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Old 10-06-2007, 04:41 PM   #1
rannibunny
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The Respawn-Defense-Turrets' power...

... is a bit much... seems to be a one hit killer; very annoying, if you ask me.
If you take a breath in the well water tunnel, you have at least a 30 % chance of dieing because the Turret kills you, if it fires... anyone else annoyed by that?
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Old 10-06-2007, 04:43 PM   #2
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Thats a bug that shouldn't be happening. Respawn turrets don't kill fast enough IMO. They aren't instant kill. A HW can take about 5 hits before he goes down.
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Old 10-06-2007, 06:47 PM   #3
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Respawn turrets should gib you, just as a visual bonus for the other team around you.
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Old 10-07-2007, 12:07 AM   #4
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I think they should track just a little faster. I literally watched an enemy spy circle strafe the turret for a good minute on well. Because he was disguised, none of my teammates noticed but I got a good laugh.
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Old 10-07-2007, 12:42 AM   #5
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Quote:
Originally Posted by paranoidkirb
I think they should track just a little faster. I literally watched an enemy spy circle strafe the turret for a good minute on well. Because he was disguised, none of my teammates noticed but I got a good laugh.
The turrets issues are already known by the devs because I am the one who reported them months ago. If they were that easy to fix I presume that they would have been fixed in the release.
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Old 10-07-2007, 12:11 PM   #6
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Fix: use more turrets.

...or lazers.
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Old 10-07-2007, 03:57 PM   #7
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Yeah... I would like if enemy teammates instantly died when running into the respawn.

The only time I think it's fair to be in there is if you're in the middle of a fight and then run an hide in respawn without finishing it. I think that guy you're fighting should have full right to chase in there and kill you. But also, for the record, if he should choose to go in there, he should die shortly after killing you... if he is so talented.



Maybe turrets would work better for that senario than an instagib, or a killzone. But hey. I'll settle for what's what. But yeah the devs are aware of the well related glitch and will be fixing it shortly.
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Old 10-08-2007, 03:13 AM   #8
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i agree. but, we do NEED DESPARTLY turrets in the dustbowl attacker's first respawn. its real bad. in TFC, there was like 3-4 turrets. in FF, we have none. i think in TF2, theres a wall that you cant pass, or something.
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