while, didn't use to happen on the version I had

It's a problem with the lua when you cap the flag, that was the part we had a problem with in the first place, turns out FF no longer likes our rather lame attempts at coding.

Here is a copy of the map with the flag cap lua disabled, should fix it fine until I can figure it out.

FF_Meltdown, Attempt II

Sorry for the rather unsuccessful first attempt lol.

(If anyone wants to look at the lua file the part thats broken is under -- Flag Cap)
elchupacabra is offline   Reply With Quote


Old 04-11-2008, 03:48 AM   #79
zE
Pew pew ze beams
 
zE's Avatar
 
Join Date: Jan 2008
Gametype: Gathers
Affiliations: pew pew
Posts Rated Helpful 11 Times
:)

very impressive the relation between graphics/fps
zE is offline   Reply With Quote


Old 04-11-2008, 05:16 AM   #80
Tsukasa
 
Join Date: Sep 2007
Class/Position: O
Gametype: CTF
Affiliations: mimic-
Posts Rated Helpful 0 Times
<VinnytheBoss> yo
<VinnytheBoss> that map
<VinnytheBoss> sux
<VinnytheBoss> sorry
<VinnytheBoss> no gameplay
<VinnytheBoss> it looks good
--> Skill35 (Skillet@static-66-173-247-34.t1.cavtel.net) has joined #ff.pickup
<VinnytheBoss> but no gameplay
<VinnytheBoss> and sorry just like FF..im about gameplay not grahpics
<Skanky> yeah
<Skill35> can someone start antoher pickup
<Gator> im truly dissapointed
<Gator> in that map
<tsukasa_> its an okay map but
<Skanky> that was garbage
<ViLE> yea that was disappointing
<ViLE> :{
<tsukasa_> a) base size needs to be cut in half
<VinnytheBoss> it needs to be simplified
<Skanky> O spawns
<ViLE> yeh maybe
<tsukasa_> b) ceilings need to be raised
<VinnytheBoss> its too confusing
<Gator> yea
<tsukasa_> c) less confusing layout
<VinnytheBoss> the best maps
<Skanky> and no infinite bag
<Gator> lol
<VinnytheBoss> are the simplified ones
<Gator> infinite bag
<tsukasa_> and d) most most important
<Gator> fucknig gay shit
<tsukasa_> more concable
<Skanky> haha
<Skanky> i know
<ViLE> tyeah that bag
<cynical> where can i download hammer for FF
<ViLE> that should just not be there
<Skanky> the infinite bag was own
<tsukasa_> theres like ceilings that are high then low
<ViLE> because it takes so long for the o to get there
<tsukasa_> and ridges
<tsukasa_> very conc unfriendly
<Gator> open steam, go to tools, download source sdk
<ViLE> engy got plenty of time to run to spawn 3x before the o gets back
<tsukasa_> make the midmap larger
<cynical> ok
<tsukasa_> and the ridge shorter
<ViLE> i like the midmap
<tsukasa_> needs more room
<tsukasa_> also sky taller
<ViLE> that map is like
<ViLE> instead of a humongous yard
<ViLE> it has a humongous useless front
<Gator> :/
<tsukasa_> blue base needs more of a ice feeling to it
<Gator> http://fortress-forever.com/forum/sh...t=10709&page=4
<Gator> post ur comments
<ViLE> yeah mroe ice
<ViLE> more ice!
<Gator> so he fixes the map
<Gator> !
<ViLE> rr
<ViLE> rgr
<tsukasa_> also need lava and ice sounds in bases
<tsukasa_> oozing lava
<tsukasa_> uh
<Skanky> ice sounds
<tsukasa_> dripping ice?
<Skanky> ...
<Skanky> ice doesnt drip
<tsukasa_> cracking ice?
<tsukasa_> when its melting
<Skanky> lol
<Gator> lol
<Gator> dripping ic
<Gator> e
<Gator> lewlzl
Tsukasa is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:25 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.