10-06-2007, 04:41 PM | #1 |
You are a pirate!
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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The Respawn-Defense-Turrets' power...
... is a bit much... seems to be a one hit killer; very annoying, if you ask me.
If you take a breath in the well water tunnel, you have at least a 30 % chance of dieing because the Turret kills you, if it fires... anyone else annoyed by that? |
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10-06-2007, 04:43 PM | #2 |
SoBe Yourself
Join Date: Sep 2007
Location: Russellville, AR
Posts Rated Helpful 0 Times
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Thats a bug that shouldn't be happening. Respawn turrets don't kill fast enough IMO. They aren't instant kill. A HW can take about 5 hits before he goes down.
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10-06-2007, 06:47 PM | #3 |
Join Date: Sep 2007
Posts Rated Helpful 5 Times
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Respawn turrets should gib you, just as a visual bonus for the other team around you.
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10-07-2007, 12:07 AM | #4 |
I think they should track just a little faster. I literally watched an enemy spy circle strafe the turret for a good minute on well. Because he was disguised, none of my teammates noticed but I got a good laugh.
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10-07-2007, 12:42 AM | #5 | |
[AE] 0112 Ihmhi *SJB
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Fortress Forever Staff |
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10-07-2007, 12:11 PM | #6 |
Nutcracker
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Fix: use more turrets.
...or lazers. |
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10-07-2007, 03:57 PM | #7 |
Posts: 1 bajillion
D&A Member
Wiki Team |
Yeah... I would like if enemy teammates instantly died when running into the respawn.
The only time I think it's fair to be in there is if you're in the middle of a fight and then run an hide in respawn without finishing it. I think that guy you're fighting should have full right to chase in there and kill you. But also, for the record, if he should choose to go in there, he should die shortly after killing you... if he is so talented. Maybe turrets would work better for that senario than an instagib, or a killzone. But hey. I'll settle for what's what. But yeah the devs are aware of the well related glitch and will be fixing it shortly. |
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10-08-2007, 03:13 AM | #8 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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i agree. but, we do NEED DESPARTLY turrets in the dustbowl attacker's first respawn. its real bad. in TFC, there was like 3-4 turrets. in FF, we have none. i think in TF2, theres a wall that you cant pass, or something.
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